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-rw-r--r--keyboards/jj40/matrix.c36
1 files changed, 24 insertions, 12 deletions
diff --git a/keyboards/jj40/matrix.c b/keyboards/jj40/matrix.c
index 140026013..a9e9cb539 100644
--- a/keyboards/jj40/matrix.c
+++ b/keyboards/jj40/matrix.c
@@ -29,6 +29,9 @@ static uint8_t debouncing = DEBOUNCE;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
+void matrix_set_row_status(uint8_t row);
+uint8_t bit_reverse(uint8_t x);
+
void matrix_init(void) {
// all outputs for rows high
DDRB = 0xFF;
@@ -47,18 +50,8 @@ void matrix_init(void) {
matrix[row] = 0x00;
matrix_debouncing[row] = 0x00;
}
-}
-void matrix_set_row_status(uint8_t row) {
- DDRB = (1 << row);
- PORTB = ~(1 << row);
-}
-
-uint8_t bit_reverse(uint8_t x) {
- x = ((x >> 1) & 0x55) | ((x << 1) & 0xaa);
- x = ((x >> 2) & 0x33) | ((x << 2) & 0xcc);
- x = ((x >> 4) & 0x0f) | ((x << 4) & 0xf0);
- return x;
+ matrix_init_quantum(); // missing from original port by Luiz
}
uint8_t matrix_scan(void) {
@@ -93,11 +86,30 @@ uint8_t matrix_scan(void) {
}
}
- matrix_scan_user();
+ matrix_scan_quantum(); // also missing in original PS2AVRGB implementation
return 1;
}
+void matrix_scan_kb(void) {
+ // Looping keyboard code goes here
+ // This runs every cycle (a lot)
+ matrix_scan_user();
+};
+
+// declarations
+void matrix_set_row_status(uint8_t row) {
+ DDRB = (1 << row);
+ PORTB = ~(1 << row);
+}
+
+uint8_t bit_reverse(uint8_t x) {
+ x = ((x >> 1) & 0x55) | ((x << 1) & 0xaa);
+ x = ((x >> 2) & 0x33) | ((x << 2) & 0xcc);
+ x = ((x >> 4) & 0x0f) | ((x << 4) & 0xf0);
+ return x;
+}
+
inline matrix_row_t matrix_get_row(uint8_t row) {
return matrix[row];
}