summaryrefslogtreecommitdiffstats
path: root/quantum
diff options
context:
space:
mode:
Diffstat (limited to 'quantum')
-rw-r--r--quantum/analog.c69
-rw-r--r--quantum/analog.h52
-rw-r--r--quantum/audio/audio.c133
-rw-r--r--quantum/audio/audio.h8
-rw-r--r--quantum/audio/musical_notes.h7
-rw-r--r--quantum/audio/song_list.h84
-rw-r--r--quantum/config_common.h2
-rw-r--r--quantum/keymap_extras/keymap_steno.h76
-rw-r--r--quantum/keymap_extras/sendstring_colemak.h41
-rw-r--r--quantum/keymap_extras/sendstring_dvorak.h41
-rw-r--r--quantum/keymap_extras/sendstring_jis.h58
-rwxr-xr-xquantum/light_ws2812.c342
-rwxr-xr-xquantum/light_ws2812.h75
-rw-r--r--quantum/process_keycode/process_audio.c22
-rw-r--r--quantum/process_keycode/process_key_lock.c138
-rw-r--r--quantum/process_keycode/process_key_lock.h24
-rw-r--r--quantum/process_keycode/process_leader.c4
-rw-r--r--quantum/process_keycode/process_music.c153
-rw-r--r--quantum/process_keycode/process_music.h9
-rw-r--r--quantum/process_keycode/process_steno.c165
-rw-r--r--quantum/process_keycode/process_steno.h31
-rw-r--r--quantum/process_keycode/process_tap_dance.c18
-rw-r--r--quantum/process_keycode/process_tap_dance.h14
-rw-r--r--quantum/process_keycode/process_terminal.c252
-rw-r--r--quantum/process_keycode/process_terminal.h27
-rw-r--r--quantum/process_keycode/process_terminal_nop.h25
-rw-r--r--quantum/process_keycode/process_unicode_common.c6
-rw-r--r--quantum/process_keycode/process_unicode_common.h1
-rw-r--r--quantum/process_keycode/process_unicodemap.c4
-rw-r--r--quantum/quantum.c463
-rw-r--r--quantum/quantum.h39
-rw-r--r--quantum/quantum_keycodes.h38
-rw-r--r--quantum/rgblight.c81
-rw-r--r--quantum/rgblight.h14
-rw-r--r--quantum/send_string_keycodes.h168
-rw-r--r--quantum/template/config.h5
-rw-r--r--quantum/template/readme.md20
-rw-r--r--quantum/visualizer/common_gfxconf.h325
-rw-r--r--quantum/visualizer/default_animations.c176
-rw-r--r--quantum/visualizer/default_animations.h (renamed from quantum/visualizer/lcd_backlight_keyframes.h)18
-rw-r--r--quantum/visualizer/lcd_backlight_keyframes.c8
-rw-r--r--quantum/visualizer/lcd_keyframes.c4
-rw-r--r--quantum/visualizer/led_backlight_keyframes.c (renamed from quantum/visualizer/led_keyframes.c)24
-rw-r--r--quantum/visualizer/led_backlight_keyframes.h (renamed from quantum/visualizer/led_keyframes.h)22
-rw-r--r--quantum/visualizer/visualizer.c7
-rw-r--r--quantum/visualizer/visualizer.mk44
46 files changed, 2362 insertions, 975 deletions
diff --git a/quantum/analog.c b/quantum/analog.c
deleted file mode 100644
index 1ec38df75..000000000
--- a/quantum/analog.c
+++ /dev/null
@@ -1,69 +0,0 @@
-/* Copyright 2015 Jack Humbert
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-// Simple analog to digitial conversion
-
-#include <avr/io.h>
-#include <avr/pgmspace.h>
-#include <stdint.h>
-#include "analog.h"
-
-
-static uint8_t aref = (1<<REFS0); // default to AREF = Vcc
-
-
-void analogReference(uint8_t mode)
-{
- aref = mode & 0xC0;
-}
-
-
-// Arduino compatible pin input
-int16_t analogRead(uint8_t pin)
-{
-#if defined(__AVR_ATmega32U4__)
- static const uint8_t PROGMEM pin_to_mux[] = {
- 0x00, 0x01, 0x04, 0x05, 0x06, 0x07,
- 0x25, 0x24, 0x23, 0x22, 0x21, 0x20};
- if (pin >= 12) return 0;
- return adc_read(pgm_read_byte(pin_to_mux + pin));
-#elif defined(__AVR_AT90USB646__) || defined(__AVR_AT90USB1286__)
- if (pin >= 8) return 0;
- return adc_read(pin);
-#else
- return 0;
-#endif
-}
-
-// Mux input
-int16_t adc_read(uint8_t mux)
-{
-#if defined(__AVR_AT90USB162__)
- return 0;
-#else
- uint8_t low;
-
- ADCSRA = (1<<ADEN) | ADC_PRESCALER; // enable ADC
- ADCSRB = (1<<ADHSM) | (mux & 0x20); // high speed mode
- ADMUX = aref | (mux & 0x1F); // configure mux input
- ADCSRA = (1<<ADEN) | ADC_PRESCALER | (1<<ADSC); // start the conversion
- while (ADCSRA & (1<<ADSC)) ; // wait for result
- low = ADCL; // must read LSB first
- return (ADCH << 8) | low; // must read MSB only once!
-#endif
-}
-
-
diff --git a/quantum/analog.h b/quantum/analog.h
deleted file mode 100644
index 8d93de7dc..000000000
--- a/quantum/analog.h
+++ /dev/null
@@ -1,52 +0,0 @@
-/* Copyright 2015 Jack Humbert
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef _analog_h_included__
-#define _analog_h_included__
-
-#include <stdint.h>
-
-void analogReference(uint8_t mode);
-int16_t analogRead(uint8_t pin);
-int16_t adc_read(uint8_t mux);
-
-#define ADC_REF_POWER (1<<REFS0)
-#define ADC_REF_INTERNAL ((1<<REFS1) | (1<<REFS0))
-#define ADC_REF_EXTERNAL (0)
-
-// These prescaler values are for high speed mode, ADHSM = 1
-#if F_CPU == 16000000L
-#define ADC_PRESCALER ((1<<ADPS2) | (1<<ADPS1))
-#elif F_CPU == 8000000L
-#define ADC_PRESCALER ((1<<ADPS2) | (1<<ADPS0))
-#elif F_CPU == 4000000L
-#define ADC_PRESCALER ((1<<ADPS2))
-#elif F_CPU == 2000000L
-#define ADC_PRESCALER ((1<<ADPS1) | (1<<ADPS0))
-#elif F_CPU == 1000000L
-#define ADC_PRESCALER ((1<<ADPS1))
-#else
-#define ADC_PRESCALER ((1<<ADPS0))
-#endif
-
-// some avr-libc versions do not properly define ADHSM
-#if defined(__AVR_AT90USB646__) || defined(__AVR_AT90USB1286__)
-#if !defined(ADHSM)
-#define ADHSM (7)
-#endif
-#endif
-
-#endif
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c
index c924f2bd5..e85326ff4 100644
--- a/quantum/audio/audio.c
+++ b/quantum/audio/audio.c
@@ -13,6 +13,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+
#include <stdio.h>
#include <string.h>
//#include <math.h>
@@ -22,6 +23,7 @@
#include "print.h"
#include "audio.h"
#include "keymap.h"
+#include "wait.h"
#include "eeconfig.h"
@@ -98,7 +100,6 @@ uint16_t note_position = 0;
float (* notes_pointer)[][2];
uint16_t notes_count;
bool notes_repeat;
-float notes_rest;
bool note_resting = false;
uint8_t current_note = 0;
@@ -119,6 +120,19 @@ audio_config_t audio_config;
uint16_t envelope_index = 0;
bool glissando = true;
+#ifndef STARTUP_SONG
+ #define STARTUP_SONG SONG(STARTUP_SOUND)
+#endif
+#ifndef AUDIO_ON_SONG
+ #define AUDIO_ON_SONG SONG(AUDIO_ON_SOUND)
+#endif
+#ifndef AUDIO_OFF_SONG
+ #define AUDIO_OFF_SONG SONG(AUDIO_OFF_SOUND)
+#endif
+float startup_song[][2] = STARTUP_SONG;
+float audio_on_song[][2] = AUDIO_ON_SONG;
+float audio_off_song[][2] = AUDIO_OFF_SONG;
+
void audio_init()
{
@@ -129,46 +143,54 @@ void audio_init()
}
audio_config.raw = eeconfig_read_audio();
- // Set port PC6 (OC3A and /OC4A) as output
+ if (!audio_initialized) {
- #ifdef C6_AUDIO
- DDRC |= _BV(PORTC6);
- #else
- DDRC |= _BV(PORTC6);
- PORTC &= ~_BV(PORTC6);
- #endif
+ // Set port PC6 (OC3A and /OC4A) as output
- #ifdef B5_AUDIO
- DDRB |= _BV(PORTB5);
- #else
- DDRB |= _BV(PORTB5);
- PORTB &= ~_BV(PORTB5);
- #endif
+ #ifdef C6_AUDIO
+ DDRC |= _BV(PORTC6);
+ #else
+ DDRC |= _BV(PORTC6);
+ PORTC &= ~_BV(PORTC6);
+ #endif
- #ifdef C6_AUDIO
- DISABLE_AUDIO_COUNTER_3_ISR;
- #endif
-
- #ifdef B5_AUDIO
- DISABLE_AUDIO_COUNTER_1_ISR;
- #endif
+ #ifdef B5_AUDIO
+ DDRB |= _BV(PORTB5);
+ #else
+ DDRB |= _BV(PORTB5);
+ PORTB &= ~_BV(PORTB5);
+ #endif
+
+ #ifdef C6_AUDIO
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ #endif
+
+ #ifdef B5_AUDIO
+ DISABLE_AUDIO_COUNTER_1_ISR;
+ #endif
- // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
- // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
- // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
- // Clock Select (CS3n) = 0b010 = Clock / 8
+ // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
+ // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
+ // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
+ // Clock Select (CS3n) = 0b010 = Clock / 8
- #ifdef C6_AUDIO
- TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
- TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
- #endif
+ #ifdef C6_AUDIO
+ TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
+ TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
+ #endif
- #ifdef B5_AUDIO
- TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10);
- TCCR1B = (1 << WGM13) | (1 << WGM12) | (0 << CS12) | (1 << CS11) | (0 << CS10);
- #endif
+ #ifdef B5_AUDIO
+ TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10);
+ TCCR1B = (1 << WGM13) | (1 << WGM12) | (0 << CS12) | (1 << CS11) | (0 << CS10);
+ #endif
+
+ audio_initialized = true;
+ }
+
+ if (audio_config.enable) {
+ PLAY_SONG(startup_song);
+ }
- audio_initialized = true;
}
void stop_all_notes()
@@ -402,9 +424,12 @@ ISR(TIMER3_COMPA_vect)
note_position++;
bool end_of_note = false;
if (TIMER_3_PERIOD > 0) {
- end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF));
+ if (!note_resting)
+ end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF - 1));
+ else
+ end_of_note = (note_position >= (note_length));
} else {
- end_of_note = (note_position >= (note_length * 0x7FF));
+ end_of_note = (note_position >= (note_length));
}
if (end_of_note) {
@@ -419,11 +444,16 @@ ISR(TIMER3_COMPA_vect)
return;
}
}
- if (!note_resting && (notes_rest > 0)) {
+ if (!note_resting) {
note_resting = true;
- note_frequency = 0;
- note_length = notes_rest;
current_note--;
+ if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) {
+ note_frequency = 0;
+ note_length = 1;
+ } else {
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = 1;
+ }
} else {
note_resting = false;
envelope_index = 0;
@@ -534,9 +564,12 @@ ISR(TIMER1_COMPA_vect)
note_position++;
bool end_of_note = false;
if (TIMER_1_PERIOD > 0) {
- end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF));
+ if (!note_resting)
+ end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF - 1));
+ else
+ end_of_note = (note_position >= (note_length));
} else {
- end_of_note = (note_position >= (note_length * 0x7FF));
+ end_of_note = (note_position >= (note_length));
}
if (end_of_note) {
@@ -551,11 +584,16 @@ ISR(TIMER1_COMPA_vect)
return;
}
}
- if (!note_resting && (notes_rest > 0)) {
+ if (!note_resting) {
note_resting = true;
- note_frequency = 0;
- note_length = notes_rest;
current_note--;
+ if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) {
+ note_frequency = 0;
+ note_length = 1;
+ } else {
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = 1;
+ }
} else {
note_resting = false;
envelope_index = 0;
@@ -624,7 +662,7 @@ void play_note(float freq, int vol) {
}
-void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat)
{
if (!audio_initialized) {
@@ -649,7 +687,6 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
notes_pointer = np;
notes_count = n_count;
notes_repeat = n_repeat;
- notes_rest = n_rest;
place = 0;
current_note = 0;
@@ -692,9 +729,13 @@ void audio_on(void) {
audio_config.enable = 1;
eeconfig_update_audio(audio_config.raw);
audio_on_user();
+ PLAY_SONG(audio_on_song);
}
void audio_off(void) {
+ PLAY_SONG(audio_off_song);
+ wait_ms(100);
+ stop_all_notes();
audio_config.enable = 0;
eeconfig_update_audio(audio_config.raw);
}
diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h
index 27fdc2ab6..79e0da229 100644
--- a/quantum/audio/audio.h
+++ b/quantum/audio/audio.h
@@ -86,7 +86,7 @@ void play_sample(uint8_t * s, uint16_t l, bool r);
void play_note(float freq, int vol);
void stop_note(float freq);
void stop_all_notes(void);
-void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest);
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat);
#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
@@ -98,8 +98,10 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
// length. This works around the limitation of C's sizeof operation on pointers.
// The global float array for the song must be used here.
#define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0]))))
-#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
-
+#define PLAY_NOTE_ARRAY(note_array, note_repeat, deprecated_arg) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat)); \
+ _Pragma ("message \"'PLAY_NOTE_ARRAY' macro is deprecated\"")
+#define PLAY_SONG(note_array) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), false)
+#define PLAY_LOOP(note_array) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), true)
bool is_playing_notes(void);
diff --git a/quantum/audio/musical_notes.h b/quantum/audio/musical_notes.h
index a3aaa2f19..647b69564 100644
--- a/quantum/audio/musical_notes.h
+++ b/quantum/audio/musical_notes.h
@@ -51,12 +51,6 @@
#define ED_NOTE(n) EIGHTH_DOT_NOTE(n)
#define SD_NOTE(n) SIXTEENTH_DOT_NOTE(n)
-// Note Styles
-// Staccato makes sure there is a rest between each note. Think: TA TA TA
-// Legato makes notes flow together. Think: TAAA
-#define STACCATO 0.01
-#define LEGATO 0
-
// Note Timbre
// Changes how the notes sound
#define TIMBRE_12 0.125
@@ -65,7 +59,6 @@
#define TIMBRE_75 0.750
#define TIMBRE_DEFAULT TIMBRE_50
-
// Notes - # = Octave
#define NOTE_REST 0.00
diff --git a/quantum/audio/song_list.h b/quantum/audio/song_list.h
index db2d1a94c..afb82a298 100644
--- a/quantum/audio/song_list.h
+++ b/quantum/audio/song_list.h
@@ -18,9 +18,7 @@
#ifndef SONG_LIST_H
#define SONG_LIST_H
-#define COIN_SOUND \
- E__NOTE(_A5 ),\
- HD_NOTE(_E6 ),
+#define NO_SOUND
#define ODE_TO_JOY \
Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
@@ -55,18 +53,29 @@
E__NOTE(_CS4), E__NOTE(_B4), QD_NOTE(_AS4), \
E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4),
+#define STARTUP_SOUND \
+ E__NOTE(_E6), \
+ E__NOTE(_A6), \
+ ED_NOTE(_E7),
+
#define GOODBYE_SOUND \
E__NOTE(_E7), \
E__NOTE(_A6), \
ED_NOTE(_E6),
-#define STARTUP_SOUND \
+#define PLANCK_SOUND \
ED_NOTE(_E7 ), \
E__NOTE(_CS7), \
E__NOTE(_E6 ), \
E__NOTE(_A6 ), \
M__NOTE(_CS7, 20),
+#define PREONIC_SOUND \
+ M__NOTE(_B5, 20), \
+ E__NOTE(_B6), \
+ M__NOTE(_DS6, 20), \
+ E__NOTE(_B6),
+
#define QWERTY_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
@@ -107,7 +116,7 @@
S__NOTE(_REST), \
ED_NOTE(_E7 ),
-#define MUSIC_SCALE_SOUND \
+#define MUSIC_ON_SOUND \
E__NOTE(_A5 ), \
E__NOTE(_B5 ), \
E__NOTE(_CS6), \
@@ -117,6 +126,58 @@
E__NOTE(_GS6), \
E__NOTE(_A6 ),
+#define AUDIO_ON_SOUND \
+ E__NOTE(_A5 ), \
+ E__NOTE(_A6 ),
+
+#define AUDIO_OFF_SOUND \
+ E__NOTE(_A6 ), \
+ E__NOTE(_A5 ),
+
+#define MUSIC_SCALE_SOUND MUSIC_ON_SOUND
+
+#define MUSIC_OFF_SOUND \
+ E__NOTE(_A6 ), \
+ E__NOTE(_GS6 ), \
+ E__NOTE(_FS6), \
+ E__NOTE(_E6 ), \
+ E__NOTE(_D6 ), \
+ E__NOTE(_CS6), \
+ E__NOTE(_B5), \
+ E__NOTE(_A5 ),
+
+#define VOICE_CHANGE_SOUND \
+ Q__NOTE(_A5 ), \
+ Q__NOTE(_CS6), \
+ Q__NOTE(_E6 ), \
+ Q__NOTE(_A6 ),
+
+#define CHROMATIC_SOUND \
+ Q__NOTE(_A5 ), \
+ Q__NOTE(_AS5 ), \
+ Q__NOTE(_B5), \
+ Q__NOTE(_C6 ), \
+ Q__NOTE(_CS6 ),
+
+#define MAJOR_SOUND \
+ Q__NOTE(_A5 ), \
+ Q__NOTE(_B5 ), \
+ Q__NOTE(_CS6), \
+ Q__NOTE(_D6 ), \
+ Q__NOTE(_E6 ),
+
+#define GUITAR_SOUND \
+ Q__NOTE(_E5 ), \
+ Q__NOTE(_A5), \
+ Q__NOTE(_D6 ), \
+ Q__NOTE(_G6 ),
+
+#define VIOLIN_SOUND \
+ Q__NOTE(_G5 ), \
+ Q__NOTE(_D6), \
+ Q__NOTE(_A6 ), \
+ Q__NOTE(_E7 ),
+
#define CAPS_LOCK_ON_SOUND \
E__NOTE(_A3), \
E__NOTE(_B3),
@@ -141,6 +202,16 @@
E__NOTE(_E5), \
E__NOTE(_D5),
+#define AG_NORM_SOUND \
+ E__NOTE(_A5), \
+ E__NOTE(_A5),
+
+#define AG_SWAP_SOUND \
+ SD_NOTE(_B5), \
+ SD_NOTE(_A5), \
+ SD_NOTE(_B5), \
+ SD_NOTE(_A5),
+
#define UNICODE_WINDOWS \
E__NOTE(_B5), \
S__NOTE(_E6),
@@ -176,4 +247,7 @@
Q__NOTE(_GS5), \
HD_NOTE(_C6),
+#define TERMINAL_SOUND \
+ E__NOTE(_C5 )
+
#endif
diff --git a/quantum/config_common.h b/quantum/config_common.h
index c88e02d91..4c6a702af 100644
--- a/quantum/config_common.h
+++ b/quantum/config_common.h
@@ -100,4 +100,6 @@
#define API_SYSEX_MAX_SIZE 32
+#include "song_list.h"
+
#endif
diff --git a/quantum/keymap_extras/keymap_steno.h b/quantum/keymap_extras/keymap_steno.h
new file mode 100644
index 000000000..4ce91cc13
--- /dev/null
+++ b/quantum/keymap_extras/keymap_steno.h
@@ -0,0 +1,76 @@
+/* Copyright 2017 Joseph Wasson
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#ifndef KEYMAP_STENO_H
+#define KEYMAP_STENO_H
+
+#include "keymap.h"
+
+// List of keycodes for the steno keyboard. To prevent
+// errors, this must be <= 42 total entries in order to
+// support the GeminiPR protocol.
+enum steno_keycodes {
+ STN__MIN = QK_STENO,
+ STN_FN = STN__MIN,
+ STN_NUM,
+ STN_N1 = STN_NUM,
+ STN_N2,
+ STN_N3,
+ STN_N4,
+ STN_N5,
+ STN_N6,
+ STN_SL,
+ STN_S1 = STN_SL,
+ STN_S2,
+ STN_TL,
+ STN_KL,
+ STN_PL,
+ STN_WL,
+ STN_HL,
+ STN_RL,
+ STN_A,
+ STN_O,
+ STN_STR,
+ STN_ST1 = STN_STR,
+ STN_ST2,
+ STN_RES1,
+ STN_RE1 = STN_RES1,
+ STN_RES2,
+ STN_RE2 = STN_RES2,
+ STN_PWR,
+ STN_ST3,
+ STN_ST4,
+ STN_E,
+ STN_U,
+ STN_FR,
+ STN_RR,
+ STN_PR,
+ STN_BR,
+ STN_LR,
+ STN_GR,
+ STN_TR,
+ STN_SR,
+ STN_DR,
+ STN_N7,
+ STN_N8,
+ STN_N9,
+ STN_NA,
+ STN_NB,
+ STN_NC,
+ STN_ZR,
+ STN__MAX = STN_ZR, // must be less than QK_STENO_BOLT
+};
+
+#endif
diff --git a/quantum/keymap_extras/sendstring_colemak.h b/quantum/keymap_extras/sendstring_colemak.h
new file mode 100644
index 000000000..fa9ace929
--- /dev/null
+++ b/quantum/keymap_extras/sendstring_colemak.h
@@ -0,0 +1,41 @@
+/* Copyright 2016 Jack Humbert
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+/* Sendstring definitions for the Colemak layout */
+#ifndef SENDSTRING_COLEMAK
+#define SENDSTRING_COLEMAK
+
+#include "keymap_colemak.h"
+
+const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, KC_ESC, 0, 0, 0, 0,
+ KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
+ KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
+ KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
+ KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
+ KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
+ CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
+ CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
+ CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
+ KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
+ CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
+ CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
+ CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
+};
+
+#endif
diff --git a/quantum/keymap_extras/sendstring_dvorak.h b/quantum/keymap_extras/sendstring_dvorak.h
new file mode 100644
index 000000000..f5c5c818b
--- /dev/null
+++ b/quantum/keymap_extras/sendstring_dvorak.h
@@ -0,0 +1,41 @@
+/* Copyright 2016 Jack Humbert
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+/* Sendstring definitions for the Dvorak layout */
+#ifndef SENDSTRING_DVORAK
+#define SENDSTRING_DVORAK
+
+#include "keymap_dvorak.h"
+
+const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, KC_ESC, 0, 0, 0, 0,
+ KC_SPC, DV_1, DV_QUOT, DV_3, DV_4, DV_5, DV_7, DV_QUOT,
+ DV_9, DV_0, DV_8, DV_EQL, DV_COMM, DV_MINS, DV_DOT, DV_SLSH,
+ DV_0, DV_1, DV_2, DV_3, DV_4, DV_5, DV_6, DV_7,
+ DV_8, DV_9, DV_SCLN, DV_SCLN, DV_COMM, DV_EQL, DV_DOT, DV_SLSH,
+ DV_2, DV_A, DV_B, DV_C, DV_D, DV_E, DV_F, DV_G,
+ DV_H, DV_I, DV_J, DV_K, DV_L, DV_M, DV_N, DV_O,
+ DV_P, DV_Q, DV_R, DV_S, DV_T, DV_U, DV_V, DV_W,
+ DV_X, DV_Y, DV_Z, DV_LBRC, DV_BSLS, DV_RBRC, DV_6, DV_MINS,
+ DV_GRV, DV_A, DV_B, DV_C, DV_D, DV_E, DV_F, DV_G,
+ DV_H, DV_I, DV_J, DV_K, DV_L, DV_M, DV_N, DV_O,
+ DV_P, DV_Q, DV_R, DV_S, DV_T, DV_U, DV_V, DV_W,
+ DV_X, DV_Y, DV_Z, DV_LBRC, DV_BSLS, DV_RBRC, DV_GRV, KC_DEL
+};
+
+#endif
diff --git a/quantum/keymap_extras/sendstring_jis.h b/quantum/keymap_extras/sendstring_jis.h
new file mode 100644
index 000000000..c5a38c6a5
--- /dev/null
+++ b/quantum/keymap_extras/sendstring_jis.h
@@ -0,0 +1,58 @@
+/* Copyright 2016 Jack Humbert
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+/* Sendstring definitions for the JIS keyboard layout */
+#ifndef SENDSTRING_JIS
+#define SENDSTRING_JIS
+
+const bool ascii_to_shift_lut[0x80] PROGMEM = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 1, 1, 1,
+ 0, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 0, 0, 0, 0, 1,
+ 1, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 1, 1, 1, 1, 0
+};
+
+const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, KC_ESC, 0, 0, 0, 0,
+ KC_SPC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
+ KC_8, KC_9, KC_QUOT, KC_SCLN, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
+ KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
+ KC_8, KC_9, KC_QUOT, KC_SCLN, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
+ KC_LBRC, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
+ KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
+ KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
+ KC_X, KC_Y, KC_Z, KC_RBRC, KC_JYEN, KC_BSLS, KC_EQL, KC_RO,
+ KC_LBRC, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
+ KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
+ KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
+ KC_X, KC_Y, KC_Z, KC_RBRC, KC_JYEN, KC_BSLS, KC_EQL, KC_DEL,
+};
+
+#endif
diff --git a/quantum/light_ws2812.c b/quantum/light_ws2812.c
deleted file mode 100755
index 2506e3d8e..000000000
--- a/quantum/light_ws2812.c
+++ /dev/null
@@ -1,342 +0,0 @@
-/*
-* light weight WS2812 lib V2.0b
-*
-* Controls WS2811/WS2812/WS2812B RGB-LEDs
-* Author: Tim (cpldcpu@gmail.com)
-*
-* Jan 18th, 2014 v2.0b Initial Version
-* Nov 29th, 2015 v2.3 Added SK6812RGBW support
-*
-* This program is free software: you can redistribute it and/or modify
-* it under the terms of the GNU General Public License as published by
-* the Free Software Foundation, either version 2 of the License, or
-* (at your option) any later version.
-*
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "light_ws2812.h"
-#include <avr/interrupt.h>
-#include <avr/io.h>
-#include <util/delay.h>
-#include "debug.h"
-
-#ifdef RGBW_BB_TWI
-
-// Port for the I2C
-#define I2C_DDR DDRD
-#define I2C_PIN PIND
-#define I2C_PORT PORTD
-
-// Pins to be used in the bit banging
-#define I2C_CLK 0
-#define I2C_DAT 1
-
-#define I2C_DATA_HI()\
-I2C_DDR &= ~ (1 << I2C_DAT);\
-I2C_PORT |= (1 << I2C_DAT);
-#define I2C_DATA_LO()\
-I2C_DDR |= (1 << I2C_DAT);\
-I2C_PORT &= ~ (1 << I2C_DAT);
-
-#define I2C_CLOCK_HI()\
-I2C_DDR &= ~ (1 << I2C_CLK);\
-I2C_PORT |= (1 << I2C_CLK);
-#define I2C_CLOCK_LO()\
-I2C_DDR |= (1 << I2C_CLK);\
-I2C_PORT &= ~ (1 << I2C_CLK);
-
-#define I2C_DELAY 1
-
-void I2C_WriteBit(unsigned char c)
-{
- if (c > 0)
- {
- I2C_DATA_HI();
- }
- else
- {
- I2C_DATA_LO();
- }
-
- I2C_CLOCK_HI();
- _delay_us(I2C_DELAY);
-
- I2C_CLOCK_LO();
- _delay_us(I2C_DELAY);
-
- if (c > 0)
- {
- I2C_DATA_LO();
- }
-
- _delay_us(I2C_DELAY);
-}
-
-// Inits bitbanging port, must be called before using the functions below
-//
-void I2C_Init(void)
-{
- I2C_PORT &= ~ ((1 << I2C_DAT) | (1 << I2C_CLK));
-
- I2C_CLOCK_HI();
- I2C_DATA_HI();
-
- _delay_us(I2C_DELAY);
-}
-
-// Send a START Condition
-//
-void I2C_Start(void)
-{
- // set both to high at the same time
- I2C_DDR &= ~ ((1 << I2C_DAT) | (1 << I2C_CLK));
- _delay_us(I2C_DELAY);
-
- I2C_DATA_LO();
- _delay_us(I2C_DELAY);
-
- I2C_CLOCK_LO();
- _delay_us(I2C_DELAY);
-}
-
-// Send a STOP Condition
-//
-void I2C_Stop(void)
-{
- I2C_CLOCK_HI();
- _delay_us(I2C_DELAY);
-
- I2C_DATA_HI();
- _delay_us(I2C_DELAY);
-}
-
-// write a byte to the I2C slave device
-//
-unsigned char I2C_Write(unsigned char c)
-{
- for (char i = 0; i < 8; i++)
- {
- I2C_WriteBit(c & 128);
-
- c <<= 1;
- }
-
-
- I2C_WriteBit(0);
- _delay_us(I2C_DELAY);
- _delay_us(I2C_DELAY);
-
- // _delay_us(I2C_DELAY);
- //return I2C_ReadBit();
- return 0;
-}
-
-
-#endif
-
-// Setleds for standard RGB
-void inline ws2812_setleds(LED_TYPE *ledarray, uint16_t leds)
-{
- // ws2812_setleds_pin(ledarray,leds, _BV(ws2812_pin));
- ws2812_setleds_pin(ledarray,leds, _BV(RGB_DI_PIN & 0xF));
-}
-
-void inline ws2812_setleds_pin(LED_TYPE *ledarray, uint16_t leds, uint8_t pinmask)
-{
- // ws2812_DDRREG |= pinmask; // Enable DDR
- // new universal format (DDR)
- _SFR_IO8((RGB_DI_PIN >> 4) + 1) |= pinmask;
-
- ws2812_sendarray_mask((uint8_t*)ledarray,leds+leds+leds,pinmask);
- _delay_us(50);
-}
-
-// Setleds for SK6812RGBW
-void inline ws2812_setleds_rgbw(LED_TYPE *ledarray, uint16_t leds)
-{
-
- #ifdef RGBW_BB_TWI
- uint8_t sreg_prev, twcr_prev;
- sreg_prev=SREG;
- twcr_prev=TWCR;
- cli();
- TWCR &= ~(1<<TWEN);
- I2C_Init();
- I2C_Start();
- I2C_Write(0x84);
- uint16_t datlen = leds<<2;
- uint8_t curbyte;
- uint8_t * data = (uint8_t*)ledarray;
- while (datlen--) {
- curbyte=*data++;
- I2C_Write(curbyte);
- }
- I2C_Stop();
- SREG=sreg_prev;
- TWCR=twcr_prev;
- #endif
-
-
- // ws2812_DDRREG |= _BV(ws2812_pin); // Enable DDR
- // new universal format (DDR)
- _SFR_IO8((RGB_DI_PIN >> 4) + 1) |= _BV(RGB_DI_PIN & 0xF);
-
- ws2812_sendarray_mask((uint8_t*)ledarray,leds<<2,_BV(RGB_DI_PIN & 0xF));
-
-
- #ifndef RGBW_BB_TWI
- _delay_us(80);
- #endif
-}
-
-void ws2812_sendarray(uint8_t *data,uint16_t datlen)
-{
- ws2812_sendarray_mask(data,datlen,_BV(RGB_DI_PIN & 0xF));
-}
-
-/*
- This routine writes an array of bytes with RGB values to the Dataout pin
- using the fast 800kHz clockless WS2811/2812 protocol.
-*/
-
-// Timing in ns
-#define w_zeropulse 350
-#define w_onepulse 900
-#define w_totalperiod 1250
-
-// Fixed cycles used by the inner loop
-#define w_fixedlow 2
-#define w_fixedhigh 4
-#define w_fixedtotal 8
-
-// Insert NOPs to match the timing, if possible
-#define w_zerocycles (((F_CPU/1000)*w_zeropulse )/1000000)
-#define w_onecycles (((F_CPU/1000)*w_onepulse +500000)/1000000)
-#define w_totalcycles (((F_CPU/1000)*w_totalperiod +500000)/1000000)
-
-// w1 - nops between rising edge and falling edge - low
-#define w1 (w_zerocycles-w_fixedlow)
-// w2 nops between fe low and fe high
-#define w2 (w_onecycles-w_fixedhigh-w1)
-// w3 nops to complete loop
-#define w3 (w_totalcycles-w_fixedtotal-w1-w2)
-
-#if w1>0
- #define w1_nops w1
-#else
- #define w1_nops 0
-#endif
-
-// The only critical timing parameter is the minimum pulse length of the "0"
-// Warn or throw error if this timing can not be met with current F_CPU settings.
-#define w_lowtime ((w1_nops+w_fixedlow)*1000000)/(F_CPU/1000)
-#if w_lowtime>550
- #error "Light_ws2812: Sorry, the clock speed is too low. Did you set F_CPU correctly?"
-#elif w_lowtime>450
- #warning "Light_ws2812: The timing is critical and may only work on WS2812B, not on WS2812(S)."
- #warning "Please consider a higher clockspeed, if possible"
-#endif
-
-#if w2>0
-#define w2_nops w2
-#else
-#define w2_nops 0
-#endif
-
-#if w3>0
-#define w3_nops w3
-#else
-#define w3_nops 0
-#endif
-
-#define w_nop1 "nop \n\t"
-#define w_nop2 "rjmp .+0 \n\t"
-#define w_nop4 w_nop2 w_nop2
-#define w_nop8 w_nop4 w_nop4
-#define w_nop16 w_nop8 w_nop8
-
-void inline ws2812_sendarray_mask(uint8_t *data,uint16_t datlen,uint8_t maskhi)
-{
- uint8_t curbyte,ctr,masklo;
- uint8_t sreg_prev;
-
- // masklo =~maskhi&ws2812_PORTREG;
- // maskhi |= ws2812_PORTREG;
- masklo =~maskhi&_SFR_IO8((RGB_DI_PIN >> 4) + 2);
- maskhi |= _SFR_IO8((RGB_DI_PIN >> 4) + 2);
- sreg_prev=SREG;
- cli();
-
- while (datlen--) {
- curbyte=(*data++);
-
- asm volatile(
- " ldi %0,8 \n\t"
- "loop%=: \n\t"
- " out %2,%3 \n\t" // '1' [01] '0' [01] - re
-#if (w1_nops&1)
-w_nop1
-#endif
-#if (w1_nops&2)
-w_nop2
-#endif
-#if (w1_nops&4)
-w_nop4
-#endif
-#if (w1_nops&8)
-w_nop8
-#endif
-#if (w1_nops&16)
-w_nop16
-#endif
- " sbrs %1,7 \n\t" // '1' [03] '0' [02]
- " out %2,%4 \n\t" // '1' [--] '0' [03] - fe-low
- " lsl %1 \n\t" // '1' [04] '0' [04]
-#if (w2_nops&1)
- w_nop1
-#endif
-#if (w2_nops&2)
- w_nop2
-#endif
-#if (w2_nops&4)
- w_nop4
-#endif
-#if (w2_nops&8)
- w_nop8
-#endif
-#if (w2_nops&16)
- w_nop16
-#endif
- " out %2,%4 \n\t" // '1' [+1] '0' [+1] - fe-high
-#if (w3_nops&1)
-w_nop1
-#endif
-#if (w3_nops&2)
-w_nop2
-#endif
-#if (w3_nops&4)
-w_nop4
-#endif
-#if (w3_nops&8)
-w_nop8
-#endif
-#if (w3_nops&16)
-w_nop16
-#endif
-
- " dec %0 \n\t" // '1' [+2] '0' [+2]
- " brne loop%=\n\t" // '1' [+3] '0' [+4]
- : "=&d" (ctr)
- : "r" (curbyte), "I" (_SFR_IO_ADDR(_SFR_IO8((RGB_DI_PIN >> 4) + 2))), "r" (maskhi), "r" (masklo)
- );
- }
-
- SREG=sreg_prev;
-}
diff --git a/quantum/light_ws2812.h b/quantum/light_ws2812.h
deleted file mode 100755
index f7e0c3144..000000000
--- a/quantum/light_ws2812.h
+++ /dev/null
@@ -1,75 +0,0 @@
-/*
- * light weight WS2812 lib include
- *
- * Version 2.3 - Nev 29th 2015
- * Author: Tim (cpldcpu@gmail.com)
- *
- * Please do not change this file! All configuration is handled in "ws2812_config.h"
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef LIGHT_WS2812_H_
-#define LIGHT_WS2812_H_
-
-#include <avr/io.h>
-#include <avr/interrupt.h>
-//#include "ws2812_config.h"
-//#include "i2cmaster.h"
-
-#include "rgblight_types.h"
-
-
-/* User Interface
- *
- * Input:
- * ledarray: An array of GRB data describing the LED colors
- * number_of_leds: The number of LEDs to write
- * pinmask (optional): Bitmask describing the output bin. e.g. _BV(PB0)
- *
- * The functions will perform the following actions:
- * - Set the data-out pin as output
- * - Send out the LED data
- * - Wait 50�s to reset the LEDs
- */
-
-void ws2812_setleds (LED_TYPE *ledarray, uint16_t number_of_leds);
-void ws2812_setleds_pin (LED_TYPE *ledarray, uint16_t number_of_leds,uint8_t pinmask);
-void ws2812_setleds_rgbw(LED_TYPE *ledarray, uint16_t number_of_leds);
-
-/*
- * Old interface / Internal functions
- *
- * The functions take a byte-array and send to the data output as WS2812 bitstream.
- * The length is the number of bytes to send - three per LED.
- */
-
-void ws2812_sendarray (uint8_t *array,uint16_t length);
-void ws2812_sendarray_mask(uint8_t *array,uint16_t length, uint8_t pinmask);
-
-
-/*
- * Internal defines
- */
-#ifndef CONCAT
-#define CONCAT(a, b) a ## b
-#endif
-#ifndef CONCAT_EXP
-#define CONCAT_EXP(a, b) CONCAT(a, b)
-#endif
-
-// #define ws2812_PORTREG CONCAT_EXP(PORT,ws2812_port)
-// #define ws2812_DDRREG CONCAT_EXP(DDR,ws2812_port)
-
-#endif /* LIGHT_WS2812_H_ */
diff --git a/quantum/process_keycode/process_audio.c b/quantum/process_keycode/process_audio.c
index 0b6380ed3..32057ae8d 100644
--- a/quantum/process_keycode/process_audio.c
+++ b/quantum/process_keycode/process_audio.c
@@ -1,10 +1,19 @@
#include "audio.h"
#include "process_audio.h"
+#ifndef VOICE_CHANGE_SONG
+ #define VOICE_CHANGE_SONG SONG(VOICE_CHANGE_SOUND)
+#endif
+float voice_change_song[][2] = VOICE_CHANGE_SONG;
+
+#ifndef PITCH_STANDARD_A
+ #define PITCH_STANDARD_A 440.0f
+#endif
+
static float compute_freq_for_midi_note(uint8_t note)
{
// https://en.wikipedia.org/wiki/MIDI_tuning_standard
- return pow(2.0, (note - 69) / 12.0) * 440.0f;
+ return pow(2.0, (note - 69) / 12.0) * PITCH_STANDARD_A;
}
bool process_audio(uint16_t keycode, keyrecord_t *record) {
@@ -20,12 +29,9 @@ bool process_audio(uint16_t keycode, keyrecord_t *record) {
}
if (keycode == AU_TOG && record->event.pressed) {
- if (is_audio_on())
- {
+ if (is_audio_on()) {
audio_off();
- }
- else
- {
+ } else {
audio_on();
}
return false;
@@ -33,13 +39,13 @@ bool process_audio(uint16_t keycode, keyrecord_t *record) {
if (keycode == MUV_IN && record->event.pressed) {
voice_iterate();
- music_scale_user();
+ PLAY_SONG(voice_change_song);
return false;
}
if (keycode == MUV_DE && record->event.pressed) {
voice_deiterate();
- music_scale_user();
+ PLAY_SONG(voice_change_song);
return false;
}
diff --git a/quantum/process_keycode/process_key_lock.c b/quantum/process_keycode/process_key_lock.c
new file mode 100644
index 000000000..d7978f91c
--- /dev/null
+++ b/quantum/process_keycode/process_key_lock.c
@@ -0,0 +1,138 @@
+/* Copyright 2017 Fredric Silberberg
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "inttypes.h"
+#include "stdint.h"
+#include "process_key_lock.h"
+
+#define BV_64(shift) (((uint64_t)1) << (shift))
+#define GET_KEY_ARRAY(code) (((code) < 0x40) ? key_state[0] : \
+ ((code) < 0x80) ? key_state[1] : \
+ ((code) < 0xC0) ? key_state[2] : key_state[3])
+#define GET_CODE_INDEX(code) (((code) < 0x40) ? (code) : \
+ ((code) < 0x80) ? (code) - 0x40 : \
+ ((code) < 0xC0) ? (code) - 0x80 : (code) - 0xC0)
+#define KEY_STATE(code) (GET_KEY_ARRAY(code) & BV_64(GET_CODE_INDEX(code))) == BV_64(GET_CODE_INDEX(code))
+#define SET_KEY_ARRAY_STATE(code, val) do { \
+ switch (code) { \
+ case 0x00 ... 0x3F: \
+ key_state[0] = (val); \
+ break; \
+ case 0x40 ... 0x7F: \
+ key_state[1] = (val); \
+ break; \
+ case 0x80 ... 0xBF: \
+ key_state[2] = (val); \
+ break; \
+ case 0xC0 ... 0xFF: \
+ key_state[3] = (val); \
+ break; \
+ } \
+} while(0)
+#define SET_KEY_STATE(code) SET_KEY_ARRAY_STATE(code, (GET_KEY_ARRAY(code) | BV_64(GET_CODE_INDEX(code))))
+#define UNSET_KEY_STATE(code) SET_KEY_ARRAY_STATE(code, (GET_KEY_ARRAY(code)) & ~(BV_64(GET_CODE_INDEX(code))))
+#define IS_STANDARD_KEYCODE(code) ((code) <= 0xFF)
+
+// Locked key state. This is an array of 256 bits, one for each of the standard keys supported qmk.
+uint64_t key_state[4] = { 0x0, 0x0, 0x0, 0x0 };
+bool watching = false;
+
+// Translate any OSM keycodes back to their unmasked versions.
+uint16_t inline translate_keycode(uint16_t keycode) {
+ if (keycode > QK_ONE_SHOT_MOD && keycode <= QK_ONE_SHOT_MOD_MAX) {
+ return keycode ^ QK_ONE_SHOT_MOD;
+ } else {
+ return keycode;
+ }
+}
+
+bool process_key_lock(uint16_t *keycode, keyrecord_t *record) {
+ // We start by categorizing the keypress event. In the event of a down
+ // event, there are several possibilities:
+ // 1. The key is not being locked, and we are not watching for new keys.
+ // In this case, we bail immediately. This is the common case for down events.
+ // 2. The key was locked, and we need to unlock it. In this case, we will
+ // reset the state in our map and return false. When the user releases the
+ // key, the up event will no longer be masked and the OS will observe the
+ // released key.
+ // 3. KC_LOCK was just pressed. In this case, we set up the state machine
+ // to watch for the next key down event, and finish processing
+ // 4. The keycode is below 0xFF, and we are watching for new keys. In this case,
+ // we will send the key down event to the os, and set the key_state for that
+ // key to mask the up event.
+ // 5. The keycode is above 0xFF, and we're wathing for new keys. In this case,
+ // the user pressed a key that we cannot "lock", as it's a series of keys,
+ // or a macro invocation, or a layer transition, or a custom-defined key, or
+ // or some other arbitrary code. In this case, we bail immediately, reset
+ // our watch state, and return true.
+ //
+ // In the event of an up event, there are these possibilities:
+ // 1. The key is not being locked. In this case, we return true and bail
+ // immediately. This is the common case.
+ // 2. The key is being locked. In this case, we will mask the up event
+ // by returning false, so the OS never sees that the key was released
+ // until the user pressed the key again.
+
+ // We translate any OSM keycodes back to their original keycodes, so that if the key being
+ // one-shot modded is a standard keycode, we can handle it. This is the only set of special
+ // keys that we handle
+ uint16_t translated_keycode = translate_keycode(*keycode);
+
+ if (record->event.pressed) {
+ // Non-standard keycode, reset and return
+ if (!(IS_STANDARD_KEYCODE(translated_keycode) || translated_keycode == KC_LOCK)) {
+ watching = false;
+ return true;
+ }
+
+ // If we're already watching, turn off the watch.
+ if (translated_keycode == KC_LOCK) {
+ watching = !watching;
+ return false;
+ }
+
+ if (IS_STANDARD_KEYCODE(translated_keycode)) {
+ // We check watching first. This is so that in the following scenario, we continue to
+ // hold the key: KC_LOCK, KC_F, KC_LOCK, KC_F
+ // If we checked in reverse order, we'd end up holding the key pressed after the second
+ // KC_F press is registered, when the user likely meant to hold F
+ if (watching) {
+ watching = false;
+ SET_KEY_STATE(translated_keycode);
+ // We need to set the keycode passed in to be the translated keycode, in case we
+ // translated a OSM back to the original keycode.
+ *keycode = translated_keycode;
+ // Let the standard keymap send the keycode down event. The up event will be masked.
+ return true;
+ }
+
+ if (KEY_STATE(translated_keycode)) {
+ UNSET_KEY_STATE(translated_keycode);
+ // The key is already held, stop this process. The up event will be sent when the user
+ // releases the key.
+ return false;
+ }
+ }
+
+ // Either the key isn't a standard key, or we need to send the down event. Continue standard
+ // processing
+ return true;
+ } else {
+ // Stop processing if it's a standard key and we're masking up.
+ return !(IS_STANDARD_KEYCODE(translated_keycode) && KEY_STATE(translated_keycode));
+ }
+}
+
diff --git a/quantum/process_keycode/process_key_lock.h b/quantum/process_keycode/process_key_lock.h
new file mode 100644
index 000000000..876db4a32
--- /dev/null
+++ b/quantum/process_keycode/process_key_lock.h
@@ -0,0 +1,24 @@
+/* Copyright 2017 Fredric Silberberg
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef PROCESS_KEY_LOCK_H
+#define PROCESS_KEY_LOCK_H
+
+#include "quantum.h"
+
+bool process_key_lock(uint16_t *keycode, keyrecord_t *record);
+
+#endif // PROCESS_KEY_LOCK_H
diff --git a/quantum/process_keycode/process_leader.c b/quantum/process_keycode/process_leader.c
index 473906d65..e0fe47654 100644
--- a/quantum/process_keycode/process_leader.c
+++ b/quantum/process_keycode/process_leader.c
@@ -14,6 +14,8 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#ifndef DISABLE_LEADER
+
#include "process_leader.h"
__attribute__ ((weak))
@@ -52,3 +54,5 @@ bool process_leader(uint16_t keycode, keyrecord_t *record) {
}
return true;
}
+
+#endif
diff --git a/quantum/process_keycode/process_music.c b/quantum/process_keycode/process_music.c
index 217dca280..63841d1e8 100644
--- a/quantum/process_keycode/process_music.c
+++ b/quantum/process_keycode/process_music.c
@@ -27,6 +27,7 @@
bool music_activated = false;
uint8_t music_starting_note = 0x0C;
int music_offset = 7;
+uint8_t music_mode = MUSIC_MODE_CHROMATIC;
// music sequencer
static bool music_sequence_recording = false;
@@ -39,6 +40,39 @@ static uint8_t music_sequence_position = 0;
static uint16_t music_sequence_timer = 0;
static uint16_t music_sequence_interval = 100;
+#ifdef AUDIO_ENABLE
+ #ifndef MUSIC_ON_SONG
+ #define MUSIC_ON_SONG SONG(MUSIC_ON_SOUND)
+ #endif
+ #ifndef MUSIC_OFF_SONG
+ #define MUSIC_OFF_SONG SONG(MUSIC_OFF_SOUND)
+ #endif
+ #ifndef CHROMATIC_SONG
+ #define CHROMATIC_SONG SONG(CHROMATIC_SOUND)
+ #endif
+ #ifndef GUITAR_SONG
+ #define GUITAR_SONG SONG(GUITAR_SOUND)
+ #endif
+ #ifndef VIOLIN_SONG
+ #define VIOLIN_SONG SONG(VIOLIN_SOUND)
+ #endif
+ #ifndef MAJOR_SONG
+ #define MAJOR_SONG SONG(MAJOR_SOUND)
+ #endif
+ float music_mode_songs[NUMBER_OF_MODES][5][2] = {
+ CHROMATIC_SONG,
+ GUITAR_SONG,
+ VIOLIN_SONG,
+ MAJOR_SONG
+ };
+ float music_on_song[][2] = MUSIC_ON_SONG;
+ float music_off_song[][2] = MUSIC_OFF_SONG;
+#endif
+
+#ifndef MUSIC_MASK
+ #define MUSIC_MASK keycode < 0xFF
+#endif
+
static void music_noteon(uint8_t note) {
#ifdef AUDIO_ENABLE
process_audio_noteon(note);
@@ -79,70 +113,71 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
}
if (keycode == MU_TOG && record->event.pressed) {
- if (music_activated)
- {
+ if (music_activated) {
music_off();
- }
- else
- {
+ } else {
music_on();
}
return false;
}
- if (music_activated) {
+ if (keycode == MU_MOD && record->event.pressed) {
+ music_mode_cycle();
+ return false;
+ }
- if (keycode == KC_LCTL && record->event.pressed) { // Start recording
- music_all_notes_off();
- music_sequence_recording = true;
- music_sequence_recorded = false;
- music_sequence_playing = false;
- music_sequence_count = 0;
- return false;
- }
+ if (music_activated) {
+ if (record->event.pressed) {
+ if (keycode == KC_LCTL) { // Start recording
+ music_all_notes_off();
+ music_sequence_recording = true;
+ music_sequence_recorded = false;
+ music_sequence_playing = false;
+ music_sequence_count = 0;
+ return false;
+ }
- if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
- music_all_notes_off();
- if (music_sequence_recording) { // was recording
- music_sequence_recorded = true;
+ if (keycode == KC_LALT) { // Stop recording/playing
+ music_all_notes_off();
+ if (music_sequence_recording) { // was recording
+ music_sequence_recorded = true;
+ }
+ music_sequence_recording = false;
+ music_sequence_playing = false;
+ return false;
}
- music_sequence_recording = false;
- music_sequence_playing = false;
- return false;
- }
- if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing
- music_all_notes_off();
- music_sequence_recording = false;
- music_sequence_playing = true;
- music_sequence_position = 0;
- music_sequence_timer = 0;
- return false;
- }
+ if (keycode == KC_LGUI && music_sequence_recorded) { // Start playing
+ music_all_notes_off();
+ music_sequence_recording = false;
+ music_sequence_playing = true;
+ music_sequence_position = 0;
+ music_sequence_timer = 0;
+ return false;
+ }
- if (keycode == KC_UP) {
- if (record->event.pressed)
- music_sequence_interval-=10;
- return false;
- }
+ if (keycode == KC_UP) {
+ music_sequence_interval-=10;
+ return false;
+ }
- if (keycode == KC_DOWN) {
- if (record->event.pressed)
- music_sequence_interval+=10;
- return false;
+ if (keycode == KC_DOWN) {
+ music_sequence_interval+=10;
+ return false;
+ }
}
- #define MUSIC_MODE_GUITAR
-
- #ifdef MUSIC_MODE_CHROMATIC
- uint8_t note = (music_starting_note + record->event.key.col + music_offset - 3)+12*(MATRIX_ROWS - record->event.key.row);
- #elif defined(MUSIC_MODE_GUITAR)
- uint8_t note = (music_starting_note + record->event.key.col + music_offset + 32)+5*(MATRIX_ROWS - record->event.key.row);
- #elif defined(MUSIC_MODE_VIOLIN)
- uint8_t note = (music_starting_note + record->event.key.col + music_offset + 32)+7*(MATRIX_ROWS - record->event.key.row);
- #else
- uint8_t note = (music_starting_note + SCALE[record->event.key.col + music_offset] - 3)+12*(MATRIX_ROWS - record->event.key.row);
- #endif
+ uint8_t note;
+ if (music_mode == MUSIC_MODE_CHROMATIC)
+ note = (music_starting_note + record->event.key.col + music_offset - 3)+12*(MATRIX_ROWS - record->event.key.row);
+ else if (music_mode == MUSIC_MODE_GUITAR)
+ note = (music_starting_note + record->event.key.col + music_offset + 32)+5*(MATRIX_ROWS - record->event.key.row);
+ else if (music_mode == MUSIC_MODE_VIOLIN)
+ note = (music_starting_note + record->event.key.col + music_offset + 32)+7*(MATRIX_ROWS - record->event.key.row);
+ else if (music_mode == MUSIC_MODE_MAJOR)
+ note = (music_starting_note + SCALE[record->event.key.col + music_offset] - 3)+12*(MATRIX_ROWS - record->event.key.row);
+ else
+ note = music_starting_note;
if (record->event.pressed) {
music_noteon(note);
@@ -154,7 +189,7 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
music_noteoff(note);
}
- if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
+ if (MUSIC_MASK)
return false;
}
@@ -175,12 +210,26 @@ void music_toggle(void) {
void music_on(void) {
music_activated = 1;
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(music_on_song);
+ #endif
music_on_user();
}
void music_off(void) {
- music_activated = 0;
music_all_notes_off();
+ music_activated = 0;
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(music_off_song);
+ #endif
+}
+
+void music_mode_cycle(void) {
+ music_all_notes_off();
+ music_mode = (music_mode + 1) % NUMBER_OF_MODES;
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(music_mode_songs[music_mode]);
+ #endif
}
void matrix_scan_music(void) {
diff --git a/quantum/process_keycode/process_music.h b/quantum/process_keycode/process_music.h
index 8dfbf041f..ee027197c 100644
--- a/quantum/process_keycode/process_music.h
+++ b/quantum/process_keycode/process_music.h
@@ -21,6 +21,14 @@
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
+enum music_modes {
+ MUSIC_MODE_CHROMATIC,
+ MUSIC_MODE_GUITAR,
+ MUSIC_MODE_VIOLIN,
+ MUSIC_MODE_MAJOR,
+ NUMBER_OF_MODES
+};
+
bool process_music(uint16_t keycode, keyrecord_t *record);
bool is_music_on(void);
@@ -31,6 +39,7 @@ void music_off(void);
void music_on_user(void);
void music_scale_user(void);
void music_all_notes_off(void);
+void music_mode_cycle(void);
void matrix_scan_music(void);
diff --git a/quantum/process_keycode/process_steno.c b/quantum/process_keycode/process_steno.c
new file mode 100644
index 000000000..16bbf154f
--- /dev/null
+++ b/quantum/process_keycode/process_steno.c
@@ -0,0 +1,165 @@
+/* Copyright 2017 Joseph Wasson
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include "process_steno.h"
+#include "quantum_keycodes.h"
+#include "eeprom.h"
+#include "keymap_steno.h"
+#include "virtser.h"
+
+// TxBolt Codes
+#define TXB_NUL 0
+#define TXB_S_L 0b00000001
+#define TXB_T_L 0b00000010
+#define TXB_K_L 0b00000100
+#define TXB_P_L 0b00001000
+#define TXB_W_L 0b00010000
+#define TXB_H_L 0b00100000
+#define TXB_R_L 0b01000001
+#define TXB_A_L 0b01000010
+#define TXB_O_L 0b01000100
+#define TXB_STR 0b01001000
+#define TXB_E_R 0b01010000
+#define TXB_U_R 0b01100000
+#define TXB_F_R 0b10000001
+#define TXB_R_R 0b10000010
+#define TXB_P_R 0b10000100
+#define TXB_B_R 0b10001000
+#define TXB_L_R 0b10010000
+#define TXB_G_R 0b10100000
+#define TXB_T_R 0b11000001
+#define TXB_S_R 0b11000010
+#define TXB_D_R 0b11000100
+#define TXB_Z_R 0b11001000
+#define TXB_NUM 0b11010000
+
+#define TXB_GRP0 0b00000000
+#define TXB_GRP1 0b01000000
+#define TXB_GRP2 0b10000000
+#define TXB_GRP3 0b11000000
+#define TXB_GRPMASK 0b11000000
+
+#define TXB_GET_GROUP(code) ((code & TXB_GRPMASK) >> 6)
+
+#define BOLT_STATE_SIZE 4
+#define GEMINI_STATE_SIZE 6
+#define MAX_STATE_SIZE GEMINI_STATE_SIZE
+
+uint8_t state[MAX_STATE_SIZE] = {0};
+uint8_t pressed = 0;
+steno_mode_t mode;
+
+uint8_t boltmap[64] = {
+ TXB_NUL, TXB_NUM, TXB_NUM, TXB_NUM, TXB_NUM, TXB_NUM, TXB_NUM,
+ TXB_S_L, TXB_S_L, TXB_T_L, TXB_K_L, TXB_P_L, TXB_W_L, TXB_H_L,
+ TXB_R_L, TXB_A_L, TXB_O_L, TXB_STR, TXB_STR, TXB_NUL, TXB_NUL,
+ TXB_NUL, TXB_STR, TXB_STR, TXB_E_R, TXB_U_R, TXB_F_R, TXB_R_R,
+ TXB_P_R, TXB_B_R, TXB_L_R, TXB_G_R, TXB_T_R, TXB_S_R, TXB_D_R,
+ TXB_NUM, TXB_NUM, TXB_NUM, TXB_NUM, TXB_NUM, TXB_NUM, TXB_Z_R
+};
+
+void steno_clear_state(void) {
+ __builtin_memset(state, 0, sizeof(state));
+}
+
+void steno_init() {
+ if (!eeconfig_is_enabled()) {
+ eeconfig_init();
+ }
+ mode = eeprom_read_byte(EECONFIG_STENOMODE);
+}
+
+void steno_set_mode(steno_mode_t new_mode) {
+ steno_clear_state();
+ mode = new_mode;
+ eeprom_update_byte(EECONFIG_STENOMODE, mode);
+}
+
+void send_steno_state(uint8_t size, bool send_empty) {
+ for (uint8_t i = 0; i < size; ++i) {
+ if (state[i] || send_empty) {
+ virtser_send(state[i]);
+ }
+ }
+ steno_clear_state();
+}
+
+bool update_state_bolt(uint8_t key) {
+ uint8_t boltcode = boltmap[key];
+ state[TXB_GET_GROUP(boltcode)] |= boltcode;
+ return false;
+}
+
+bool send_state_bolt(void) {
+ send_steno_state(BOLT_STATE_SIZE, false);
+ virtser_send(0); // terminating byte
+ return false;
+}
+
+bool update_state_gemini(uint8_t key) {
+ state[key / 7] |= 1 << (6 - (key % 7));
+ return false;
+}
+
+bool send_state_gemini(void) {
+ state[0] |= 0x80; // Indicate start of packet
+ send_steno_state(GEMINI_STATE_SIZE, true);
+ return false;
+}
+
+bool process_steno(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QK_STENO_BOLT:
+ if (IS_PRESSED(record->event)) {
+ steno_set_mode(STENO_MODE_BOLT);
+ }
+ return false;
+
+ case QK_STENO_GEMINI:
+ if (IS_PRESSED(record->event)) {
+ steno_set_mode(STENO_MODE_GEMINI);
+ }
+ return false;
+
+ case STN__MIN...STN__MAX:
+ if (IS_PRESSED(record->event)) {
+ uint8_t key = keycode - QK_STENO;
+ ++pressed;
+ switch(mode) {
+ case STENO_MODE_BOLT:
+ return update_state_bolt(key);
+ case STENO_MODE_GEMINI:
+ return update_state_gemini(key);
+ default:
+ return false;
+ }
+ } else {
+ --pressed;
+ if (pressed <= 0) {
+ pressed = 0;
+ switch(mode) {
+ case STENO_MODE_BOLT:
+ return send_state_bolt();
+ case STENO_MODE_GEMINI:
+ return send_state_gemini();
+ default:
+ return false;
+ }
+ }
+ }
+
+ }
+ return true;
+}
diff --git a/quantum/process_keycode/process_steno.h b/quantum/process_keycode/process_steno.h
new file mode 100644
index 000000000..3bbcbeaaf
--- /dev/null
+++ b/quantum/process_keycode/process_steno.h
@@ -0,0 +1,31 @@
+/* Copyright 2017 Joseph Wasson
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#ifndef PROCESS_STENO_H
+#define PROCESS_STENO_H
+
+#include "quantum.h"
+
+#if defined(STENO_ENABLE) && !defined(VIRTSER_ENABLE)
+ #error "must have virtser enabled to use steno"
+#endif
+
+typedef enum { STENO_MODE_BOLT, STENO_MODE_GEMINI } steno_mode_t;
+
+bool process_steno(uint16_t keycode, keyrecord_t *record);
+void steno_init(void);
+void steno_set_mode(steno_mode_t mode);
+
+#endif \ No newline at end of file
diff --git a/quantum/process_keycode/process_tap_dance.c b/quantum/process_keycode/process_tap_dance.c
index 4fd45810b..f1f28e016 100644
--- a/quantum/process_keycode/process_tap_dance.c
+++ b/quantum/process_keycode/process_tap_dance.c
@@ -41,6 +41,24 @@ void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
}
}
+void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data) {
+ qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
+
+ if (state->count == 1) {
+ register_code16 (pair->kc);
+ } else if (state->count == 2) {
+ layer_move (pair->layer);
+ }
+}
+
+void qk_tap_dance_dual_role_reset (qk_tap_dance_state_t *state, void *user_data) {
+ qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
+
+ if (state->count == 1) {
+ unregister_code16 (pair->kc);
+ }
+}
+
static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
void *user_data,
qk_tap_dance_user_fn_t fn)
diff --git a/quantum/process_keycode/process_tap_dance.h b/quantum/process_keycode/process_tap_dance.h
index f42c154a0..37a27c536 100644
--- a/quantum/process_keycode/process_tap_dance.h
+++ b/quantum/process_keycode/process_tap_dance.h
@@ -54,11 +54,22 @@ typedef struct
uint16_t kc2;
} qk_tap_dance_pair_t;
+typedef struct
+{
+ uint16_t kc;
+ uint8_t layer;
+} qk_tap_dance_dual_role_t;
+
#define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) { \
.fn = { NULL, qk_tap_dance_pair_finished, qk_tap_dance_pair_reset }, \
.user_data = (void *)&((qk_tap_dance_pair_t) { kc1, kc2 }), \
}
+#define ACTION_TAP_DANCE_DUAL_ROLE(kc, layer) { \
+ .fn = { NULL, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset }, \
+ .user_data = (void *)&((qk_tap_dance_dual_role_t) { kc, layer }), \
+ }
+
#define ACTION_TAP_DANCE_FN(user_fn) { \
.fn = { NULL, user_fn, NULL }, \
.user_data = NULL, \
@@ -86,6 +97,9 @@ void reset_tap_dance (qk_tap_dance_state_t *state);
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data);
void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data);
+void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data);
+void qk_tap_dance_dual_role_reset (qk_tap_dance_state_t *state, void *user_data);
+
#else
#define TD(n) KC_NO
diff --git a/quantum/process_keycode/process_terminal.c b/quantum/process_keycode/process_terminal.c
new file mode 100644
index 000000000..deb1543e3
--- /dev/null
+++ b/quantum/process_keycode/process_terminal.c
@@ -0,0 +1,252 @@
+/* Copyright 2017 Jack Humbert
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "process_terminal.h"
+#include <string.h>
+#include "version.h"
+#include <stdio.h>
+#include <math.h>
+
+bool terminal_enabled = false;
+char buffer[80] = "";
+char newline[2] = "\n";
+char arguments[6][20];
+
+__attribute__ ((weak))
+const char terminal_prompt[8] = "> ";
+
+#ifdef AUDIO_ENABLE
+ #ifndef TERMINAL_SONG
+ #define TERMINAL_SONG SONG(TERMINAL_SOUND)
+ #endif
+ float terminal_song[][2] = TERMINAL_SONG;
+ #define TERMINAL_BELL() PLAY_SONG(terminal_song)
+#else
+ #define TERMINAL_BELL()
+#endif
+
+__attribute__ ((weak))
+const char keycode_to_ascii_lut[58] = {
+ 0, 0, 0, 0,
+ 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm',
+ 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
+ '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', 0, 0, 0, '\t',
+ ' ', '-', '=', '[', ']', '\\', 0, ';', '\'', '`', ',', '.', '/'
+};
+
+__attribute__ ((weak))
+const char shifted_keycode_to_ascii_lut[58] = {
+ 0, 0, 0, 0,
+ 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M',
+ 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
+ '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', 0, 0, 0, '\t',
+ ' ', '_', '+', '{', '}', '|', 0, ':', '\'', '~', '<', '>', '?'
+};
+
+struct stringcase {
+ char* string;
+ void (*func)(void);
+} typedef stringcase;
+
+void enable_terminal(void) {
+ terminal_enabled = true;
+ strcpy(buffer, "");
+ for (int i = 0; i < 6; i++)
+ strcpy(arguments[i], "");
+ // select all text to start over
+ // SEND_STRING(SS_LCTRL("a"));
+ send_string(terminal_prompt);
+}
+
+void disable_terminal(void) {
+ terminal_enabled = false;
+}
+
+void terminal_about(void) {
+ SEND_STRING("QMK Firmware\n");
+ SEND_STRING(" v");
+ SEND_STRING(QMK_VERSION);
+ SEND_STRING("\n"SS_TAP(X_HOME)" Built: ");
+ SEND_STRING(QMK_BUILDDATE);
+ send_string(newline);
+ #ifdef TERMINAL_HELP
+ if (strlen(arguments[1]) != 0) {
+ SEND_STRING("You entered: ");
+ send_string(arguments[1]);
+ send_string(newline);
+ }
+ #endif
+}
+
+void terminal_help(void);
+
+extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
+
+void terminal_keycode(void) {
+ if (strlen(arguments[1]) != 0 && strlen(arguments[2]) != 0 && strlen(arguments[3]) != 0) {
+ char keycode_dec[5];
+ char keycode_hex[5];
+ uint16_t layer = strtol(arguments[1], (char **)NULL, 10);
+ uint16_t row = strtol(arguments[2], (char **)NULL, 10);
+ uint16_t col = strtol(arguments[3], (char **)NULL, 10);
+ uint16_t keycode = pgm_read_word(&keymaps[layer][row][col]);
+ itoa(keycode, keycode_dec, 10);
+ itoa(keycode, keycode_hex, 16);
+ SEND_STRING("0x");
+ send_string(keycode_hex);
+ SEND_STRING(" (");
+ send_string(keycode_dec);
+ SEND_STRING(")\n");
+ } else {
+ #ifdef TERMINAL_HELP
+ SEND_STRING("usage: keycode <layer> <row> <col>\n");
+ #endif
+ }
+}
+
+void terminal_keymap(void) {
+ if (strlen(arguments[1]) != 0) {
+ uint16_t layer = strtol(arguments[1], (char **)NULL, 10);
+ for (int r = 0; r < MATRIX_ROWS; r++) {
+ for (int c = 0; c < MATRIX_COLS; c++) {
+ uint16_t keycode = pgm_read_word(&keymaps[layer][r][c]);
+ char keycode_s[8];
+ sprintf(keycode_s, "0x%04x, ", keycode);
+ send_string(keycode_s);
+ }
+ send_string(newline);
+ }
+ } else {
+ #ifdef TERMINAL_HELP
+ SEND_STRING("usage: keymap <layer>\n");
+ #endif
+ }
+}
+
+stringcase terminal_cases[] = {
+ { "about", terminal_about },
+ { "help", terminal_help },
+ { "keycode", terminal_keycode },
+ { "keymap", terminal_keymap },
+ { "exit", disable_terminal }
+};
+
+void terminal_help(void) {
+ SEND_STRING("commands available:\n ");
+ for( stringcase* case_p = terminal_cases; case_p != terminal_cases + sizeof( terminal_cases ) / sizeof( terminal_cases[0] ); case_p++ ) {
+ send_string(case_p->string);
+ SEND_STRING(" ");
+ }
+ send_string(newline);
+}
+
+void command_not_found(void) {
+ SEND_STRING("command \"");
+ send_string(buffer);
+ SEND_STRING("\" not found\n");
+}
+
+void process_terminal_command(void) {
+ // we capture return bc of the order of events, so we need to manually send a newline
+ send_string(newline);
+
+ char * pch;
+ uint8_t i = 0;
+ pch = strtok(buffer, " ");
+ while (pch != NULL) {
+ strcpy(arguments[i], pch);
+ pch = strtok(NULL, " ");
+ i++;
+ }
+
+ bool command_found = false;
+ for( stringcase* case_p = terminal_cases; case_p != terminal_cases + sizeof( terminal_cases ) / sizeof( terminal_cases[0] ); case_p++ ) {
+ if( 0 == strcmp( case_p->string, buffer ) ) {
+ command_found = true;
+ (*case_p->func)();
+ break;
+ }
+ }
+
+ if (!command_found)
+ command_not_found();
+
+ if (terminal_enabled) {
+ strcpy(buffer, "");
+ for (int i = 0; i < 6; i++)
+ strcpy(arguments[i], "");
+ SEND_STRING(SS_TAP(X_HOME));
+ send_string(terminal_prompt);
+ }
+}
+
+bool process_terminal(uint16_t keycode, keyrecord_t *record) {
+
+ if (keycode == TERM_ON && record->event.pressed) {
+ enable_terminal();
+ return false;
+ }
+
+ if (terminal_enabled && record->event.pressed) {
+ if (keycode == TERM_OFF && record->event.pressed) {
+ disable_terminal();
+ return false;
+ }
+ if (keycode < 256) {
+ uint8_t str_len;
+ char char_to_add;
+ switch (keycode) {
+ case KC_ENTER:
+ process_terminal_command();
+ return false; break;
+ case KC_ESC:
+ SEND_STRING("\n");
+ enable_terminal();
+ return false; break;
+ case KC_BSPC:
+ str_len = strlen(buffer);
+ if (str_len > 0) {
+ buffer[str_len-1] = 0;
+ return true;
+ } else {
+ TERMINAL_BELL();
+ return false;
+ } break;
+ case KC_LEFT:
+ case KC_RIGHT:
+ case KC_UP:
+ case KC_DOWN:
+ return false; break;
+ default:
+ if (keycode <= 58) {
+ char_to_add = 0;
+ if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
+ char_to_add = shifted_keycode_to_ascii_lut[keycode];
+ } else if (get_mods() == 0) {
+ char_to_add = keycode_to_ascii_lut[keycode];
+ }
+ if (char_to_add != 0) {
+ strncat(buffer, &char_to_add, 1);
+ }
+ } break;
+ }
+
+
+
+ }
+ }
+ return true;
+} \ No newline at end of file
diff --git a/quantum/process_keycode/process_terminal.h b/quantum/process_keycode/process_terminal.h
new file mode 100644
index 000000000..d945949a4
--- /dev/null
+++ b/quantum/process_keycode/process_terminal.h
@@ -0,0 +1,27 @@
+/* Copyright 2017 Jack Humbert
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef PROCESS_TERMINAL_H
+#define PROCESS_TERMINAL_H
+
+#include "quantum.h"
+
+extern const char keycode_to_ascii_lut[58];
+extern const char shifted_keycode_to_ascii_lut[58];
+extern const char terminal_prompt[8];
+bool process_terminal(uint16_t keycode, keyrecord_t *record);
+
+#endif \ No newline at end of file
diff --git a/quantum/process_keycode/process_terminal_nop.h b/quantum/process_keycode/process_terminal_nop.h
new file mode 100644
index 000000000..56895b33c
--- /dev/null
+++ b/quantum/process_keycode/process_terminal_nop.h
@@ -0,0 +1,25 @@
+/* Copyright 2017 Jack Humbert
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef PROCESS_TERMINAL_H
+#define PROCESS_TERMINAL_H
+
+#include "quantum.h"
+
+#define TERM_ON KC_NO
+#define TERM_OFF KC_NO
+
+#endif \ No newline at end of file
diff --git a/quantum/process_keycode/process_unicode_common.c b/quantum/process_keycode/process_unicode_common.c
index 84b5d673d..7f34ad57c 100644
--- a/quantum/process_keycode/process_unicode_common.c
+++ b/quantum/process_keycode/process_unicode_common.c
@@ -49,6 +49,9 @@ void unicode_input_start (void) {
case UC_OSX:
register_code(KC_LALT);
break;
+ case UC_OSX_RALT:
+ register_code(KC_RALT);
+ break;
case UC_LNX:
register_code(KC_LCTL);
register_code(KC_LSFT);
@@ -78,6 +81,9 @@ void unicode_input_finish (void) {
case UC_WIN:
unregister_code(KC_LALT);
break;
+ case UC_OSX_RALT:
+ unregister_code(KC_RALT);
+ break;
case UC_LNX:
register_code(KC_SPC);
unregister_code(KC_SPC);
diff --git a/quantum/process_keycode/process_unicode_common.h b/quantum/process_keycode/process_unicode_common.h
index f5be1da5c..4d2b04fb3 100644
--- a/quantum/process_keycode/process_unicode_common.h
+++ b/quantum/process_keycode/process_unicode_common.h
@@ -37,6 +37,7 @@ void register_hex(uint16_t hex);
#define UC_WIN 2 // Windows 'HexNumpad'
#define UC_BSD 3 // BSD (not implemented)
#define UC_WINC 4 // WinCompose https://github.com/samhocevar/wincompose
+#define UC_OSX_RALT 5 // Mac OS X using Right Alt key for Unicode Compose
#define UC_BSPC UC(0x0008)
diff --git a/quantum/process_keycode/process_unicodemap.c b/quantum/process_keycode/process_unicodemap.c
index 75f35112b..47c27b911 100644
--- a/quantum/process_keycode/process_unicodemap.c
+++ b/quantum/process_keycode/process_unicodemap.c
@@ -50,7 +50,7 @@ bool process_unicode_map(uint16_t keycode, keyrecord_t *record) {
const uint32_t* map = unicode_map;
uint16_t index = keycode - QK_UNICODE_MAP;
uint32_t code = pgm_read_dword(&map[index]);
- if (code > 0xFFFF && code <= 0x10ffff && input_mode == UC_OSX) {
+ if (code > 0xFFFF && code <= 0x10ffff && (input_mode == UC_OSX || input_mode == UC_OSX_RALT)) {
// Convert to UTF-16 surrogate pair
code -= 0x10000;
uint32_t lo = code & 0x3ff;
@@ -59,7 +59,7 @@ bool process_unicode_map(uint16_t keycode, keyrecord_t *record) {
register_hex32(hi + 0xd800);
register_hex32(lo + 0xdc00);
unicode_input_finish();
- } else if ((code > 0x10ffff && input_mode == UC_OSX) || (code > 0xFFFFF && input_mode == UC_LNX)) {
+ } else if ((code > 0x10ffff && (input_mode == UC_OSX || input_mode == UC_OSX_RALT)) || (code > 0xFFFFF && input_mode == UC_LNX)) {
// when character is out of range supported by the OS
unicode_map_input_error();
} else {
diff --git a/quantum/quantum.c b/quantum/quantum.c
index 5bb7b04d5..1fccaa7d5 100644
--- a/quantum/quantum.c
+++ b/quantum/quantum.c
@@ -30,6 +30,24 @@ extern backlight_config_t backlight_config;
#include "fauxclicky.h"
#endif
+#ifdef AUDIO_ENABLE
+ #ifndef GOODBYE_SONG
+ #define GOODBYE_SONG SONG(GOODBYE_SOUND)
+ #endif
+ #ifndef AG_NORM_SONG
+ #define AG_NORM_SONG SONG(AG_NORM_SOUND)
+ #endif
+ #ifndef AG_SWAP_SONG
+ #define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
+ #endif
+ float goodbye_song[][2] = GOODBYE_SONG;
+ float ag_norm_song[][2] = AG_NORM_SONG;
+ float ag_swap_song[][2] = AG_SWAP_SONG;
+ #ifdef DEFAULT_LAYER_SONGS
+ float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
+ #endif
+#endif
+
static void do_code16 (uint16_t code, void (*f) (uint8_t)) {
switch (code) {
case QK_MODS ... QK_MODS_MAX:
@@ -116,9 +134,15 @@ void reset_keyboard(void) {
clear_keyboard();
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_ENABLE_BASIC))
music_all_notes_off();
+ uint16_t timer_start = timer_read();
+ PLAY_SONG(goodbye_song);
shutdown_user();
-#endif
+ while(timer_elapsed(timer_start) < 250)
+ wait_ms(1);
+ stop_all_notes();
+#else
wait_ms(250);
+#endif
#ifdef CATERINA_BOOTLOADER
*(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
#endif
@@ -137,6 +161,11 @@ void reset_keyboard(void) {
static bool shift_interrupted[2] = {0, 0};
static uint16_t scs_timer[2] = {0, 0};
+/* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
+ * Used to ensure that the correct keycode is released if the key is released.
+ */
+static bool grave_esc_was_shifted = false;
+
bool process_record_quantum(keyrecord_t *record) {
/* This gets the keycode from the key pressed */
@@ -168,6 +197,10 @@ bool process_record_quantum(keyrecord_t *record) {
// }
if (!(
+ #if defined(KEY_LOCK_ENABLE)
+ // Must run first to be able to mask key_up events.
+ process_key_lock(&keycode, record) &&
+ #endif
process_record_kb(keycode, record) &&
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
process_midi(keycode, record) &&
@@ -175,6 +208,9 @@ bool process_record_quantum(keyrecord_t *record) {
#ifdef AUDIO_ENABLE
process_audio(keycode, record) &&
#endif
+ #ifdef STENO_ENABLE
+ process_steno(keycode, record) &&
+ #endif
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
process_music(keycode, record) &&
#endif
@@ -202,6 +238,9 @@ bool process_record_quantum(keyrecord_t *record) {
#ifdef UNICODEMAP_ENABLE
process_unicode_map(keycode, record) &&
#endif
+ #ifdef TERMINAL_ENABLE
+ process_terminal(keycode, record) &&
+ #endif
true)) {
return false;
}
@@ -213,105 +252,153 @@ bool process_record_quantum(keyrecord_t *record) {
if (record->event.pressed) {
reset_keyboard();
}
- return false;
- break;
+ return false;
case DEBUG:
if (record->event.pressed) {
- print("\nDEBUG: enabled.\n");
debug_enable = true;
+ print("DEBUG: enabled.\n");
}
- return false;
- break;
+ return false;
#ifdef FAUXCLICKY_ENABLE
case FC_TOG:
if (record->event.pressed) {
FAUXCLICKY_TOGGLE;
}
return false;
- break;
case FC_ON:
if (record->event.pressed) {
FAUXCLICKY_ON;
}
return false;
- break;
case FC_OFF:
if (record->event.pressed) {
FAUXCLICKY_OFF;
}
return false;
- break;
#endif
- #ifdef RGBLIGHT_ENABLE
- case RGB_TOG:
- if (record->event.pressed) {
- rgblight_toggle();
- }
- return false;
- break;
- case RGB_MOD:
- if (record->event.pressed) {
- rgblight_step();
- }
- return false;
- break;
- case RGB_HUI:
- if (record->event.pressed) {
- rgblight_increase_hue();
+ #ifdef RGBLIGHT_ENABLE
+ case RGB_TOG:
+ if (record->event.pressed) {
+ rgblight_toggle();
+ }
+ return false;
+ case RGB_MOD:
+ if (record->event.pressed) {
+ rgblight_step();
+ }
+ return false;
+ case RGB_HUI:
+ if (record->event.pressed) {
+ rgblight_increase_hue();
+ }
+ return false;
+ case RGB_HUD:
+ if (record->event.pressed) {
+ rgblight_decrease_hue();
+ }
+ return false;
+ case RGB_SAI:
+ if (record->event.pressed) {
+ rgblight_increase_sat();
+ }
+ return false;
+ case RGB_SAD:
+ if (record->event.pressed) {
+ rgblight_decrease_sat();
+ }
+ return false;
+ case RGB_VAI:
+ if (record->event.pressed) {
+ rgblight_increase_val();
+ }
+ return false;
+ case RGB_VAD:
+ if (record->event.pressed) {
+ rgblight_decrease_val();
+ }
+ return false;
+ case RGB_MODE_PLAIN:
+ if (record->event.pressed) {
+ rgblight_mode(1);
+ }
+ return false;
+ case RGB_MODE_BREATHE:
+ if (record->event.pressed) {
+ if ((2 <= rgblight_get_mode()) && (rgblight_get_mode() < 5)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(2);
}
- return false;
- break;
- case RGB_HUD:
- if (record->event.pressed) {
- rgblight_decrease_hue();
+ }
+ return false;
+ case RGB_MODE_RAINBOW:
+ if (record->event.pressed) {
+ if ((6 <= rgblight_get_mode()) && (rgblight_get_mode() < 8)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(6);
}
- return false;
- break;
- case RGB_SAI:
- if (record->event.pressed) {
- rgblight_increase_sat();
+ }
+ return false;
+ case RGB_MODE_SWIRL:
+ if (record->event.pressed) {
+ if ((9 <= rgblight_get_mode()) && (rgblight_get_mode() < 14)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(9);
}
- return false;
- break;
- case RGB_SAD:
- if (record->event.pressed) {
- rgblight_decrease_sat();
+ }
+ return false;
+ case RGB_MODE_SNAKE:
+ if (record->event.pressed) {
+ if ((15 <= rgblight_get_mode()) && (rgblight_get_mode() < 20)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(15);
}
- return false;
- break;
- case RGB_VAI:
- if (record->event.pressed) {
- rgblight_increase_val();
+ }
+ return false;
+ case RGB_MODE_KNIGHT:
+ if (record->event.pressed) {
+ if ((21 <= rgblight_get_mode()) && (rgblight_get_mode() < 23)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(21);
}
- return false;
- break;
- case RGB_VAD:
- if (record->event.pressed) {
- rgblight_decrease_val();
+ }
+ return false;
+ case RGB_MODE_XMAS:
+ if (record->event.pressed) {
+ rgblight_mode(24);
+ }
+ return false;
+ case RGB_MODE_GRADIENT:
+ if (record->event.pressed) {
+ if ((25 <= rgblight_get_mode()) && (rgblight_get_mode() < 34)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(25);
}
- return false;
- break;
- #endif
+ }
+ return false;
+ #endif
#ifdef PROTOCOL_LUFA
case OUT_AUTO:
if (record->event.pressed) {
set_output(OUTPUT_AUTO);
}
return false;
- break;
case OUT_USB:
if (record->event.pressed) {
set_output(OUTPUT_USB);
}
return false;
- break;
#ifdef BLUETOOTH_ENABLE
case OUT_BT:
if (record->event.pressed) {
set_output(OUTPUT_BLUETOOTH);
}
return false;
- break;
#endif
#endif
case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
@@ -351,6 +438,9 @@ bool process_record_quantum(keyrecord_t *record) {
case MAGIC_SWAP_ALT_GUI:
keymap_config.swap_lalt_lgui = true;
keymap_config.swap_ralt_rgui = true;
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(ag_swap_song);
+ #endif
break;
case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
keymap_config.swap_control_capslock = false;
@@ -379,6 +469,9 @@ bool process_record_quantum(keyrecord_t *record) {
case MAGIC_UNSWAP_ALT_GUI:
keymap_config.swap_lalt_lgui = false;
keymap_config.swap_ralt_rgui = false;
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(ag_norm_song);
+ #endif
break;
case MAGIC_TOGGLE_NKRO:
keymap_config.nkro = !keymap_config.nkro;
@@ -412,7 +505,6 @@ bool process_record_quantum(keyrecord_t *record) {
unregister_mods(MOD_BIT(KC_LSFT));
}
return false;
- // break;
}
case KC_RSPC: {
@@ -435,15 +527,27 @@ bool process_record_quantum(keyrecord_t *record) {
unregister_mods(MOD_BIT(KC_RSFT));
}
return false;
- // break;
}
case GRAVE_ESC: {
- void (*method)(uint8_t) = (record->event.pressed) ? &add_key : &del_key;
uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));
- method(shifted ? KC_GRAVE : KC_ESCAPE);
- send_keyboard_report();
+#ifdef GRAVE_ESC_CTRL_OVERRIDE
+ // if CTRL is pressed, ESC is always read as ESC, even if SHIFT or GUI is pressed.
+ // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
+ if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)))
+ shifted = 0;
+#endif
+
+ if (record->event.pressed) {
+ grave_esc_was_shifted = shifted;
+ add_key(shifted ? KC_GRAVE : KC_ESCAPE);
+ }
+ else {
+ del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
+ }
+
+ send_keyboard_report();
}
default: {
shift_interrupted[0] = true;
@@ -455,103 +559,8 @@ bool process_record_quantum(keyrecord_t *record) {
return process_action_kb(record);
}
-#ifdef JIS_KEYCODE
-static const uint16_t ascii_to_shift_lut[8] PROGMEM = {
- 0x0000, /*0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,*/
- 0x0000, /*0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,*/
- 0x7ff0, /*0, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 0, 0, 0, 0,*/
- 0x000f, /*0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 1, 1, 1, 1,*/
- 0x7fff, /*0, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1,*/
- 0xffe1, /*1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 0, 0, 0, 0, 1,*/
- 0x8000, /*1, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,*/
- 0x001e, /*0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 1, 1, 1, 1, 0*/
-};
-
-static const struct {
- uint8_t controls_0[16],
- controls_1[16],
- numerics[16],
- alphabets_0[16],
- alphabets_1[16];
-} lower_to_keycode PROGMEM = {
- .controls_0 = {
- 0, 0, 0, 0, 0, 0, 0, 0,
- KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
- },
- .controls_1 = {
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, KC_ESC, 0, 0, 0, 0,
- },
- .numerics = {
- KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
- KC_8, KC_9, KC_QUOT, KC_SCLN, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
- },
- .alphabets_0 = {
- KC_LBRC, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
- KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
- },
- .alphabets_1 = {
- KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
- KC_X, KC_Y, KC_Z, KC_RBRC, KC_JYEN, KC_BSLS, KC_EQL, KC_RO,
- },
-};
-static const uint8_t* ascii_to_keycode_lut[8] = {
- lower_to_keycode.controls_0,
- lower_to_keycode.controls_1,
- lower_to_keycode.numerics,
- lower_to_keycode.numerics,
- lower_to_keycode.alphabets_0,
- lower_to_keycode.alphabets_1,
- lower_to_keycode.alphabets_0,
- lower_to_keycode.alphabets_1
-};
-
-void send_string(const char *str) {
- while (1) {
- uint8_t keycode;
- bool shift;
- uint8_t ascii_code = pgm_read_byte(str);
-
- if ( ascii_code == 0x00u ){ break; }
- else if (ascii_code == 0x20u) {
- keycode = KC_SPC;
- shift = false;
- }
- else if (ascii_code == 0x7Fu) {
- keycode = KC_DEL;
- shift = false;
- }
- else {
- int hi = ascii_code>>4 & 0x0f,
- lo = ascii_code & 0x0f;
- keycode = pgm_read_byte(&ascii_to_keycode_lut[hi][lo]);
- shift = !!( pgm_read_word(&ascii_to_shift_lut[hi]) & (0x8000u>>lo) );
- }
-
- if (shift) {
- register_code(KC_LSFT);
- register_code(keycode);
- unregister_code(keycode);
- unregister_code(KC_LSFT);
- }
- else {
- register_code(keycode);
- unregister_code(keycode);
- }
- ++str;
- }
-}
-
-#else
-static const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = {
+__attribute__ ((weak))
+const bool ascii_to_shift_lut[0x80] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
@@ -570,7 +579,8 @@ static const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = {
0, 0, 0, 1, 1, 1, 1, 0
};
-static const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = {
+__attribute__ ((weak))
+const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
@@ -590,70 +600,86 @@ static const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = {
};
void send_string(const char *str) {
+ send_string_with_delay(str, 0);
+}
+
+void send_string_P(const char *str) {
+ send_string_with_delay_P(str, 0);
+}
+
+void send_string_with_delay(const char *str, uint8_t interval) {
while (1) {
- uint8_t keycode;
- uint8_t ascii_code = pgm_read_byte(str);
+ char ascii_code = *str;
if (!ascii_code) break;
- keycode = pgm_read_byte(&ascii_to_qwerty_keycode_lut[ascii_code]);
- if (pgm_read_byte(&ascii_to_qwerty_shift_lut[ascii_code])) {
- register_code(KC_LSFT);
- register_code(keycode);
- unregister_code(keycode);
- unregister_code(KC_LSFT);
- }
- else {
- register_code(keycode);
- unregister_code(keycode);
+ if (ascii_code == 1) {
+ // tap
+ uint8_t keycode = *(++str);
+ register_code(keycode);
+ unregister_code(keycode);
+ } else if (ascii_code == 2) {
+ // down
+ uint8_t keycode = *(++str);
+ register_code(keycode);
+ } else if (ascii_code == 3) {
+ // up
+ uint8_t keycode = *(++str);
+ unregister_code(keycode);
+ } else {
+ send_char(ascii_code);
}
++str;
+ // interval
+ { uint8_t ms = interval; while (ms--) wait_ms(1); }
}
}
-#endif
-
-/* for users whose OSes are set to Colemak */
-#if 0
-#include "keymap_colemak.h"
-
-const bool ascii_to_colemak_shift_lut[0x80] PROGMEM = {
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 1, 1, 1, 1, 1, 1, 0,
- 1, 1, 1, 1, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 1, 0, 1, 0, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 0, 0, 0, 1, 1,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 1, 1, 1, 1, 0
-};
+void send_string_with_delay_P(const char *str, uint8_t interval) {
+ while (1) {
+ char ascii_code = pgm_read_byte(str);
+ if (!ascii_code) break;
+ if (ascii_code == 1) {
+ // tap
+ uint8_t keycode = pgm_read_byte(++str);
+ register_code(keycode);
+ unregister_code(keycode);
+ } else if (ascii_code == 2) {
+ // down
+ uint8_t keycode = pgm_read_byte(++str);
+ register_code(keycode);
+ } else if (ascii_code == 3) {
+ // up
+ uint8_t keycode = pgm_read_byte(++str);
+ unregister_code(keycode);
+ } else {
+ send_char(ascii_code);
+ }
+ ++str;
+ // interval
+ { uint8_t ms = interval; while (ms--) wait_ms(1); }
+ }
+}
-const uint8_t ascii_to_colemak_keycode_lut[0x80] PROGMEM = {
- 0, 0, 0, 0, 0, 0, 0, 0,
- KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, KC_ESC, 0, 0, 0, 0,
- KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
- KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
- KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
- KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
- KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
- CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
- CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
- CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
- KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
- CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
- CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
- CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
-};
+void send_char(char ascii_code) {
+ uint8_t keycode;
+ keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
+ if (pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code])) {
+ register_code(KC_LSFT);
+ register_code(keycode);
+ unregister_code(keycode);
+ unregister_code(KC_LSFT);
+ } else {
+ register_code(keycode);
+ unregister_code(keycode);
+ }
+}
-#endif
+void set_single_persistent_default_layer(uint8_t default_layer) {
+ #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
+ PLAY_SONG(default_layer_songs[default_layer]);
+ #endif
+ eeconfig_update_default_layer(1U<<default_layer);
+ default_layer_set(1U<<default_layer);
+}
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
@@ -705,6 +731,9 @@ void matrix_init_quantum() {
#ifdef BACKLIGHT_ENABLE
backlight_init_ports();
#endif
+ #ifdef AUDIO_ENABLE
+ audio_init();
+ #endif
matrix_init_kb();
}
@@ -814,14 +843,14 @@ void backlight_set(uint8_t level)
// _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
// #endif
#endif
- }
+ }
#ifndef NO_BACKLIGHT_CLOCK
else if ( level == BACKLIGHT_LEVELS ) {
// Turn on PWM control of backlight pin
TCCR1A |= _BV(COM1x1);
// Set the brightness
OCR1x = 0xFFFF;
- }
+ }
else {
// Turn on PWM control of backlight pin
TCCR1A |= _BV(COM1x1);
@@ -839,7 +868,7 @@ uint8_t backlight_tick = 0;
void backlight_task(void) {
#ifdef NO_BACKLIGHT_CLOCK
- if ((0xFFFF >> ((BACKLIGHT_LEVELS - backlight_config.level) * ((BACKLIGHT_LEVELS + 1) / 2))) & (1 << backlight_tick)) {
+ if ((0xFFFF >> ((BACKLIGHT_LEVELS - backlight_config.level) * ((BACKLIGHT_LEVELS + 1) / 2))) & (1 << backlight_tick)) {
#if BACKLIGHT_ON_STATE == 0
// PORTx &= ~n
_SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
diff --git a/quantum/quantum.h b/quantum/quantum.h
index 2bf18d095..f3333a002 100644
--- a/quantum/quantum.h
+++ b/quantum/quantum.h
@@ -40,7 +40,7 @@
#include "action_util.h"
#include <stdlib.h>
#include "print.h"
-
+#include "send_string_keycodes.h"
extern uint32_t default_layer_state;
@@ -56,9 +56,14 @@ extern uint32_t default_layer_state;
#endif // MIDI_ENABLE
#ifdef AUDIO_ENABLE
+ #include "audio.h"
#include "process_audio.h"
#endif
+#ifdef STENO_ENABLE
+ #include "process_steno.h"
+#endif
+
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
#include "process_music.h"
#endif
@@ -94,12 +99,42 @@ extern uint32_t default_layer_state;
#include "process_combo.h"
#endif
-#define SEND_STRING(str) send_string(PSTR(str))
+#ifdef KEY_LOCK_ENABLE
+ #include "process_key_lock.h"
+#endif
+
+#ifdef TERMINAL_ENABLE
+ #include "process_terminal.h"
+#else
+ #include "process_terminal_nop.h"
+#endif
+
+#define STRINGIZE(z) #z
+#define ADD_SLASH_X(y) STRINGIZE(\x ## y)
+#define SYMBOL_STR(x) ADD_SLASH_X(x)
+
+#define SS_TAP(keycode) "\1" SYMBOL_STR(keycode)
+#define SS_DOWN(keycode) "\2" SYMBOL_STR(keycode)
+#define SS_UP(keycode) "\3" SYMBOL_STR(keycode)
+
+#define SS_LCTRL(string) SS_DOWN(X_LCTRL) string SS_UP(X_LCTRL)
+#define SS_LGUI(string) SS_DOWN(X_LGUI) string SS_UP(X_LGUI)
+#define SS_LALT(string) SS_DOWN(X_LALT) string SS_UP(X_LALT)
+
+#define SEND_STRING(str) send_string_P(PSTR(str))
+extern const bool ascii_to_shift_lut[0x80];
+extern const uint8_t ascii_to_keycode_lut[0x80];
void send_string(const char *str);
+void send_string_with_delay(const char *str, uint8_t interval);
+void send_string_P(const char *str);
+void send_string_with_delay_P(const char *str, uint8_t interval);
+void send_char(char ascii_code);
// For tri-layer
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
+void set_single_persistent_default_layer(uint8_t default_layer);
+
void tap_random_base64(void);
#define IS_LAYER_ON(layer) (layer_state & (1UL << (layer)))
diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h
index 6038e31c4..26c3c41a7 100644
--- a/quantum/quantum_keycodes.h
+++ b/quantum/quantum_keycodes.h
@@ -26,6 +26,10 @@
#endif
#endif
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
enum quantum_keycodes {
// Ranges used in shortucuts - not to be used directly
QK_TMK = 0x0000,
@@ -67,6 +71,12 @@ enum quantum_keycodes {
QK_TAP_DANCE_MAX = 0x57FF,
QK_LAYER_TAP_TOGGLE = 0x5800,
QK_LAYER_TAP_TOGGLE_MAX = 0x58FF,
+#ifdef STENO_ENABLE
+ QK_STENO = 0x5A00,
+ QK_STENO_BOLT = 0x5A30,
+ QK_STENO_GEMINI = 0x5A31,
+ QK_STENO_MAX = 0x5A3F,
+#endif
QK_MOD_TAP = 0x6000,
QK_MOD_TAP_MAX = 0x7FFF,
#if defined(UNICODEMAP_ENABLE) && defined(UNICODE_ENABLE)
@@ -128,6 +138,9 @@ enum quantum_keycodes {
MU_OFF,
MU_TOG,
+ // Music mode cycle
+ MU_MOD,
+
// Music voice iterate
MUV_IN,
MUV_DE,
@@ -388,6 +401,14 @@ enum quantum_keycodes {
RGB_SAD,
RGB_VAI,
RGB_VAD,
+ RGB_MODE_PLAIN,
+ RGB_MODE_BREATHE,
+ RGB_MODE_RAINBOW,
+ RGB_MODE_SWIRL,
+ RGB_MODE_SNAKE,
+ RGB_MODE_KNIGHT,
+ RGB_MODE_XMAS,
+ RGB_MODE_GRADIENT,
// Left shift, open paren
KC_LSPO,
@@ -406,6 +427,15 @@ enum quantum_keycodes {
OUT_BT,
#endif
+#ifdef KEY_LOCK_ENABLE
+ KC_LOCK,
+#endif
+
+#ifdef TERMINAL_ENABLE
+ TERM_ON,
+ TERM_OFF,
+#endif
+
// always leave at the end
SAFE_RANGE
};
@@ -517,6 +547,14 @@ enum quantum_keycodes {
#define KC_GESC GRAVE_ESC
+#define RGB_M_P RGB_MODE_PLAIN
+#define RGB_M_B RGB_MODE_BREATHE
+#define RGB_M_R RGB_MODE_RAINBOW
+#define RGB_M_SW RGB_MODE_SWIRL
+#define RGB_M_SN RGB_MODE_SNAKE
+#define RGB_M_K RGB_MODE_KNIGHT
+#define RGB_M_X RGB_MODE_XMAS
+#define RGB_M_G RGB_MODE_GRADIENT
// L-ayer, T-ap - 256 keycode max, 16 layer max
#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
diff --git a/quantum/rgblight.c b/quantum/rgblight.c
index 49420de37..9ac1893d2 100644
--- a/quantum/rgblight.c
+++ b/quantum/rgblight.c
@@ -22,7 +22,6 @@
#include "debug.h"
#include "led_tables.h"
-
__attribute__ ((weak))
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
__attribute__ ((weak))
@@ -32,7 +31,7 @@ const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20};
__attribute__ ((weak))
const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
__attribute__ ((weak))
-const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {100, 50, 20};
+const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
__attribute__ ((weak))
const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90};
@@ -197,6 +196,14 @@ void rgblight_step_reverse(void) {
rgblight_mode(mode);
}
+uint32_t rgblight_get_mode(void) {
+ if (!rgblight_config.enable) {
+ return false;
+ }
+
+ return rgblight_config.mode;
+}
+
void rgblight_mode(uint8_t mode) {
if (!rgblight_config.enable) {
return;
@@ -220,6 +227,8 @@ void rgblight_mode(uint8_t mode) {
// MODE 9-14, rainbow swirl
// MODE 15-20, snake
// MODE 21-23, knight
+ // MODE 24, xmas
+ // MODE 25-34, static rainbow
#ifdef RGBLIGHT_ANIMATIONS
rgblight_timer_enable();
@@ -540,56 +549,44 @@ void rgblight_effect_snake(uint8_t interval) {
}
}
void rgblight_effect_knight(uint8_t interval) {
- static int8_t pos = 0;
static uint16_t last_timer = 0;
- uint8_t i, j, cur;
- int8_t k;
- LED_TYPE preled[RGBLED_NUM];
- static int8_t increment = -1;
if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_KNIGHT_INTERVALS[interval])) {
return;
}
last_timer = timer_read();
+
+ static int8_t low_bound = 0;
+ static int8_t high_bound = RGBLIGHT_EFFECT_KNIGHT_LENGTH - 1;
+ static int8_t increment = 1;
+ uint8_t i, cur;
+
+ // Set all the LEDs to 0
for (i = 0; i < RGBLED_NUM; i++) {
- preled[i].r = 0;
- preled[i].g = 0;
- preled[i].b = 0;
- for (j = 0; j < RGBLIGHT_EFFECT_KNIGHT_LENGTH; j++) {
- k = pos + j * increment;
- if (k < 0) {
- k = 0;
- }
- if (k >= RGBLED_NUM) {
- k = RGBLED_NUM - 1;
- }
- if (i == k) {
- sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&preled[i]);
- }
- }
+ led[i].r = 0;
+ led[i].g = 0;
+ led[i].b = 0;
}
- if (RGBLIGHT_EFFECT_KNIGHT_OFFSET) {
- for (i = 0; i < RGBLED_NUM; i++) {
- cur = (i + RGBLIGHT_EFFECT_KNIGHT_OFFSET) % RGBLED_NUM;
- led[i].r = preled[cur].r;
- led[i].g = preled[cur].g;
- led[i].b = preled[cur].b;
+ // Determine which LEDs should be lit up
+ for (i = 0; i < RGBLIGHT_EFFECT_KNIGHT_LED_NUM; i++) {
+ cur = (i + RGBLIGHT_EFFECT_KNIGHT_OFFSET) % RGBLED_NUM;
+
+ if (i >= low_bound && i <= high_bound) {
+ sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[cur]);
+ } else {
+ led[cur].r = 0;
+ led[cur].g = 0;
+ led[cur].b = 0;
}
}
rgblight_set();
- if (increment == 1) {
- if (pos - 1 < 0 - RGBLIGHT_EFFECT_KNIGHT_LENGTH) {
- pos = 0 - RGBLIGHT_EFFECT_KNIGHT_LENGTH;
- increment = -1;
- } else {
- pos -= 1;
- }
- } else {
- if (pos + 1 > RGBLED_NUM + RGBLIGHT_EFFECT_KNIGHT_LENGTH) {
- pos = RGBLED_NUM + RGBLIGHT_EFFECT_KNIGHT_LENGTH - 1;
- increment = 1;
- } else {
- pos += 1;
- }
+
+ // Move from low_bound to high_bound changing the direction we increment each
+ // time a boundary is hit.
+ low_bound += increment;
+ high_bound += increment;
+
+ if (high_bound <= 0 || low_bound >= RGBLIGHT_EFFECT_KNIGHT_LED_NUM - 1) {
+ increment = -increment;
}
}
diff --git a/quantum/rgblight.h b/quantum/rgblight.h
index 6b609da7f..c1b3378b3 100644
--- a/quantum/rgblight.h
+++ b/quantum/rgblight.h
@@ -23,18 +23,19 @@
#endif
#ifndef RGBLIGHT_EFFECT_SNAKE_LENGTH
-#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7
+#define RGBLIGHT_EFFECT_SNAKE_LENGTH 4
#endif
#ifndef RGBLIGHT_EFFECT_KNIGHT_LENGTH
-#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7
+#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3
#endif
+
#ifndef RGBLIGHT_EFFECT_KNIGHT_OFFSET
-#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 9
+#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 0
#endif
-#ifndef RGBLIGHT_EFFECT_DUALKNIGHT_LENGTH
-#define RGBLIGHT_EFFECT_DUALKNIGHT_LENGTH 4
+#ifndef RGBLIGHT_EFFECT_KNIGHT_LED_NUM
+#define RGBLIGHT_EFFECT_KNIGHT_LED_NUM RGBLED_NUM
#endif
#ifndef RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL
@@ -62,7 +63,7 @@
#include <stdbool.h>
#include "eeconfig.h"
#ifndef RGBLIGHT_CUSTOM_DRIVER
-#include "light_ws2812.h"
+#include "ws2812.h"
#endif
#include "rgblight_types.h"
@@ -92,6 +93,7 @@ void rgblight_toggle(void);
void rgblight_enable(void);
void rgblight_step(void);
void rgblight_step_reverse(void);
+uint32_t rgblight_get_mode(void);
void rgblight_mode(uint8_t mode);
void rgblight_set(void);
void rgblight_update_dword(uint32_t dword);
diff --git a/quantum/send_string_keycodes.h b/quantum/send_string_keycodes.h
new file mode 100644
index 000000000..0e308be50
--- /dev/null
+++ b/quantum/send_string_keycodes.h
@@ -0,0 +1,168 @@
+#ifndef SEND_STRING_KEYCODES
+#define SEND_STRING_KEYCODES
+
+#define X_NO 00
+#define X_ROLL_OVER 01
+#define X_POST_FAIL 02
+#define X_UNDEFINED 03
+#define X_A 04
+#define X_B 05
+#define X_C 06
+#define X_D 07
+#define X_E 08
+#define X_F 09
+#define X_G 0A
+#define X_H 0B
+#define X_I 0C
+#define X_J 0D
+#define X_K 0E
+#define X_L 0F
+#define X_M 10
+#define X_N 11
+#define X_O 12
+#define X_P 13
+#define X_Q 14
+#define X_R 15
+#define X_S 16
+#define X_T 17
+#define X_U 18
+#define X_V 19
+#define X_W 1A
+#define X_X 1B
+#define X_Y 1C
+#define X_Z 1D
+#define X_1 1E
+#define X_2 1F
+#define X_3 20
+#define X_4 21
+#define X_5 22
+#define X_6 23
+#define X_7 24
+#define X_8 25
+#define X_9 26
+#define X_0 27
+#define X_ENTER 28
+#define X_ESCAPE 29
+#define X_BSPACE 2A
+#define X_TAB 2B
+#define X_SPACE 2C
+#define X_MINUS 2D
+#define X_EQUAL 2E
+#define X_LBRACKET 2F
+#define X_RBRACKET 30
+#define X_BSLASH 31
+#define X_NONUS_HASH 32
+#define X_SCOLON 33
+#define X_QUOTE 34
+#define X_GRAVE 35
+#define X_COMMA 36
+#define X_DOT 37
+#define X_SLASH 38
+#define X_CAPSLOCK 39
+#define X_F1 3A
+#define X_F2 3B
+#define X_F3 3C
+#define X_F4 3D
+#define X_F5 3E
+#define X_F6 3F
+#define X_F7 40
+#define X_F8 41
+#define X_F9 42
+#define X_F10 43
+#define X_F11 44
+#define X_F12 45
+#define X_PSCREEN 46
+#define X_SCROLLLOCK 47
+#define X_PAUSE 48
+#define X_INSERT 49
+#define X_HOME 4A
+#define X_PGUP 4B
+#define X_DELETE 4C
+#define X_END 4D
+#define X_PGDOWN 4E
+#define X_RIGHT 4F
+#define X_LEFT 50
+#define X_DOWN 51
+#define X_UP 52
+#define X_NUMLOCK 53
+#define X_KP_SLASH 54
+#define X_KP_ASTERISK 55
+#define X_KP_MINUS 56
+#define X_KP_PLUS 57
+#define X_KP_ENTER 58
+#define X_KP_1 59
+#define X_KP_2 5A
+#define X_KP_3 5B
+#define X_KP_4 5C
+#define X_KP_5 5D
+#define X_KP_6 5E
+#define X_KP_7 5F
+#define X_KP_8 60
+#define X_KP_9 61
+#define X_KP_0 62
+#define X_KP_DOT 63
+#define X_NONUS_BSLASH 64
+#define X_APPLICATION 65
+#define X_POWER 66
+#define X_KP_EQUAL 67
+#define X_F13 68
+#define X_F14 69
+#define X_F15 6A
+#define X_F16 6B
+#define X_F17 6C
+#define X_F18 6D
+#define X_F19 6E
+#define X_F20 6F
+#define X_F21 70
+#define X_F22 71
+#define X_F23 72
+#define X_F24 73
+#define X_EXECUTE 74
+#define X_HELP 75
+#define X_MENU 76
+#define X_SELECT 77
+#define X_STOP 78
+#define X_AGAIN 79
+#define X_UNDO 7A
+#define X_CUT 7B
+#define X_COPY 7C
+#define X_PASTE 7D
+#define X_FIND 7E
+#define X__MUTE 7F
+#define X__VOLUP 80
+#define X__VOLDOWN 81
+#define X_LOCKING_CAPS 82
+#define X_LOCKING_NUM 83
+#define X_LOCKING_SCROLL 84
+#define X_KP_COMMA 85
+#define X_KP_EQUAL_AS400 86
+#define X_INT1 87
+#define X_INT2 88
+#define X_INT3 89
+#define X_INT4 8A
+#define X_INT5 8B
+#define X_INT6 8C
+#define X_INT7 8D
+#define X_INT8 8E
+#define X_INT9 8F
+#define X_LANG1 90
+#define X_LANG2 91
+#define X_LANG3 92
+#define X_LANG4 93
+#define X_LANG5 94
+#define X_LANG6 95
+#define X_LANG7 96
+#define X_LANG8 97
+#define X_LANG9 98
+
+/* Modifiers */
+#define X_LCTRL e0
+#define X_LSHIFT e1
+#define X_LALT e2
+#define X_LGUI e3
+#define X_RCTRL e4
+#define X_RSHIFT e5
+#define X_RALT e6
+#define X_RGUI e7
+
+#endif \ No newline at end of file
diff --git a/quantum/template/config.h b/quantum/template/config.h
index dbca45765..700a56f52 100644
--- a/quantum/template/config.h
+++ b/quantum/template/config.h
@@ -67,6 +67,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+// #define GRAVE_ESC_CTRL_OVERRIDE
+
/*
* Force NKRO
*
diff --git a/quantum/template/readme.md b/quantum/template/readme.md
index b16f4cd76..33562764d 100644
--- a/quantum/template/readme.md
+++ b/quantum/template/readme.md
@@ -7,22 +7,30 @@ For the full Quantum feature list, see [the parent readme](/).
## Building
-Download or clone the whole firmware and navigate to the keyboards/%KEYBOARD% folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
+Download or clone the whole firmware and navigate to the root folder. Once your dev env is setup, you'll be able to type `make %KEYBOARD%-default` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
+
+(Note: replace %KEYBOARD% with the name of your keyboard.)
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
-To build with the default keymap, simply run `make default`.
+To build with the default keymap, simply run `make %KEYBOARD%-default`.
### Other Keymaps
-Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder. Create a `readme.md` and a `keymap.c` file to complete your new keymap. When you are done your file tree should look like this:
+
+* `qmk_firmware/`
+ * `keyboard/`
+ * `keymaps/`
+ * `config.h` (optional)
+ * `keymap.c`
+ * `readme.md`
+ * `rules.mk` (optional)
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
-$ make [default|jack|<name>]
+$ make %KEYBOARD%-[default|jack|<name>]
```
-
-Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
diff --git a/quantum/visualizer/common_gfxconf.h b/quantum/visualizer/common_gfxconf.h
new file mode 100644
index 000000000..eb705b188
--- /dev/null
+++ b/quantum/visualizer/common_gfxconf.h
@@ -0,0 +1,325 @@
+/**
+ * This file has a different license to the rest of the uGFX system.
+ * You can copy, modify and distribute this file as you see fit.
+ * You do not need to publish your source modifications to this file.
+ * The only thing you are not permitted to do is to relicense it
+ * under a different license.
+ */
+
+/**
+ * Copy this file into your project directory and rename it as gfxconf.h
+ * Edit your copy to turn on the uGFX features you want to use.
+ * The values below are the defaults.
+ *
+ * Only remove the comments from lines where you want to change the
+ * default value. This allows definitions to be included from
+ * driver makefiles when required and provides the best future
+ * compatibility for your project.
+ *
+ * Please use spaces instead of tabs in this file.
+ */
+
+#ifndef COMMON_GFXCONF_H
+#define COMMON_GFXCONF_H
+
+
+///////////////////////////////////////////////////////////////////////////
+// GOS - One of these must be defined, preferably in your Makefile //
+///////////////////////////////////////////////////////////////////////////
+//#define GFX_USE_OS_CHIBIOS TRUE
+//#define GFX_USE_OS_FREERTOS FALSE
+// #define GFX_FREERTOS_USE_TRACE FALSE
+//#define GFX_USE_OS_WIN32 FALSE
+//#define GFX_USE_OS_LINUX FALSE
+//#define GFX_USE_OS_OSX FALSE
+//#define GFX_USE_OS_ECOS FALSE
+//#define GFX_USE_OS_RAWRTOS FALSE
+//#define GFX_USE_OS_ARDUINO FALSE
+//#define GFX_USE_OS_KEIL FALSE
+//#define GFX_USE_OS_CMSIS FALSE
+//#define GFX_USE_OS_RAW32 FALSE
+// #define INTERRUPTS_OFF() optional_code
+// #define INTERRUPTS_ON() optional_code
+// These are not defined by default for some reason
+#define GOS_NEED_X_THREADS FALSE
+#define GOS_NEED_X_HEAP FALSE
+
+// Options that (should where relevant) apply to all operating systems
+ #define GFX_NO_INLINE FALSE
+// #define GFX_COMPILER GFX_COMPILER_UNKNOWN
+// #define GFX_CPU GFX_CPU_UNKNOWN
+// #define GFX_OS_HEAP_SIZE 0
+// #define GFX_OS_NO_INIT FALSE
+// #define GFX_OS_INIT_NO_WARNING FALSE
+// #define GFX_OS_PRE_INIT_FUNCTION myHardwareInitRoutine
+// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine
+// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine
+
+
+///////////////////////////////////////////////////////////////////////////
+// GDISP //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GDISP TRUE
+
+//#define GDISP_NEED_AUTOFLUSH FALSE
+//#define GDISP_NEED_TIMERFLUSH FALSE
+//#define GDISP_NEED_VALIDATION TRUE
+//#define GDISP_NEED_CLIP TRUE
+#define GDISP_NEED_CIRCLE TRUE
+#define GDISP_NEED_ELLIPSE TRUE
+#define GDISP_NEED_ARC TRUE
+#define GDISP_NEED_ARCSECTORS TRUE
+#define GDISP_NEED_CONVEX_POLYGON TRUE
+//#define GDISP_NEED_SCROLL FALSE
+#define GDISP_NEED_PIXELREAD TRUE
+#define GDISP_NEED_CONTROL TRUE
+//#define GDISP_NEED_QUERY FALSE
+//#define GDISP_NEED_MULTITHREAD FALSE
+//#define GDISP_NEED_STREAMING FALSE
+#define GDISP_NEED_TEXT TRUE
+// #define GDISP_NEED_TEXT_WORDWRAP FALSE
+// #define GDISP_NEED_ANTIALIAS FALSE
+// #define GDISP_NEED_UTF8 FALSE
+ #define GDISP_NEED_TEXT_KERNING TRUE
+// #define GDISP_INCLUDE_FONT_UI1 FALSE
+// #define GDISP_INCLUDE_FONT_UI2 FALSE // The smallest preferred font.
+// #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS20 FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
+ #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 TRUE
+// #define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE
+// #define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE
+ #define GDISP_INCLUDE_FONT_FIXED_5X8 TRUE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
+// #define GDISP_INCLUDE_USER_FONTS FALSE
+
+//#define GDISP_NEED_IMAGE FALSE
+// #define GDISP_NEED_IMAGE_NATIVE FALSE
+// #define GDISP_NEED_IMAGE_GIF FALSE
+// #define GDISP_NEED_IMAGE_BMP FALSE
+// #define GDISP_NEED_IMAGE_BMP_1 FALSE
+// #define GDISP_NEED_IMAGE_BMP_4 FALSE
+// #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE
+// #define GDISP_NEED_IMAGE_BMP_8 FALSE
+// #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE
+// #define GDISP_NEED_IMAGE_BMP_16 FALSE
+// #define GDISP_NEED_IMAGE_BMP_24 FALSE
+// #define GDISP_NEED_IMAGE_BMP_32 FALSE
+// #define GDISP_NEED_IMAGE_JPG FALSE
+// #define GDISP_NEED_IMAGE_PNG FALSE
+// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
+#ifdef EMULATOR
+#define GDISP_NEED_PIXMAP TRUE
+#endif
+// #define GDISP_NEED_PIXMAP_IMAGE FALSE
+
+//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE // If not defined the native hardware orientation is used.
+//#define GDISP_LINEBUF_SIZE 128
+//#define GDISP_STARTUP_COLOR Black
+#define GDISP_NEED_STARTUP_LOGO FALSE
+
+//#define GDISP_TOTAL_DISPLAYS 2
+
+ #ifdef GDISP_DRIVER_LIST
+ // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
+ #define GDISP_HARDWARE_STREAM_WRITE FALSE
+ #define GDISP_HARDWARE_STREAM_READ FALSE
+ #define GDISP_HARDWARE_STREAM_POS FALSE
+ #define GDISP_HARDWARE_DRAWPIXEL TRUE
+ #define GDISP_HARDWARE_CLEARS FALSE
+ #define GDISP_HARDWARE_FILLS FALSE
+ //#define GDISP_HARDWARE_BITFILLS FALSE
+ #define GDISP_HARDWARE_SCROLL FALSE
+ #define GDISP_HARDWARE_PIXELREAD TRUE
+ #define GDISP_HARDWARE_CONTROL TRUE
+ #define GDISP_HARDWARE_QUERY FALSE
+ #define GDISP_HARDWARE_CLIP FALSE
+
+ #define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
+ #endif
+
+// The custom format is not defined for some reason, so define it as error
+// so we don't get compiler warnings
+#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR
+
+#define GDISP_USE_GFXNET FALSE
+// #define GDISP_GFXNET_PORT 13001
+// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
+// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
+// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GWIN //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GWIN FALSE
+
+//#define GWIN_NEED_WINDOWMANAGER FALSE
+// #define GWIN_REDRAW_IMMEDIATE FALSE
+// #define GWIN_REDRAW_SINGLEOP FALSE
+// #define GWIN_NEED_FLASHING FALSE
+// #define GWIN_FLASHING_PERIOD 250
+
+//#define GWIN_NEED_CONSOLE FALSE
+// #define GWIN_CONSOLE_USE_HISTORY FALSE
+// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE
+// #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE
+// #define GWIN_CONSOLE_ESCSEQ FALSE
+// #define GWIN_CONSOLE_USE_BASESTREAM FALSE
+// #define GWIN_CONSOLE_USE_FLOAT FALSE
+//#define GWIN_NEED_GRAPH FALSE
+//#define GWIN_NEED_GL3D FALSE
+
+//#define GWIN_NEED_WIDGET FALSE
+//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1
+// #define GWIN_NEED_LABEL FALSE
+// #define GWIN_LABEL_ATTRIBUTE FALSE
+// #define GWIN_NEED_BUTTON FALSE
+// #define GWIN_BUTTON_LAZY_RELEASE FALSE
+// #define GWIN_NEED_SLIDER FALSE
+// #define GWIN_SLIDER_NOSNAP FALSE
+// #define GWIN_SLIDER_DEAD_BAND 5
+// #define GWIN_SLIDER_TOGGLE_INC 20
+// #define GWIN_NEED_CHECKBOX FALSE
+// #define GWIN_NEED_IMAGE FALSE
+// #define GWIN_NEED_IMAGE_ANIMATION FALSE
+// #define GWIN_NEED_RADIO FALSE
+// #define GWIN_NEED_LIST FALSE
+// #define GWIN_NEED_LIST_IMAGES FALSE
+// #define GWIN_NEED_PROGRESSBAR FALSE
+// #define GWIN_PROGRESSBAR_AUTO FALSE
+// #define GWIN_NEED_KEYBOARD FALSE
+// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1
+// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE
+// #define GWIN_NEED_TEXTEDIT FALSE
+// #define GWIN_FLAT_STYLING FALSE
+// #define GWIN_WIDGET_TAGS FALSE
+
+//#define GWIN_NEED_CONTAINERS FALSE
+// #define GWIN_NEED_CONTAINER FALSE
+// #define GWIN_NEED_FRAME FALSE
+// #define GWIN_NEED_TABSET FALSE
+// #define GWIN_TABSET_TABHEIGHT 18
+
+
+///////////////////////////////////////////////////////////////////////////
+// GEVENT //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GEVENT TRUE
+
+//#define GEVENT_ASSERT_NO_RESOURCE FALSE
+//#define GEVENT_MAXIMUM_SIZE 32
+//#define GEVENT_MAX_SOURCE_LISTENERS 32
+
+
+///////////////////////////////////////////////////////////////////////////
+// GTIMER //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GTIMER FALSE
+
+//#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
+//#define GTIMER_THREAD_WORKAREA_SIZE 2048
+
+
+///////////////////////////////////////////////////////////////////////////
+// GQUEUE //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GQUEUE FALSE
+
+//#define GQUEUE_NEED_ASYNC FALSE
+//#define GQUEUE_NEED_GSYNC FALSE
+//#define GQUEUE_NEED_FSYNC FALSE
+//#define GQUEUE_NEED_BUFFERS FALSE
+
+///////////////////////////////////////////////////////////////////////////
+// GINPUT //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GINPUT FALSE
+
+//#define GINPUT_NEED_MOUSE FALSE
+// #define GINPUT_TOUCH_STARTRAW FALSE
+// #define GINPUT_TOUCH_NOTOUCH FALSE
+// #define GINPUT_TOUCH_NOCALIBRATE FALSE
+// #define GINPUT_TOUCH_NOCALIBRATE_GUI FALSE
+// #define GINPUT_MOUSE_POLL_PERIOD 25
+// #define GINPUT_MOUSE_CLICK_TIME 300
+// #define GINPUT_TOUCH_CXTCLICK_TIME 700
+// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE
+// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE
+// #define GMOUSE_DRIVER_LIST GMOUSEVMT_Win32, GMOUSEVMT_Win32
+//#define GINPUT_NEED_KEYBOARD FALSE
+// #define GINPUT_KEYBOARD_POLL_PERIOD 200
+// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
+// #define GKEYBOARD_LAYOUT_OFF FALSE
+// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE
+//#define GINPUT_NEED_TOGGLE FALSE
+//#define GINPUT_NEED_DIAL FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GFILE //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GFILE FALSE
+
+//#define GFILE_NEED_PRINTG FALSE
+//#define GFILE_NEED_SCANG FALSE
+//#define GFILE_NEED_STRINGS FALSE
+//#define GFILE_NEED_FILELISTS FALSE
+//#define GFILE_NEED_STDIO FALSE
+//#define GFILE_NEED_NOAUTOMOUNT FALSE
+//#define GFILE_NEED_NOAUTOSYNC FALSE
+
+//#define GFILE_NEED_MEMFS FALSE
+//#define GFILE_NEED_ROMFS FALSE
+//#define GFILE_NEED_RAMFS FALSE
+//#define GFILE_NEED_FATFS FALSE
+//#define GFILE_NEED_NATIVEFS FALSE
+//#define GFILE_NEED_CHBIOSFS FALSE
+
+//#define GFILE_ALLOW_FLOATS FALSE
+//#define GFILE_ALLOW_DEVICESPECIFIC FALSE
+//#define GFILE_MAX_GFILES 3
+
+///////////////////////////////////////////////////////////////////////////
+// GADC //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GADC FALSE
+
+//#define GADC_MAX_LOWSPEED_DEVICES 4
+
+
+///////////////////////////////////////////////////////////////////////////
+// GAUDIO //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GAUDIO FALSE
+// There seems to be a bug in the ugfx code, the wrong define is used
+// So define it in order to avoid warnings
+#define GFX_USE_GAUDIN GFX_USE_GAUDIO
+// #define GAUDIO_NEED_PLAY FALSE
+// #define GAUDIO_NEED_RECORD FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GMISC //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GMISC TRUE
+
+//#define GMISC_NEED_ARRAYOPS FALSE
+//#define GMISC_NEED_FASTTRIG FALSE
+//#define GMISC_NEED_FIXEDTRIG FALSE
+//#define GMISC_NEED_INVSQRT FALSE
+// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE
+// #define GMISC_INVSQRT_REAL_SLOW FALSE
+#define GMISC_NEED_MATRIXFLOAT2D TRUE
+#define GMISC_NEED_MATRIXFIXED2D FALSE
+
+#endif /* COMMON_GFXCONF_H */
diff --git a/quantum/visualizer/default_animations.c b/quantum/visualizer/default_animations.c
new file mode 100644
index 000000000..2d0327372
--- /dev/null
+++ b/quantum/visualizer/default_animations.c
@@ -0,0 +1,176 @@
+/* Copyright 2017 Fred Sundvik
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if defined(VISUALIZER_ENABLE)
+
+#include "default_animations.h"
+#include "visualizer.h"
+#ifdef LCD_ENABLE
+#include "lcd_keyframes.h"
+#endif
+#ifdef LCD_BACKLIGHT_ENABLE
+#include "lcd_backlight_keyframes.h"
+#endif
+
+#ifdef BACKLIGHT_ENABLE
+#include "led_backlight_keyframes.h"
+#endif
+
+#include "visualizer_keyframes.h"
+
+
+#if defined(LCD_ENABLE) || defined(LCD_BACKLIGHT_ENABLE) || defined(BACKLIGHT_ENABLE)
+
+static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
+#ifdef LCD_ENABLE
+ lcd_keyframe_enable(animation, state);
+#endif
+#ifdef LCD_BACKLIGHT_ENABLE
+ lcd_backlight_keyframe_enable(animation, state);
+#endif
+#ifdef BACKLIGHT_ENABLE
+ led_backlight_keyframe_enable(animation, state);
+#endif
+ return false;
+}
+
+static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
+#ifdef LCD_ENABLE
+ lcd_keyframe_disable(animation, state);
+#endif
+#ifdef LCD_BACKLIGHT_ENABLE
+ lcd_backlight_keyframe_disable(animation, state);
+#endif
+#ifdef BACKLIGHT_ENABLE
+ led_backlight_keyframe_disable(animation, state);
+#endif
+ return false;
+}
+
+static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) {
+ bool ret = false;
+#ifdef LCD_BACKLIGHT_ENABLE
+ ret |= lcd_backlight_keyframe_animate_color(animation, state);
+#endif
+#ifdef BACKLIGHT_ENABLE
+ ret |= led_backlight_keyframe_fade_in_all(animation, state);
+#endif
+ return ret;
+}
+
+static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) {
+ bool ret = false;
+#ifdef LCD_BACKLIGHT_ENABLE
+ ret |= lcd_backlight_keyframe_animate_color(animation, state);
+#endif
+#ifdef BACKLIGHT_ENABLE
+ ret |= led_backlight_keyframe_fade_out_all(animation, state);
+#endif
+ return ret;
+}
+
+
+// Don't worry, if the startup animation is long, you can use the keyboard like normal
+// during that time
+keyframe_animation_t default_startup_animation = {
+#if LCD_ENABLE
+ .num_frames = 3,
+#else
+ .num_frames = 2,
+#endif
+ .loop = false,
+ .frame_lengths = {
+ 0,
+#if LCD_ENABLE
+ 0,
+#endif
+ gfxMillisecondsToTicks(5000)},
+ .frame_functions = {
+ keyframe_enable,
+#if LCD_ENABLE
+ lcd_keyframe_draw_logo,
+#endif
+ keyframe_fade_in,
+ },
+};
+
+keyframe_animation_t default_suspend_animation = {
+#if LCD_ENABLE
+ .num_frames = 3,
+#else
+ .num_frames = 2,
+#endif
+ .loop = false,
+ .frame_lengths = {
+#if LCD_ENABLE
+ 0,
+#endif
+ gfxMillisecondsToTicks(1000),
+ 0},
+ .frame_functions = {
+#if LCD_ENABLE
+ lcd_keyframe_display_layer_text,
+#endif
+ keyframe_fade_out,
+ keyframe_disable,
+ },
+};
+#endif
+
+#if defined(BACKLIGHT_ENABLE)
+#define CROSSFADE_TIME 1000
+#define GRADIENT_TIME 3000
+
+keyframe_animation_t led_test_animation = {
+ .num_frames = 14,
+ .loop = true,
+ .frame_lengths = {
+ gfxMillisecondsToTicks(1000), // fade in
+ gfxMillisecondsToTicks(1000), // no op (leds on)
+ gfxMillisecondsToTicks(1000), // fade out
+ gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
+ gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
+ gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
+ gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
+ 0, // mirror leds
+ gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
+ gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
+ gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
+ gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
+ 0, // normal leds
+ gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
+
+ },
+ .frame_functions = {
+ led_backlight_keyframe_fade_in_all,
+ keyframe_no_operation,
+ led_backlight_keyframe_fade_out_all,
+ led_backlight_keyframe_crossfade,
+ led_backlight_keyframe_left_to_right_gradient,
+ led_backlight_keyframe_crossfade,
+ led_backlight_keyframe_top_to_bottom_gradient,
+ led_backlight_keyframe_mirror_orientation,
+ led_backlight_keyframe_crossfade,
+ led_backlight_keyframe_left_to_right_gradient,
+ led_backlight_keyframe_crossfade,
+ led_backlight_keyframe_top_to_bottom_gradient,
+ led_backlight_keyframe_normal_orientation,
+ led_backlight_keyframe_crossfade,
+ },
+};
+#endif
+
+#endif
diff --git a/quantum/visualizer/lcd_backlight_keyframes.h b/quantum/visualizer/default_animations.h
index e1c125cf9..51320b8b8 100644
--- a/quantum/visualizer/lcd_backlight_keyframes.h
+++ b/quantum/visualizer/default_animations.h
@@ -14,17 +14,17 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_
-#define QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_
+#ifndef DEFAULT_ANIMATIONS_H_
+#define DEFAULT_ANIMATIONS_H_
#include "visualizer.h"
-// Animates the LCD backlight color between the current color and the target color (of the state)
-bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state);
-// Sets the backlight color to the target color
-bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state);
+// You can use these default animations, but of course you can also write your own custom ones instead
+extern keyframe_animation_t default_startup_animation;
+extern keyframe_animation_t default_suspend_animation;
-bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
-bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
+// An animation for testing and demonstrating the led support, should probably not be used for real world
+// cases
+extern keyframe_animation_t led_test_animation;
-#endif /* QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_ */
+#endif /* DEFAULT_ANIMATIONS_H_ */
diff --git a/quantum/visualizer/lcd_backlight_keyframes.c b/quantum/visualizer/lcd_backlight_keyframes.c
index 8436d4e3d..8c402baf6 100644
--- a/quantum/visualizer/lcd_backlight_keyframes.c
+++ b/quantum/visualizer/lcd_backlight_keyframes.c
@@ -16,7 +16,7 @@
#include "lcd_backlight_keyframes.h"
-bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool lcd_backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) {
int frame_length = animation->frame_lengths[animation->current_frame];
int current_pos = frame_length - animation->time_left_in_frame;
uint8_t t_h = LCD_HUE(state->target_lcd_color);
@@ -49,7 +49,7 @@ bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualize
return true;
}
-bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool lcd_backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)animation;
state->prev_lcd_color = state->target_lcd_color;
state->current_lcd_color = state->target_lcd_color;
@@ -60,14 +60,14 @@ bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_st
return false;
}
-bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool lcd_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)animation;
(void)state;
lcd_backlight_hal_color(0, 0, 0);
return false;
}
-bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool lcd_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)animation;
(void)state;
lcd_backlight_color(LCD_HUE(state->current_lcd_color),
diff --git a/quantum/visualizer/lcd_keyframes.c b/quantum/visualizer/lcd_keyframes.c
index 82e4184d2..75eb45700 100644
--- a/quantum/visualizer/lcd_keyframes.c
+++ b/quantum/visualizer/lcd_keyframes.c
@@ -166,8 +166,8 @@ bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t*
// or state structs, here we use the image
//gdispGBlitArea is a tricky function to use since it supports blitting part of the image
- // if you have full screen image, then just use 128 and 32 for both source and target dimensions
- gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo);
+ // if you have full screen image, then just use LCD_WIDTH and LCD_HEIGHT for both source and target dimensions
+ gdispGBlitArea(GDISP, 0, 0, LCD_WIDTH, LCD_HEIGHT, 0, 0, LCD_WIDTH, (pixel_t*)resource_lcd_logo);
return false;
}
diff --git a/quantum/visualizer/led_keyframes.c b/quantum/visualizer/led_backlight_keyframes.c
index 7e6e5d1ab..eb3f5561d 100644
--- a/quantum/visualizer/led_keyframes.c
+++ b/quantum/visualizer/led_backlight_keyframes.c
@@ -23,7 +23,7 @@ SOFTWARE.
*/
#include "gfx.h"
#include "math.h"
-#include "led_keyframes.h"
+#include "led_backlight_keyframes.h"
static uint8_t fade_led_color(keyframe_animation_t* animation, int from, int to) {
int frame_length = animation->frame_lengths[animation->current_frame];
@@ -41,8 +41,8 @@ static void keyframe_fade_all_leds_from_to(keyframe_animation_t* animation, uint
}
// TODO: Should be customizable per keyboard
-#define NUM_ROWS LED_NUM_ROWS
-#define NUM_COLS LED_NUM_COLS
+#define NUM_ROWS LED_HEIGHT
+#define NUM_COLS LED_WIDTH
static uint8_t crossfade_start_frame[NUM_ROWS][NUM_COLS];
static uint8_t crossfade_end_frame[NUM_ROWS][NUM_COLS];
@@ -55,19 +55,19 @@ static uint8_t compute_gradient_color(float t, float index, float num) {
return (uint8_t)(255.0f * v);
}
-bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
keyframe_fade_all_leds_from_to(animation, 0, 255);
return true;
}
-bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
keyframe_fade_all_leds_from_to(animation, 255, 0);
return true;
}
-bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
float frame_length = animation->frame_lengths[animation->current_frame];
float current_pos = frame_length - animation->time_left_in_frame;
@@ -79,7 +79,7 @@ bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visual
return true;
}
-bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
float frame_length = animation->frame_lengths[animation->current_frame];
float current_pos = frame_length - animation->time_left_in_frame;
@@ -98,7 +98,7 @@ static void copy_current_led_state(uint8_t* dest) {
}
}
}
-bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
if (animation->first_update_of_frame) {
copy_current_led_state(&crossfade_start_frame[0][0]);
@@ -114,28 +114,28 @@ bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t*
return true;
}
-bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
(void)animation;
gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_180);
return false;
}
-bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
(void)animation;
gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_0);
return false;
}
-bool led_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
(void)animation;
gdispGSetPowerMode(LED_DISPLAY, powerOff);
return false;
}
-bool led_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
(void)animation;
gdispGSetPowerMode(LED_DISPLAY, powerOn);
diff --git a/quantum/visualizer/led_keyframes.h b/quantum/visualizer/led_backlight_keyframes.h
index a59a4f37d..487151013 100644
--- a/quantum/visualizer/led_keyframes.h
+++ b/quantum/visualizer/led_backlight_keyframes.h
@@ -22,21 +22,21 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
-#ifndef LED_KEYFRAMES_H
-#define LED_KEYFRAMES_H
+#ifndef LED_BACKLIGHT_KEYFRAMES_H
+#define LED_BACKLIGHT_KEYFRAMES_H
#include "visualizer.h"
-bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
extern keyframe_animation_t led_test_animation;
diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c
index cc99d1e3b..5b4d8d603 100644
--- a/quantum/visualizer/visualizer.c
+++ b/quantum/visualizer/visualizer.c
@@ -52,7 +52,8 @@ SOFTWARE.
// Define this in config.h
#ifndef VISUALIZER_THREAD_PRIORITY
-#define "Visualizer thread priority not defined"
+// The visualizer needs gfx thread priorities
+#define VISUALIZER_THREAD_PRIORITY (NORMAL_PRIORITY - 2)
#endif
static visualizer_keyboard_status_t current_status = {
@@ -255,6 +256,9 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
.mods = 0xFF,
.leds = 0xFFFFFFFF,
.suspended = false,
+ #ifdef BACKLIGHT_ENABLE
+ .backlight_level = 0,
+ #endif
#ifdef VISUALIZER_USER_DATA_SIZE
.user_data = {0},
#endif
@@ -299,6 +303,7 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
else {
gdispGSetPowerMode(LED_DISPLAY, powerOff);
}
+ state.status.backlight_level = current_status.backlight_level;
}
#endif
if (visualizer_enabled) {
diff --git a/quantum/visualizer/visualizer.mk b/quantum/visualizer/visualizer.mk
index 0f7d8636c..671b63ea2 100644
--- a/quantum/visualizer/visualizer.mk
+++ b/quantum/visualizer/visualizer.mk
@@ -20,6 +20,30 @@
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
+define ADD_DRIVER
+ $(1)_DRIVER:=$(strip $($(1)_DRIVER))
+ $(1)_WIDTH:=$(strip $($(1)_WIDTH))
+ $(1)_HEIGHT:=$(strip $($(1)_HEIGHT))
+ ifeq ($($(1)_DRIVER),)
+ $$(error $(1)_DRIVER is not defined)
+ endif
+ ifeq ($($(1)_WIDTH),)
+ $$(error $(1)_WIDTH is not defined)
+ endif
+ ifeq ($($(1)_HEIGHT),)
+ $$(error $(1)_HEIGHT is not defined)
+ endif
+ OPT_DEFS+=-D$(1)_WIDTH=$($(1)_WIDTH)
+ OPT_DEFS+=-D$(1)_HEIGHT=$($(1)_HEIGHT)
+ GFXDEFS+=-D$(1)_WIDTH=$($(1)_WIDTH)
+ GFXDEFS+=-D$(1)_HEIGHT=$($(1)_HEIGHT)
+ $(1)_DISPLAY_NUMBER:=$$(words $$(GDISP_DRIVER_LIST))
+ OPT_DEFS+=-D$(1)_DISPLAY_NUMBER=$$($(1)_DISPLAY_NUMBER)
+ include $(TOP_DIR)/drivers/ugfx/gdisp/$($(1)_DRIVER)/driver.mk
+endef
+
+GDISP_DRIVER_LIST:=
+
SRC += $(VISUALIZER_DIR)/visualizer.c \
$(VISUALIZER_DIR)/visualizer_keyframes.c
EXTRAINCDIRS += $(GFXINC) $(VISUALIZER_DIR)
@@ -40,18 +64,34 @@ SRC += $(VISUALIZER_DIR)/lcd_backlight_keyframes.c
# Note, that the linker will strip out any resources that are not actually in use
SRC += $(VISUALIZER_DIR)/resources/lcd_logo.c
OPT_DEFS += -DLCD_BACKLIGHT_ENABLE
+$(eval $(call ADD_DRIVER,LCD))
endif
ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
-SRC += $(VISUALIZER_DIR)/led_keyframes.c
+SRC += $(VISUALIZER_DIR)/led_backlight_keyframes.c
+$(eval $(call ADD_DRIVER,LED))
endif
+SRC += $(VISUALIZER_DIR)/default_animations.c
+
include $(GFXLIB)/gfx.mk
+# For the common_gfxconf.h
+GFXINC += quantum/visualizer
+
GFXSRC := $(patsubst $(TOP_DIR)/%,%,$(GFXSRC))
GFXDEFS := $(patsubst %,-D%,$(patsubst -D%,%,$(GFXDEFS)))
+GDISP_LIST_COMMA=,
+GDISP_LIST_EMPTY=
+GDISP_LIST_SPACE=$(GDISP_LIST_EMPTY) $(GDISP_LIST_EMPTY)
+
+GDISP_DRIVER_LIST := $(strip $(GDISP_DRIVER_LIST))
+GDISP_DRIVER_LIST := $(subst $(GDISP_LIST_SPACE),$(GDISP_LIST_COMMA),$(GDISP_DRIVER_LIST))
+
+GFXDEFS +=-DGDISP_DRIVER_LIST="$(GDISP_DRIVER_LIST)"
+
ifneq ("$(wildcard $(KEYMAP_PATH)/visualizer.c)","")
- SRC += keyboards/$(KEYBOARD)/keymaps/$(KEYMAP)/visualizer.c
+ SRC += $(KEYMAP_PATH)/visualizer.c
else
ifeq ("$(wildcard $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)/visualizer.c)","")
ifeq ("$(wildcard $(SUBPROJECT_PATH)/visualizer.c)","")