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-rw-r--r--quantum/api.c43
-rw-r--r--quantum/audio/audio.c15
-rw-r--r--quantum/audio/voices.c102
-rw-r--r--quantum/audio/voices.h3
-rwxr-xr-xquantum/light_ws2812.h7
-rw-r--r--quantum/process_keycode/process_music.c9
-rw-r--r--quantum/rgblight.c21
-rw-r--r--quantum/rgblight.h3
8 files changed, 165 insertions, 38 deletions
diff --git a/quantum/api.c b/quantum/api.c
index 4ca3b9676..6a7c0a433 100644
--- a/quantum/api.c
+++ b/quantum/api.c
@@ -116,28 +116,29 @@ void process_api(uint16_t length, uint8_t * data) {
MT_GET_DATA_ACK(DT_KEYMAP_SIZE, keymap_size, 2);
break;
}
- case DT_KEYMAP: {
- uint8_t keymap_data[MATRIX_ROWS * MATRIX_COLS * 4 + 3];
- keymap_data[0] = data[2];
- keymap_data[1] = MATRIX_ROWS;
- keymap_data[2] = MATRIX_COLS;
- for (int i = 0; i < MATRIX_ROWS; i++) {
- for (int j = 0; j < MATRIX_COLS; j++) {
- keymap_data[3 + (i*MATRIX_COLS*2) + (j*2)] = pgm_read_word(&keymaps[data[2]][i][j]) >> 8;
- keymap_data[3 + (i*MATRIX_COLS*2) + (j*2) + 1] = pgm_read_word(&keymaps[data[2]][i][j]) & 0xFF;
- }
- }
- MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, MATRIX_ROWS * MATRIX_COLS * 4 + 3);
- // uint8_t keymap_data[5];
- // keymap_data[0] = data[2];
- // keymap_data[1] = data[3];
- // keymap_data[2] = data[4];
- // keymap_data[3] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) >> 8;
- // keymap_data[4] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) & 0xFF;
+ // This may be too much
+ // case DT_KEYMAP: {
+ // uint8_t keymap_data[MATRIX_ROWS * MATRIX_COLS * 4 + 3];
+ // keymap_data[0] = data[2];
+ // keymap_data[1] = MATRIX_ROWS;
+ // keymap_data[2] = MATRIX_COLS;
+ // for (int i = 0; i < MATRIX_ROWS; i++) {
+ // for (int j = 0; j < MATRIX_COLS; j++) {
+ // keymap_data[3 + (i*MATRIX_COLS*2) + (j*2)] = pgm_read_word(&keymaps[data[2]][i][j]) >> 8;
+ // keymap_data[3 + (i*MATRIX_COLS*2) + (j*2) + 1] = pgm_read_word(&keymaps[data[2]][i][j]) & 0xFF;
+ // }
+ // }
+ // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, MATRIX_ROWS * MATRIX_COLS * 4 + 3);
+ // // uint8_t keymap_data[5];
+ // // keymap_data[0] = data[2];
+ // // keymap_data[1] = data[3];
+ // // keymap_data[2] = data[4];
+ // // keymap_data[3] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) >> 8;
+ // // keymap_data[4] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) & 0xFF;
- // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, 5);
- break;
- }
+ // // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, 5);
+ // break;
+ // }
default:
break;
}
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c
index ead5fbf3e..2a315fd16 100644
--- a/quantum/audio/audio.c
+++ b/quantum/audio/audio.c
@@ -77,6 +77,7 @@ static bool audio_initialized = false;
audio_config_t audio_config;
uint16_t envelope_index = 0;
+bool glissando = true;
void audio_init()
{
@@ -205,13 +206,17 @@ ISR(TIMER3_COMPA_vect)
freq = frequencies[voice_place];
#endif
} else {
- if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
- frequency = frequency * pow(2, 440/frequency/12/2);
- } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
- frequency = frequency * pow(2, -440/frequency/12/2);
+ if (glissando) {
+ if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, 440/frequency/12/2);
+ } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, -440/frequency/12/2);
+ } else {
+ frequency = frequencies[voices - 1];
+ }
} else {
frequency = frequencies[voices - 1];
- }
+ }
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
diff --git a/quantum/audio/voices.c b/quantum/audio/voices.c
index 19f7b646e..8326e91ea 100644
--- a/quantum/audio/voices.c
+++ b/quantum/audio/voices.c
@@ -6,6 +6,7 @@
extern uint16_t envelope_index;
extern float note_timbre;
extern float polyphony_rate;
+extern bool glissando;
voice_type voice = default_voice;
@@ -27,11 +28,15 @@ float voice_envelope(float frequency) {
switch (voice) {
case default_voice:
+ glissando = true;
note_timbre = TIMBRE_50;
polyphony_rate = 0;
break;
+ #ifdef AUDIO_VOICES
+
case something:
+ glissando = false;
polyphony_rate = 0;
switch (compensated_index) {
case 0 ... 9:
@@ -43,16 +48,102 @@ float voice_envelope(float frequency) {
break;
case 20 ... 200:
- note_timbre = .25 + .125 + pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
+ note_timbre = .125 + .125;
break;
default:
- note_timbre = .25;
+ note_timbre = .125;
break;
}
break;
+ case drums:
+ glissando = false;
+ polyphony_rate = 0;
+ // switch (compensated_index) {
+ // case 0 ... 10:
+ // note_timbre = 0.5;
+ // break;
+ // case 11 ... 20:
+ // note_timbre = 0.5 * (21 - compensated_index) / 10;
+ // break;
+ // default:
+ // note_timbre = 0;
+ // break;
+ // }
+ // frequency = (rand() % (int)(frequency * 1.2 - frequency)) + (frequency * 0.8);
+
+ if (frequency < 80.0) {
+
+ } else if (frequency < 160.0) {
+
+ // Bass drum: 60 - 100 Hz
+ frequency = (rand() % (int)(40)) + 60;
+ switch (envelope_index) {
+ case 0 ... 10:
+ note_timbre = 0.5;
+ break;
+ case 11 ... 20:
+ note_timbre = 0.5 * (21 - envelope_index) / 10;
+ break;
+ default:
+ note_timbre = 0;
+ break;
+ }
+
+ } else if (frequency < 320.0) {
+
+
+ // Snare drum: 1 - 2 KHz
+ frequency = (rand() % (int)(1000)) + 1000;
+ switch (envelope_index) {
+ case 0 ... 5:
+ note_timbre = 0.5;
+ break;
+ case 6 ... 20:
+ note_timbre = 0.5 * (21 - envelope_index) / 15;
+ break;
+ default:
+ note_timbre = 0;
+ break;
+ }
+
+ } else if (frequency < 640.0) {
+
+ // Closed Hi-hat: 3 - 5 KHz
+ frequency = (rand() % (int)(2000)) + 3000;
+ switch (envelope_index) {
+ case 0 ... 15:
+ note_timbre = 0.5;
+ break;
+ case 16 ... 20:
+ note_timbre = 0.5 * (21 - envelope_index) / 5;
+ break;
+ default:
+ note_timbre = 0;
+ break;
+ }
+
+ } else if (frequency < 1280.0) {
+
+ // Open Hi-hat: 3 - 5 KHz
+ frequency = (rand() % (int)(2000)) + 3000;
+ switch (envelope_index) {
+ case 0 ... 35:
+ note_timbre = 0.5;
+ break;
+ case 36 ... 50:
+ note_timbre = 0.5 * (51 - envelope_index) / 15;
+ break;
+ default:
+ note_timbre = 0;
+ break;
+ }
+
+ }
+ break;
case butts_fader:
+ glissando = true;
polyphony_rate = 0;
switch (compensated_index) {
case 0 ... 9:
@@ -100,6 +191,7 @@ float voice_envelope(float frequency) {
case duty_osc:
// This slows the loop down a substantial amount, so higher notes may freeze
+ glissando = true;
polyphony_rate = 0;
switch (compensated_index) {
default:
@@ -114,6 +206,7 @@ float voice_envelope(float frequency) {
break;
case duty_octave_down:
+ glissando = true;
polyphony_rate = 0;
note_timbre = (envelope_index % 2) * .125 + .375 * 2;
if ((envelope_index % 4) == 0)
@@ -122,6 +215,7 @@ float voice_envelope(float frequency) {
note_timbre = 0;
break;
case delayed_vibrato:
+ glissando = true;
polyphony_rate = 0;
note_timbre = TIMBRE_50;
#define VOICE_VIBRATO_DELAY 150
@@ -176,11 +270,11 @@ float voice_envelope(float frequency) {
// note_timbre = 0.25;
// break;
+ #endif
+
default:
break;
}
return frequency;
}
-
-
diff --git a/quantum/audio/voices.h b/quantum/audio/voices.h
index b43def3d7..52f7e006d 100644
--- a/quantum/audio/voices.h
+++ b/quantum/audio/voices.h
@@ -11,7 +11,9 @@ float voice_envelope(float frequency);
typedef enum {
default_voice,
+ #ifdef AUDIO_VOICES
something,
+ drums,
butts_fader,
octave_crunch,
duty_osc,
@@ -22,6 +24,7 @@ typedef enum {
// duty_fourth_down,
// duty_third_down,
// duty_fifth_third_down,
+ #endif
number_of_voices // important that this is last
} voice_type;
diff --git a/quantum/light_ws2812.h b/quantum/light_ws2812.h
index 9498e550e..2f78c20fc 100755
--- a/quantum/light_ws2812.h
+++ b/quantum/light_ws2812.h
@@ -18,13 +18,6 @@
//#include "ws2812_config.h"
//#include "i2cmaster.h"
-#define LIGHT_I2C 1
-#define LIGHT_I2C_ADDR 0x84
-#define LIGHT_I2C_ADDR_WRITE ( (LIGHT_I2C_ADDR<<1) | I2C_WRITE )
-#define LIGHT_I2C_ADDR_READ ( (LIGHT_I2C_ADDR<<1) | I2C_READ )
-
-#define RGBW 1
-
#ifdef RGBW
#define LED_TYPE struct cRGBW
#else
diff --git a/quantum/process_keycode/process_music.c b/quantum/process_keycode/process_music.c
index bae43943e..ca68bef6c 100644
--- a/quantum/process_keycode/process_music.c
+++ b/quantum/process_keycode/process_music.c
@@ -115,7 +115,16 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
return false;
}
+ #ifdef MUSIC_MODE_CHROMATIC
+ float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(MATRIX_ROWS - record->event.key.row));
+ #elif defined(MUSIC_MODE_GUITAR)
+ float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 7)*5.0/12);
+ #elif defined(MUSIC_MODE_VIOLIN)
+ float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 5)*7.0/12);
+ #else
float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + SCALE[record->event.key.col + music_offset])/12.0+(MATRIX_ROWS - record->event.key.row));
+ #endif
+
if (record->event.pressed) {
play_note(freq, 0xF);
if (music_sequence_recording) {
diff --git a/quantum/rgblight.c b/quantum/rgblight.c
index 625971e0f..6e335a483 100644
--- a/quantum/rgblight.c
+++ b/quantum/rgblight.c
@@ -449,6 +449,9 @@ void rgblight_task(void) {
} else if (rgblight_config.mode >= 21 && rgblight_config.mode <= 23) {
// mode = 21 to 23, knight mode
rgblight_effect_knight(rgblight_config.mode - 21);
+ } else {
+ // mode = 24, christmas mode
+ rgblight_effect_christmas();
}
}
}
@@ -594,4 +597,22 @@ void rgblight_effect_knight(uint8_t interval) {
}
}
+
+void rgblight_effect_christmas(void) {
+ static uint16_t current_offset = 0;
+ static uint16_t last_timer = 0;
+ uint16_t hue;
+ uint8_t i;
+ if (timer_elapsed(last_timer) < 1000) {
+ return;
+ }
+ last_timer = timer_read();
+ current_offset = (current_offset + 1) % 2;
+ for (i = 0; i < RGBLED_NUM; i++) {
+ hue = 0 + ((RGBLED_NUM * (i + current_offset)) % 2) * 80;
+ sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i]);
+ }
+ rgblight_set();
+}
+
#endif
diff --git a/quantum/rgblight.h b/quantum/rgblight.h
index aa1d026e0..ceb624692 100644
--- a/quantum/rgblight.h
+++ b/quantum/rgblight.h
@@ -2,7 +2,7 @@
#define RGBLIGHT_H
#ifdef RGBLIGHT_ANIMATIONS
- #define RGBLIGHT_MODES 23
+ #define RGBLIGHT_MODES 24
#else
#define RGBLIGHT_MODES 1
#endif
@@ -98,5 +98,6 @@ void rgblight_effect_rainbow_mood(uint8_t interval);
void rgblight_effect_rainbow_swirl(uint8_t interval);
void rgblight_effect_snake(uint8_t interval);
void rgblight_effect_knight(uint8_t interval);
+void rgblight_effect_christmas(void);
#endif