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Diffstat (limited to 'quantum/template/readme.md')
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diff --git a/quantum/template/readme.md b/quantum/template/readme.md index b16f4cd76..33562764d 100644 --- a/quantum/template/readme.md +++ b/quantum/template/readme.md @@ -7,22 +7,30 @@ For the full Quantum feature list, see [the parent readme](/). ## Building -Download or clone the whole firmware and navigate to the keyboards/%KEYBOARD% folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. +Download or clone the whole firmware and navigate to the root folder. Once your dev env is setup, you'll be able to type `make %KEYBOARD%-default` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +(Note: replace %KEYBOARD% with the name of your keyboard.) Depending on which keymap you would like to use, you will have to compile slightly differently. ### Default -To build with the default keymap, simply run `make default`. +To build with the default keymap, simply run `make %KEYBOARD%-default`. ### Other Keymaps -Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder. Create a `readme.md` and a `keymap.c` file to complete your new keymap. When you are done your file tree should look like this: + +* `qmk_firmware/` + * `keyboard/` + * `keymaps/` + * `config.h` (optional) + * `keymap.c` + * `readme.md` + * `rules.mk` (optional) To build the firmware binary hex file with a keymap just do `make` with a keymap like this: ``` -$ make [default|jack|<name>] +$ make %KEYBOARD%-[default|jack|<name>] ``` - -Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. |