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-rw-r--r--keyboards/handwired/xeal60/keymaps/default/config.h37
-rw-r--r--keyboards/handwired/xeal60/keymaps/default/keymap.c129
-rw-r--r--keyboards/handwired/xeal60/keymaps/default/rules.mk3
3 files changed, 169 insertions, 0 deletions
diff --git a/keyboards/handwired/xeal60/keymaps/default/config.h b/keyboards/handwired/xeal60/keymaps/default/config.h
new file mode 100644
index 000000000..5a6261c4f
--- /dev/null
+++ b/keyboards/handwired/xeal60/keymaps/default/config.h
@@ -0,0 +1,37 @@
+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
+
+#include "../../config.h"
+
+/* Use I2C or Serial, not both */
+
+#define USE_SERIAL
+// #define USE_I2C
+
+/* Select hand configuration */
+
+#define MASTER_LEFT
+// #define MASTER_RIGHT
+// #define EE_HANDS
+
+#endif
diff --git a/keyboards/handwired/xeal60/keymaps/default/keymap.c b/keyboards/handwired/xeal60/keymaps/default/keymap.c
new file mode 100644
index 000000000..d770d0c6a
--- /dev/null
+++ b/keyboards/handwired/xeal60/keymaps/default/keymap.c
@@ -0,0 +1,129 @@
+#include QMK_KEYBOARD_H
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _QWERTY 0
+#define _NUMPAD 1
+#define _RAISE 4
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ NUMPAD,
+ RAISE
+};
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/*
+ * ,-----------------------------------------------------------.
+ * |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
+ * |-----------------------------------------------------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
+ * |-----------------------------------------------------------|
+ * |FN | A| S| D| F| G| H| J| K| L| ;| '|Return |
+ * |-----------------------------------------------------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift |
+ * |-----------------------------------------------------------|
+ * |Ctrl|Gui |Alt | NUM | Space | Space |Alt |FN |Menu |Ctrl |
+ * `-----------------------------------------------------------'
+ */
+ /* Layer 0: Qwerty */
+ [_QWERTY] = LAYOUT_split60( \
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
+ RAISE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
+ KC_LCTL, KC_LGUI, KC_LALT, NUMPAD, KC_SPC, KC_SPC, KC_RALT, RAISE, KC_MENU, KC_RCTL \
+ ),
+
+/*
+ * ,-----------------------------------------------------------.
+ * | | | | | | | | | /| *| -| | | |
+ * |-----------------------------------------------------------|
+ * | | | | | | | | 7| 8| 9| +| | | |
+ * |-----------------------------------------------------------|
+ * | | | | | | | | 4| 5| 6|Bspc| |Return |
+ * |-----------------------------------------------------------|
+ * | | | | | | | | 1| 2| 3| .| |
+ * |-----------------------------------------------------------|
+ * | | | | QWE | | 0 | . | | | |
+ * `-----------------------------------------------------------'
+ */
+
+ /* Layer 1: Numpad */
+ [_NUMPAD] = LAYOUT_split60( \
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_PSLS, KC_PAST, KC_MINUS, _______, _______, KC_BSPC, \
+ _______, _______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, KC_PLUS, _______, _______, KC_BSLS, \
+ _______, _______, _______, _______, _______, _______, _______, KC_4, KC_5, KC_6, KC_BSPC, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, KC_1, KC_2, KC_3, KC_DOT, _______, \
+ _______, _______, _______, QWERTY, KC_SPC, KC_0, KC_DOT, RAISE, _______, _______ \
+ ),
+
+/*
+ * ,-----------------------------------------------------------.
+ * | | | | | | | | | | | | | | |
+ * |-----------------------------------------------------------|
+ * | | | ^ | | | | |pUp| ^ |pDn| | | | |
+ * |-----------------------------------------------------------|
+ * | | < | v | > | | |Hom| < | v | > | | | |
+ * |-----------------------------------------------------------|
+ * | | | | | | |End| | | | | |
+ * |-----------------------------------------------------------|
+ * | | | | | | | | | | |
+ * `-----------------------------------------------------------'
+ */
+
+ /* Layer 2: RAISE */
+ [_RAISE] = LAYOUT_split60( \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+ )
+
+};
+
+#ifdef AUDIO_ENABLE
+float tone_qwerty[][2] = SONG(QWERTY_SOUND);
+float tone_numpad[][2] = SONG(DVORAK_SOUND);
+#endif
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_qwerty);
+ #endif
+ default_layer_set(1UL<<_QWERTY);
+ }
+ return false;
+ break;
+ case NUMPAD:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_numpad);
+ #endif
+ default_layer_set(1UL<<_NUMPAD);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ } else {
+ layer_off(_RAISE);
+ }
+ return false;
+ break;
+ }
+ return true;
+}
diff --git a/keyboards/handwired/xeal60/keymaps/default/rules.mk b/keyboards/handwired/xeal60/keymaps/default/rules.mk
new file mode 100644
index 000000000..457a3d01d
--- /dev/null
+++ b/keyboards/handwired/xeal60/keymaps/default/rules.mk
@@ -0,0 +1,3 @@
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif