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-rw-r--r--users/bocaj/bocaj.c177
-rw-r--r--users/bocaj/bocaj.h141
-rw-r--r--users/bocaj/config.h33
-rw-r--r--users/bocaj/readme.md14
-rw-r--r--users/bocaj/rules.mk5
-rw-r--r--users/bocaj/tap_dances.c65
-rw-r--r--users/bocaj/tap_dances.h7
7 files changed, 442 insertions, 0 deletions
diff --git a/users/bocaj/bocaj.c b/users/bocaj/bocaj.c
new file mode 100644
index 000000000..6df6e3bbf
--- /dev/null
+++ b/users/bocaj/bocaj.c
@@ -0,0 +1,177 @@
+#include "bocaj.h"
+#include "eeprom.h"
+#include "version.h"
+#include "tap_dances.h"
+
+static uint16_t copy_paste_timer;
+userspace_config_t userspace_config;
+
+/* *** *** *** *** *
+ * Helper Functions *
+ * *** *** *** *** */
+void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); };
+
+// Add reconfigurable functions here, for keymap customization
+// This allows for a global, userspace functions, and continued
+// customization of the keymap. Use _keymap instead of _user
+// functions in the keymaps
+__attribute__ ((weak))
+void matrix_init_keymap(void) {}
+
+__attribute__ ((weak))
+void startup_keymap(void) {}
+
+__attribute__ ((weak))
+void suspend_power_down_keymap(void) {}
+
+__attribute__ ((weak))
+void suspend_wakeup_init_keymap(void) {}
+
+__attribute__ ((weak))
+void matrix_scan_keymap(void) {}
+
+__attribute__ ((weak))
+bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
+ return true;
+}
+
+__attribute__ ((weak))
+bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
+ return true;
+}
+
+
+__attribute__ ((weak))
+uint32_t layer_state_set_keymap (uint32_t state) {
+ return state;
+}
+
+__attribute__ ((weak))
+uint32_t default_layer_state_set_keymap (uint32_t state) {
+ return state;
+}
+
+__attribute__ ((weak))
+void led_set_keymap(uint8_t usb_led) {}
+
+// Call user matrix init, set default RGB colors and then
+// call the keymap's init function
+void matrix_init_user(void) {
+ userspace_config.raw = eeprom_read_byte(EECONFIG_USERSPACE);
+ matrix_init_keymap();
+}
+
+void startup_user (void) {
+ startup_keymap();
+}
+
+void suspend_power_down_user(void)
+{
+ suspend_power_down_keymap();
+}
+
+void suspend_wakeup_init_user(void)
+{
+ suspend_wakeup_init_keymap();
+ #ifdef KEYBOARD_ergodox_ez
+ wait_ms(10);
+ #endif
+}
+
+// No global matrix scan code, so just run keymap's matrix
+// scan function
+void matrix_scan_user(void) {
+ static bool has_ran_yet;
+ if (!has_ran_yet) {
+ has_ran_yet = true;
+ startup_user();
+ }
+
+#ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code.
+ run_diablo_macro_check();
+#endif // TAP_DANCE_ENABLE
+
+ matrix_scan_keymap();
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ /* uint8_t default_layer = 0;
+ default_layer = eeconfig_read_default_layer(); */
+ switch (keycode) {
+ case JJ_COPY:
+ if (!record->event.pressed) {
+ SEND_STRING(SS_LGUI("c"));
+ }
+ return false;
+ break;
+ case JJ_PSTE:
+ if (!record->event.pressed) {
+ SEND_STRING(SS_LGUI("v"));
+ }
+ return false;
+ break;
+ case JJ_ARRW:
+ if (!record->event.pressed) {
+ SEND_STRING("->");
+ }
+ return false;
+ break; /*
+ case KC_SWRK:
+ if (!record->event.pressed) {
+ set_single_persistent_default_layer(_SWRKMN);
+ layer_move(default_layer);
+ //ergodox_blink_all_leds();
+ //ergodox_blink_all_leds();
+ }
+ return false;
+ break;
+ case KC_HWRK:
+ if (!record->event.pressed) {
+ set_single_persistent_default_layer(_HWRKMN);
+ layer_move(default_layer);
+ //ergodox_blink_all_leds();
+ //ergodox_blink_all_leds();
+ }
+ return false;
+ break;
+ case KC_EPRM:
+ if (!record->event.pressed) {
+ //ergodox_blink_all_leds();
+ eeconfig_init();
+ }
+ return false;
+ break;
+ case MC_LOCK:
+ if (!record->event.pressed) {
+ layer_move(default_layer);
+ SEND_STRING(SS_LCTRL(SS_LGUI("q")));
+ }
+ return false;
+ break; */
+ case KC_DCLR:
+#ifdef TAP_DANCE_ENABLE
+ if (record->event.pressed) {
+ uint8_t dtime;
+ for (dtime = 0; dtime < 4; dtime++) {
+ diablo_key_time[dtime] = diablo_times[0];
+ }
+ }
+#endif // !TAP_DANCE_ENABLE
+ return false;
+ break;
+ case KC_CCCV:
+ if (record->event.pressed) {
+ copy_paste_timer = timer_read();
+ } else {
+ if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) { // Hold, copy
+ SEND_STRING(SS_LGUI("c"));
+ } else {
+ SEND_STRING(SS_LGUI("v"));
+ }
+ }
+ return false;
+ break;
+ }
+ return process_record_keymap(keycode, record);
+}
+
diff --git a/users/bocaj/bocaj.h b/users/bocaj/bocaj.h
new file mode 100644
index 000000000..7b537397f
--- /dev/null
+++ b/users/bocaj/bocaj.h
@@ -0,0 +1,141 @@
+#ifndef USERSPACE
+#define USERSPACE
+
+#include "quantum.h"
+
+/* *** *** *** *** *** *
+ * Define layer names *
+ * *** *** *** *** *** */
+enum userspace_layers {
+ _HWRKMN = 0,
+ _SWRKMN,
+ _LOWER,
+ _ADJUST,
+ _NUMS,
+ _NMOD,
+ _DIABLO
+};
+
+#define EECONFIG_USERSPACE (uint8_t *)19
+typedef union {
+ uint8_t raw;
+} userspace_config_t;
+
+/* *** *** *** *** *** *** *
+ * Define Custom Keycodes *
+ * *** *** *** *** *** *** */
+enum userspace_custom_keycodes {
+ KC_EPRM = SAFE_RANGE, // can always be here
+ KC_SWRK,
+ KC_HWRK,
+ KC_VRSN,
+ JJ_COPY,
+ JJ_PSTE,
+ JJ_ARRW,
+ KC_CCCV,
+ MC_LOCK,
+ KC_DCLR,
+ NEW_SAFE_RANGE //use "NEWPLACEHOLDER for keymap specific codes
+};
+
+// Space Cadet Hyper/Meh and [/]
+#define HYP_LBK ALL_T(KC_LBRACKET)
+#define MEH_RBK MEH_T(KC_RBRACKET)
+
+// Layout beauti-/simpli-fication
+#define KC_LWEN LT(_LOWER, KC_ENTER)
+#define KC_ADJS TT(_ADJUST)
+#define KC_NUMS TT(_NUMS)
+#define LM_SHFT LM(_NMOD, MOD_LSFT)
+#define XXXXXXX KC_NO
+#define _______ KC_TRNS
+
+void tap(uint16_t keycode);
+
+/* *** *** *** *** *** *** *
+ * Diablo 3 Macro Handling *
+ * *** *** *** *** *** *** */
+
+// If Tap Dancing is enabled, we manage that here.
+// If it is not, then we define the KC_D3_# codes gracefully
+#ifdef TAP_DANCE_ENABLE
+enum {
+ TD_D3_1 = 0,
+ TD_D3_2,
+ TD_D3_3,
+ TD_D3_4,
+};
+
+#define KC_D3_1 TD(TD_D3_1)
+#define KC_D3_2 TD(TD_D3_2)
+#define KC_D3_3 TD(TD_D3_3)
+#define KC_D3_4 TD(TD_D3_4)
+#else // !TAP_DANCE_ENABLE
+#define KC_D3_1 KC_1
+#define KC_D3_2 KC_2
+#define KC_D3_3 KC_3
+#define KC_D3_4 KC_4
+#endif // TAP_DANCE_ENABLE
+
+// Wrapper for handling of keymap 'blocks'
+// not 100% sure what this first part does. Credit to Drashna
+#if (!defined(LAYOUT) && defined(KEYMAP))
+#define LAYOUT KEYMAP
+#endif
+
+#define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
+/* Pretty Layout
+.---------------------------------------------. .---------------------------------------------.
+| 1 | 2 | 3 | 4 | 5 | 6 | 7 | ! 8 | 9 | 10 | 11 | 12 | 13 | 14 |
+!-------+-----+-----+-----+-----+-------------! !-------+-----+-----+-----+-----+-----+-------!
+| 15 | 16 | 17 | 18 | 19 | 20 | 21 | ! 22 | 23 | 24 | 25 | 26 | 27 | 28 |
+!-------+-----+-----+-----x-----x-----! ! ! !-----x-----x-----+-----+-----+-------!
+| 29 | 30 | 31 | 32 | 33 | 34 |-------! !-------! 35 | 36 | 37 | 38 | 39 | 40 |
+!-------+-----+-----+-----x-----x-----! ! ! !-----x-----x-----+-----+-----+-------!
+| 41 | 42 | 43 | 44 | 45 | 46 | 47 | ! 48 | 49 | 50 | 51 | 52 | 53 | 54 |
+'-------+-----+-----+-----+-----+-------------' '-------------+-----+-----+-----+-----+-------'
+ | 55 | 56 | 57 | 58 | 59 | .---------------. .---------------. ! 60 | 61 | 62 | 63 | 64 |
+ '------------------------------' | 65 | 66 | ! 67 | 68 | '------------------------------'
+ .-------+-------+-------! !-------+-------+-------.
+ ! ! | 69 | ! 70 | ! !
+ ! ! !-------! !-------! ! !
+ | 71 | 72 | 73 | ! 74 | 75 | 76 |
+ '-----------------------' '-----------------------'
+*/
+
+#define _______________________SWORKMAN_L1_______________________ KC_Q, KC_W, KC_E, KC_R, KC_T
+#define _______________________SWORKMAN_L2_______________________ KC_A, SFT_T(KC_S), GUI_T(KC_D), ALT_T(KC_F), KC_G
+#define _______________________SWORKMAN_L3_______________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B
+
+#define _______________________SWORKMAN_R1_______________________ KC_Y, KC_U, KC_I, KC_O, KC_P
+#define _______________________SWORKMAN_R2_______________________ KC_H, ALT_T(KC_J), GUI_T(KC_K), SFT_T(KC_L), KC_SCLN
+#define _______________________SWORKMAN_R3_______________________ KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
+
+// Hardware Driven Workman
+#define _______________________HWORKMAN_L1_______________________ KC_Q, KC_D, KC_R, KC_W, KC_B
+#define _______________________HWORKMAN_L2_______________________ KC_A, SFT_T(KC_S), GUI_T(KC_H), ALT_T(KC_T), KC_G
+#define _______________________HWORKMAN_L3_______________________ CTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V
+
+#define _______________________HWORKMAN_R1_______________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN
+#define _______________________HWORKMAN_R2_______________________ KC_Y, ALT_T(KC_N), GUI_T(KC_E), SFT_T(KC_O), KC_I
+#define _______________________HWORKMAN_R3_______________________ KC_K, KC_L, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
+
+#define ___________________ERGODOX_BOTTOM_LEFT___________________ TT(_DIABLO), KC_NUMS, TT(_LOWER), KC_UP, KC_LEFT
+#define ___________________ERGODOX_BOTTOM_RIGHT__________________ KC_RIGHT, KC_DOWN, XXXXXXX, XXXXXXX, TT(_ADJUST)
+
+#define _______________________NUMBER_LEFT_______________________ KC_1, KC_2, KC_3, KC_4, KC_5
+#define _______________________NUMBER_RIGHT______________________ KC_6, KC_7, KC_8, KC_9, KC_0
+
+#define _______________________SPECIAL_LEFT______________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC
+#define _______________________SPECIAL_RIGHT_____________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN
+
+#define _________________________________________________________ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
+#define XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
+
+// LEFT | RIGHT
+#define ______________________ERGODOX_THUMBS_____________________ KC_APP,KC_HOME, KC_PGUP,KC_ESC, \
+ KC_END, KC_PGDOWN, \
+ KC_SPACE,KC_BSPACE,JJ_COPY, JJ_PSTE,KC_TAB,KC_LWEN
+
+
+#endif // !USERSPACE
diff --git a/users/bocaj/config.h b/users/bocaj/config.h
new file mode 100644
index 000000000..ce5ec65d6
--- /dev/null
+++ b/users/bocaj/config.h
@@ -0,0 +1,33 @@
+#pragma once
+
+#ifndef QMK_KEYS_PER_SCAN
+ #define QMK_KEYS_PER_SCAN 4
+#endif // QMK KEYS PER SCAN
+
+// this makes it possible to do rolling combos (zx) with keys that
+// convert to other keys on hold (z becomes ctrl when you hold it,
+// and when this option isn't enabled, z rapidly followed by x
+// actually sends Ctrl-x. That's bad.)
+#define IGNORE_MOD_TAP_INTERRUPT
+#undef PERMISSIVE_HOLD
+#define PREVENT_STUCK_MODIFIERS
+
+#ifdef TAPPING_TERM
+#undef TAPPING_TERM
+#endif // TAPPING_TERM
+#define TAPPING_TERM 175
+
+// Disable action_get_macro and fn_actions, since we don't use these
+// and it saves on space in the firmware.
+#ifndef NO_DEBUG
+#define NO_DEBUG
+#endif // !NO_DEBUG
+#if !defined(NO_PRINT) && !defined(CONSOLE_ENABLE)
+#define NO_PRINT
+#endif // !NO_PRINT
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+
+#define DISABLE_LEADER
+
+#define MACRO_TIMER 5
diff --git a/users/bocaj/readme.md b/users/bocaj/readme.md
new file mode 100644
index 000000000..bab6d7337
--- /dev/null
+++ b/users/bocaj/readme.md
@@ -0,0 +1,14 @@
+Copyright 2018 Jacob Jerrell jacob.jerrell@gmail.com @JacobJerrell
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
diff --git a/users/bocaj/rules.mk b/users/bocaj/rules.mk
new file mode 100644
index 000000000..17d2772a7
--- /dev/null
+++ b/users/bocaj/rules.mk
@@ -0,0 +1,5 @@
+SRC += bocaj.c
+
+ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
+ SRC += tap_dances.c
+endif
diff --git a/users/bocaj/tap_dances.c b/users/bocaj/tap_dances.c
new file mode 100644
index 000000000..10767db45
--- /dev/null
+++ b/users/bocaj/tap_dances.c
@@ -0,0 +1,65 @@
+#include "bocaj.h"
+#include "tap_dances.h"
+
+
+//define diablo macro timer variables
+uint16_t diablo_timer[4];
+uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 };
+uint8_t diablo_key_time[4];
+
+// has the correct number of seconds elapsed (as defined by diablo_times)
+bool check_dtimer(uint8_t dtimer) { return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true; };
+
+// Cycle through the times for the macro, starting at 0, for disabled.
+// Max of six values, so don't exceed
+void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
+ if (state->count >= 7) {
+ diablo_key_time[diablo_key] = diablo_times[0];
+ reset_tap_dance(state);
+ } else {
+ diablo_key_time[diablo_key] = diablo_times[state->count - 1];
+ }
+}
+
+// Would rather have one function for all of this, but no idea how to do that...
+void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 0); }
+void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 1); }
+void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 2); }
+void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 3); }
+
+//Tap Dance Definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+ // tap once to disable, and more to enable timed micros
+ [TD_D3_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
+ [TD_D3_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
+ [TD_D3_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
+ [TD_D3_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
+};
+
+// Sends the key press to system, but only if on the Diablo layer
+void send_diablo_keystroke(uint8_t diablo_key) {
+ if (biton32(layer_state) == _DIABLO) {
+ switch (diablo_key) {
+ case 0:
+ tap(KC_1); break;
+ case 1:
+ tap(KC_2); break;
+ case 2:
+ tap(KC_3); break;
+ case 3:
+ tap(KC_4); break;
+ }
+ }
+}
+
+// Checks each of the 4 timers/keys to see if enough time has elapsed
+// Runs the "send string" command if enough time has passed, and resets the timer.
+void run_diablo_macro_check(void) {
+ uint8_t dtime;
+ for (dtime = 0; dtime < 4; dtime++) {
+ if (check_dtimer(dtime) && diablo_key_time[dtime]) {
+ diablo_timer[dtime] = timer_read();
+ send_diablo_keystroke(dtime);
+ }
+ }
+}
diff --git a/users/bocaj/tap_dances.h b/users/bocaj/tap_dances.h
new file mode 100644
index 000000000..8935753f6
--- /dev/null
+++ b/users/bocaj/tap_dances.h
@@ -0,0 +1,7 @@
+//define diablo macro timer variables
+extern uint16_t diablo_timer[4];
+extern uint8_t diablo_times[];
+extern uint8_t diablo_key_time[4];
+
+
+void run_diablo_macro_check(void);