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-rw-r--r--keyboards/handwired/xeal60/keymaps/adam/config.h50
-rw-r--r--keyboards/handwired/xeal60/keymaps/adam/keymap.c78
2 files changed, 0 insertions, 128 deletions
diff --git a/keyboards/handwired/xeal60/keymaps/adam/config.h b/keyboards/handwired/xeal60/keymaps/adam/config.h
deleted file mode 100644
index ff29eb1bd..000000000
--- a/keyboards/handwired/xeal60/keymaps/adam/config.h
+++ /dev/null
@@ -1,50 +0,0 @@
-/*
-This is the c configuration file for the keymap
-
-Copyright 2012 Jun Wako <wakojun@gmail.com>
-Copyright 2015 Jack Humbert
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef CONFIG_USER_H
-#define CONFIG_USER_H
-
-#include "../../config.h"
-
-/* Use I2C or Serial, not both */
-
-#define USE_SERIAL
-// #define USE_I2C
-
-/* Select hand configuration */
-
-// #define MASTER_LEFT
-// #define MASTER_RIGHT
-#define EE_HANDS
-
-#ifdef SUBPROJECT_rev2
- /* RGB Underglow */
- #undef RGBLED_NUM
- #define RGBLIGHT_ANIMATIONS
- #define RGBLED_NUM 8
-#endif
-
-#undef TAPPING_TERM
-#define TAPPING_TERM 200 //At 500 some bad logic takes hold
-#define PREVENT_STUCK_MODIFIERS
-#define IGNORE_MOD_TAP_INTERRUPT
-#define PERMISSIVE_HOLD
-
-#endif
diff --git a/keyboards/handwired/xeal60/keymaps/adam/keymap.c b/keyboards/handwired/xeal60/keymaps/adam/keymap.c
deleted file mode 100644
index b986ab780..000000000
--- a/keyboards/handwired/xeal60/keymaps/adam/keymap.c
+++ /dev/null
@@ -1,78 +0,0 @@
-#include QMK_KEYBOARD_H
-
-
-extern keymap_config_t keymap_config;
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define BASE 0 // default layer
-#define FLOCK 1 // symbols arrows and F keys on F held down
-#define JLOCK 2 // same as Flock but with fall thru J and mapped to J held down
-
-// Fillers to make layering more clear
-#define _______ KC_TRNS
-#define XXXXXXX KC_NO
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
-/* Qwerty
- * ,-----------------------------------------------------------------------------------.
- * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
- * |------+------+------+------+------+-------------+------+------+------+------+------|
- * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
- * |------+------+------+------+------+------|------+------+------+------+------+------|
- * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Brite| Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | Left | Down | Up |Right |
- * `-----------------------------------------------------------------------------------'
- */
-[BASE] = LAYOUT ( \
- TD(1), KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, \
- KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TAB, KC_TAB, KC_Y, KC_U, KC_I, KC_O, KC_P, \
- SFT_T(KC_A), ALT_T(KC_S),CTL_T(KC_D), F(FLOCK), GUI_T(KC_G), KC_BSPC, KC_DELETE, GUI_T(KC_H), F(JLOCK), CTL_T(KC_K), ALT_T(KC_L), SFT_T(KC_SCLN), \
- KC_Z, KC_X, KC_C, KC_V, KC_B, KC_SPC, KC_ENT, KC_N, KC_M, KC_COMM, KC_DOT, KC_QUOTE
-),
-[FLOCK] = LAYOUT ( \
- KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, \
- KC_LBRC, KC_GRV, KC_TILDE, S(KC_1), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGUP, XXXXXXX, KC_RBRC, \
- S(KC_LBRC), _______, _______, _______, _______, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, S(KC_RBRC), \
- KC_BSLS, KC_PIPE, XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, KC_ESC, XXXXXXX, KC_END, KC_PGDOWN, KC_QUES, KC_SLASH \
-),
-[JLOCK] = LAYOUT ( \
- KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, \
- KC_LBRC, KC_GRV, KC_TILDE, S(KC_1), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGUP, XXXXXXX, KC_RBRC, \
- S(KC_LBRC), _______, _______, _______, _______, XXXXXXX, XXXXXXX, KC_LEFT, _______, KC_UP, KC_RIGHT, S(KC_RBRC), \
- KC_BSLS, KC_PIPE, XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, KC_ESC, XXXXXXX, KC_END, KC_PGDOWN, KC_QUES, KC_SLASH \
-)
-};
-
-const uint16_t PROGMEM fn_actions[] = {
- [FLOCK] = ACTION_LAYER_TAP_KEY(FLOCK,KC_F),
- [JLOCK] = ACTION_LAYER_TAP_KEY(JLOCK,KC_J)
-};
-#ifdef TAP_DANCE_ENABLE
-void tap_1(qk_tap_dance_state_t *state, void *user_data) {
- switch (state->count) {
- case 1:
- register_code (KC_1);
- unregister_code (KC_1);
- break;
- case 2:
- register_code (KC_ESC);
- unregister_code (KC_ESC);
- break;
- case 3:
- register_code (KC_LSFT);
- register_code (KC_1);
- unregister_code (KC_1);
- unregister_code (KC_LSFT);
- }
-}
-
-qk_tap_dance_action_t tap_dance_actions[] = {
- [0] = ACTION_TAP_DANCE_DOUBLE(KC_1, KC_ESC),
- [1] = ACTION_TAP_DANCE_FN(tap_1)
-};
-#endif