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-rw-r--r--quantum/audio/voices.c37
1 files changed, 25 insertions, 12 deletions
diff --git a/quantum/audio/voices.c b/quantum/audio/voices.c
index 98631f0cb..330ffb803 100644
--- a/quantum/audio/voices.c
+++ b/quantum/audio/voices.c
@@ -1,4 +1,5 @@
#include "voices.h"
+#include "stdlib.h"
// these are imported from audio.c
extern uint16_t envelope_index;
@@ -27,26 +28,31 @@ float voice_envelope(float frequency) {
case default_voice:
note_timbre = TIMBRE_50;
polyphony_rate = 0;
- break;
+ break;
+
case butts_fader:
polyphony_rate = 0;
switch (compensated_index) {
case 0 ... 9:
frequency = frequency / 4;
note_timbre = TIMBRE_12;
- break;
+ break;
+
case 10 ... 19:
frequency = frequency / 2;
note_timbre = TIMBRE_12;
- break;
+ break;
+
case 20 ... 200:
note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
- break;
+ break;
+
default:
note_timbre = 0;
- break;
+ break;
}
- break;
+ break;
+
case octave_crunch:
polyphony_rate = 0;
switch (compensated_index) {
@@ -56,17 +62,20 @@ float voice_envelope(float frequency) {
frequency = frequency / 2;
note_timbre = TIMBRE_12;
break;
+
case 10 ... 19:
case 25 ... 29:
case 33 ... 35:
frequency = frequency * 2;
note_timbre = TIMBRE_12;
- break;
+ break;
+
default:
note_timbre = TIMBRE_12;
- break;
+ break;
}
- break;
+ break;
+
case duty_osc:
// This slows the loop down a substantial amount, so higher notes may freeze
polyphony_rate = 0;
@@ -78,13 +87,17 @@ float voice_envelope(float frequency) {
// note_timbre = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5;
// triangle wave is a bit faster
note_timbre = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2;
- break;
+ break;
}
- break;
+ break;
+
case duty_octave_down:
polyphony_rate = 0;
note_timbre = (envelope_index % 2) * .125 + .375 * 2;
- break;
+ break;
+
+ default:
+ break;
}
return frequency;