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-rw-r--r--quantum/keymap_common.c17
-rw-r--r--quantum/template/keymaps/default.c30
2 files changed, 47 insertions, 0 deletions
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index 6cc7adf51..057c0c60e 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -26,6 +26,20 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "backlight.h"
#include "keymap_midi.h"
+#include <stdio.h>
+#include <inttypes.h>
+#ifdef AUDIO_ENABLE
+ #include "audio.h"
+
+ float goodbye[][2] = {
+ {440.0*pow(2.0,(67)/12.0), 400},
+ {0, 50},
+ {440.0*pow(2.0,(60)/12.0), 400},
+ {0, 50},
+ {440.0*pow(2.0,(55)/12.0), 600},
+ };
+#endif
+
static action_t keycode_to_action(uint16_t keycode);
/* converts key to action */
@@ -73,6 +87,9 @@ action_t action_for_key(uint8_t layer, keypos_t key)
#endif
} else if (keycode == RESET) { // RESET is 0x5000, which is why this is here
clear_keyboard();
+ #ifdef AUDIO_ENABLE
+ play_notes(&goodbye, 5, false);
+ #endif
_delay_ms(250);
bootloader_jump();
return;
diff --git a/quantum/template/keymaps/default.c b/quantum/template/keymaps/default.c
new file mode 100644
index 000000000..4121fd860
--- /dev/null
+++ b/quantum/template/keymaps/default.c
@@ -0,0 +1,30 @@
+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
+// this is the style you want to emulate.
+
+#include "%KEYBOARD%.h"
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[0] = KEYMAP( /* Base */
+ KC_A, KC_1, KC_H, \
+ KC_TAB, KC_SPC \
+),
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+
+};
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ // MACRODOWN only works in this function
+ switch(id) {
+ case 0:
+ if (record->event.pressed) {
+ register_code(KC_RSFT);
+ } else {
+ unregister_code(KC_RSFT);
+ }
+ break;
+ }
+ return MACRO_NONE;
+};