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-rw-r--r--quantum/template/Makefile139
-rw-r--r--quantum/template/README.md42
-rw-r--r--quantum/template/config.h81
-rw-r--r--quantum/template/keymaps/keymap_default.c66
-rw-r--r--quantum/template/template.c29
-rw-r--r--quantum/template/template.h29
6 files changed, 386 insertions, 0 deletions
diff --git a/quantum/template/Makefile b/quantum/template/Makefile
new file mode 100644
index 000000000..48f0547ad
--- /dev/null
+++ b/quantum/template/Makefile
@@ -0,0 +1,139 @@
+#----------------------------------------------------------------------------
+# On command line:
+#
+# make all = Make software.
+#
+# make clean = Clean out built project files.
+#
+# make coff = Convert ELF to AVR COFF.
+#
+# make extcoff = Convert ELF to AVR Extended COFF.
+#
+# make program = Download the hex file to the device.
+# Please customize your programmer settings(PROGRAM_CMD)
+#
+# make teensy = Download the hex file to the device, using teensy_loader_cli.
+# (must have teensy_loader_cli installed).
+#
+# make dfu = Download the hex file to the device, using dfu-programmer (must
+# have dfu-programmer installed).
+#
+# make flip = Download the hex file to the device, using Atmel FLIP (must
+# have Atmel FLIP installed).
+#
+# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
+# (must have dfu-programmer installed).
+#
+# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
+# (must have Atmel FLIP installed).
+#
+# make debug = Start either simulavr or avarice as specified for debugging,
+# with avr-gdb or avr-insight as the front end for debugging.
+#
+# make filename.s = Just compile filename.c into the assembler code only.
+#
+# make filename.i = Create a preprocessed source file for use in submitting
+# bug reports to the GCC project.
+#
+# To rebuild project do "make clean" then "make all".
+#----------------------------------------------------------------------------
+
+# Target file name (without extension).
+TARGET = %KEYBOARD%
+
+
+# Directory common source filess exist
+TOP_DIR = ../..
+TMK_DIR = ../../tmk_core
+
+# Directory keyboard dependent files exist
+TARGET_DIR = .
+
+# # project specific files
+SRC = %KEYBOARD%.c
+
+ifdef KEYMAP
+ SRC := keymaps/keymap_$(KEYMAP).c $(SRC)
+else
+ SRC := keymaps/keymap_default.c $(SRC)
+endif
+
+CONFIG_H = config.h
+
+# MCU name
+#MCU = at90usb1287
+MCU = atmega32u4
+
+# Processor frequency.
+# This will define a symbol, F_CPU, in all source code files equal to the
+# processor frequency in Hz. You can then use this symbol in your source code to
+# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+# automatically to create a 32-bit value in your source code.
+#
+# This will be an integer division of F_USB below, as it is sourced by
+# F_USB after it has run through any CPU prescalers. Note that this value
+# does not *change* the processor frequency - it should merely be updated to
+# reflect the processor speed set externally so that the code can use accurate
+# software delays.
+F_CPU = 16000000
+
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+# This will define a symbol, F_USB, in all source code files equal to the
+# input clock frequency (before any prescaling is performed) in Hz. This value may
+# differ from F_CPU if prescaling is used on the latter, and is required as the
+# raw input clock is fed directly to the PLL sections of the AVR for high speed
+# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+# at the end, this will be done automatically to create a 32-bit value in your
+# source code.
+#
+# If no clock division is performed on the input clock inside the AVR (via the
+# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+# Interrupt driven control endpoint task(+60)
+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+
+
+# Boot Section Size in *bytes*
+# Teensy halfKay 512
+# Teensy++ halfKay 1024
+# Atmel DFU loader 4096
+# LUFA bootloader 4096
+# USBaspLoader 2048
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+
+# Build Options
+# comment out to disable the options.
+#
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = yes # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
+# NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
+# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
+# MIDI_ENABLE = YES # MIDI controls
+# UNICODE_ENABLE = YES # Unicode
+# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
+
+
+# Optimize size but this may cause error "relocation truncated to fit"
+#EXTRALDFLAGS = -Wl,--relax
+
+# Search Path
+VPATH += $(TARGET_DIR)
+VPATH += $(TOP_DIR)
+VPATH += $(TMK_DIR)
+
+include $(TOP_DIR)/quantum/quantum.mk
+
diff --git a/quantum/template/README.md b/quantum/template/README.md
new file mode 100644
index 000000000..f5b517f16
--- /dev/null
+++ b/quantum/template/README.md
@@ -0,0 +1,42 @@
+%KEYBOARD% keyboard firmware
+======================
+Generated firmware for the Quantum MK firmware
+
+## Quantum MK Firmware
+You have access to a bunch of goodies:
+
+- Use `LSFT()`, `LCTL()`, et. al. (listed in keymap_common.h) as modifiers for keys (daisy-chain-able)
+- Use `FUNC(1)` instead of `FN1` (etc.) to access the function layers beyond the 32 function layer limit
+- Use `CM_F` instead of `KC_F` to get the ColeMak equivilent for shortcuts (maps backwards)
+- Use `MACRODOWN()` instead of `MACRO()` to easily make a keydown macro (`CM_*` works here too)
+
+### Some notes on usage:
+
+- The `KEYMAP()` macro is unable to be used due to the bitwise modifications that take place - refer to extended_keymap_jack.c to see how to set things up with the `KC_` prefix
+- Keep an eye on the Makefile - this needs to include the correct files to work
+- Don't forget to use `const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {` instead of the 8bit equivilent
+
+## Build
+
+Follow [this guide](http://deskthority.net/workshop-f7/how-to-build-your-very-own-keyboard-firmware-t7177.html) to setup your development environment before anything else. Abbreviated instructions are provide at the [bottom of this document](https://github.com/rswiernik/tmk_keyboard/tree/rswiernik_dev/keyboard/planck#environment-setup)
+
+Download the whole firmware [here](https://github.com/jackhumbert/tmk_keyboard/archive/master.zip) and navigate to the keyboard/planck folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex that you can load with the Teensy app onto your Planck (once you've hit reset/shorted GND & RST).
+
+Depending on which keymap you would like to use, you will have to compile slightly differently.
+
+####Default
+To build with the default keymap, simply move to the tmk\_keyboard/keyboard/planck/ and run `make` as follows:
+```
+$ make
+```
+
+## Keymap
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
+
+####**Keymaps**
+
+To build the firmware binary hex file with an extended keymap just do `make` with `KEYMAP` option like:
+```
+$ make KEYMAP=[default|jack|<name>]
+```
+_The only applicable keymaps will work with this option._ Keymaps follow the format **__keymap\_\<name\>.c__** and are stored in the `keymaps` folder.
diff --git a/quantum/template/config.h b/quantum/template/config.h
new file mode 100644
index 000000000..9afedbcc0
--- /dev/null
+++ b/quantum/template/config.h
@@ -0,0 +1,81 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x6060
+#define DEVICE_VER 0x0001
+#define MANUFACTURER You
+#define PRODUCT %KEYBOARD%
+#define DESCRIPTION A custom keyboard
+
+/* key matrix size */
+#define MATRIX_ROWS 4
+#define MATRIX_COLS 12
+
+// Planck PCB default pin-out
+// Change this to how you wired your keyboard
+// COLS: Left to right, ROWS: Top to bottom
+#define COLS (int []){ F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
+#define ROWS (int []){ D0, D5, B5, B6 }
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+/* number of backlight levels */
+#define BACKLIGHT_LEVELS 3
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+#endif
diff --git a/quantum/template/keymaps/keymap_default.c b/quantum/template/keymaps/keymap_default.c
new file mode 100644
index 000000000..1e6684da7
--- /dev/null
+++ b/quantum/template/keymaps/keymap_default.c
@@ -0,0 +1,66 @@
+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
+// this is the style you want to emulate.
+
+#include "%KEYBOARD%.h"
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _QW 0
+#define _CM 1
+#define _DV 2
+#define _LW 3
+#define _RS 4
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[_QW] = { /* Qwerty */
+ {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
+ {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
+ {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
+ {M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+},
+[_CM] = { /* Colemak */
+ {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
+ {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
+ {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
+ {M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+},
+[_DV] = { /* Dvorak */
+ {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
+ {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
+ {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
+ {M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+},
+[_RS] = { /* RAISE */
+ {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
+ {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
+ {KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), DF(_DV), RESET, KC_TRNS},
+ {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
+},
+[_LW] = { /* LOWER */
+ {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
+ {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
+ {KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), DF(_DV), RESET, KC_TRNS},
+ {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
+}
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+
+};
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ // MACRODOWN only works in this function
+ switch(id) {
+ case 0:
+ if (record->event.pressed) {
+ register_code(KC_RSFT);
+ } else {
+ unregister_code(KC_RSFT);
+ }
+ break;
+ }
+ return MACRO_NONE;
+};
diff --git a/quantum/template/template.c b/quantum/template/template.c
new file mode 100644
index 000000000..7be7dfc3d
--- /dev/null
+++ b/quantum/template/template.c
@@ -0,0 +1,29 @@
+#include "%KEYBOARD%.h"
+
+__attribute__ ((weak))
+void * matrix_init_user(void) {
+ // leave these blank
+};
+
+__attribute__ ((weak))
+void * matrix_scan_user(void) {
+ // leave these blank
+};
+
+void * matrix_init_kb(void) {
+ // put your keyboard start-up code here
+ // runs once when the firmware starts up
+
+ if (matrix_init_user) {
+ (*matrix_init_user)();
+ }
+};
+
+void * matrix_scan_kb(void) {
+ // put your looping keyboard code here
+ // runs every cycle (a lot)
+
+ if (matrix_scan_user) {
+ (*matrix_scan_user)();
+ }
+}; \ No newline at end of file
diff --git a/quantum/template/template.h b/quantum/template/template.h
new file mode 100644
index 000000000..de3edf324
--- /dev/null
+++ b/quantum/template/template.h
@@ -0,0 +1,29 @@
+#ifndef %KEYBOARD_UPPERCASE%_H
+#define %KEYBOARD_UPPERCASE%_H
+
+#include "matrix.h"
+#include "keymap_common.h"
+#include "backlight.h"
+#include <stddef.h>
+
+// This a shortcut to help you visually see your layout.
+// The following is an example using the Planck MIT layout
+// The first section contains all of the arguements
+// The second converts the arguments into a two-dimensional array
+#define KEYMAP( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
+ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
+ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
+ k30, k31, k32, k33, k34, k35, k37, k38, k39, k3a, k3b \
+) \
+{ \
+ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
+ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
+ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
+ { k30, k31, k32, k33, k34, k35, k35, k37, k38, k39, k3a, k3b } \
+}
+
+void * matrix_init_user(void);
+void * matrix_scan_user(void);
+
+#endif \ No newline at end of file