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Many a times one would want to use multiple modifiers with the same key,
preferably without having to hold anything, like `Ctrl+Shift+C` or
`Ctrl+Shift+V` to copy/paste in GNOME Terminal. To make this possible, we need
to be able to chain one-shot modifiers, so that we can have multiple of them
active at the same time.
The easiest way to accomplish this is that whenever we activate a one-shot
modifier, we apply it on top of the existing set, instead of re-setting the
state. When deactivating, either due to an interrupt, or due to a timeout, we
deactivate all oneshots anyway, so the clearing part is covered. When we turn
the one-shot modifier into a toggle, that will also clear all one-shot modifiers
first, so we covered that case too.
Fixes #2796, #1580, and #856.
Signed-off-by: Gergely Nagy <qmk@gergo.csillger.hu>
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* Add my personal keymap
* Improve layout
* Update keymap
* Set Linux input mode
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Fix layout to match current official default layout: http://www.keyboard-layout-editor.com/#/gists/ac341208e023e4a4d982bccf711ae38f
Also add LED controls on FN layer
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* FORK!
* WIP - just how i like it
* empty
* more movement
* mouse keys
* more vimminess
* append/insert shift
* WIP - vim macros
* blocked out layer below in cmd mode.
also, about to restart my cmd approach.
* WIP - new vim layer
ripoff of the ergodox one, but rewritten as a state machine.
* debugged some, got key repeat working
* moooar coverage
* moooar coverage
* regular vis mode
* basically done with basics.
* some refactoring
- common movement sequences into helper function
- added some rgb controls
* modkey passthru feature
* stdized on cmd-left/right instead of ctrl-a/e
sadly. as there's no reliable shift-ctrl-e
* indicator lights
* moved vim layer into userspace
* cleaned up some yanking edge cases
* docs and some tweaks to layerescapes
* updated/added license strings
* updated comments
* moved config changes to keymap
* spurious changes removed
* cleanup pass, HT drashna for suggestions
- used _keymap() pattern to better modularize event processing in userspace
- made some static things static
- removed unused function
- improved reset.
* dz60 started. keymaps done.
* bugfixes: missing state change in d-, lspace should toggle vim mode.
* Caps lock indicator -> vim indicator.
And adjusted mousekey settings.
* don't actually need the second move trigger and it makes typing less responsive.
* some oppurtunistic bugfixing from my other keyboard (sorry)
* added readme for my dz60 keymap.
* bugfixing and comments updated (niu_mini)
* cleanup as suggested from review
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* Play Keyboard60 PCB
pk60 PCB files upload
* Add readme files for pk60
* error solving
* uneeded question marks removed
* Update readme.md
* Layouts update
Including ANSI, ISO, 2 kinds of arrows, minila and ALL layouts.
* info.json and redme.md fix
* uppercase fix to lowercase
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* Improved default layout for Redox keyboard, renamed old layout
* Corrected copyright note
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* Play Keyboard60 PCB
pk60 PCB files upload
* Add readme files for pk60
* error solving
* uneeded question marks removed
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* FORK!
* WIP - just how i like it
* empty
* more movement
* mouse keys
* more vimminess
* append/insert shift
* WIP - vim macros
* blocked out layer below in cmd mode.
also, about to restart my cmd approach.
* WIP - new vim layer
ripoff of the ergodox one, but rewritten as a state machine.
* debugged some, got key repeat working
* moooar coverage
* moooar coverage
* regular vis mode
* basically done with basics.
* some refactoring
- common movement sequences into helper function
- added some rgb controls
* modkey passthru feature
* stdized on cmd-left/right instead of ctrl-a/e
sadly. as there's no reliable shift-ctrl-e
* indicator lights
* moved vim layer into userspace
* cleaned up some yanking edge cases
* docs and some tweaks to layerescapes
* updated/added license strings
* updated comments
* moved config changes to keymap
* spurious changes removed
* cleanup pass, HT drashna for suggestions
- used _keymap() pattern to better modularize event processing in userspace
- made some static things static
- removed unused function
- improved reset.
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TKL. (#2946)
* Add tap-dancing semicolon.
* Infinity60 was running out of USB space.
* Rename common layout variable so it doesn't collide with some keyboards.
* Godspeed!!!
* Patch the number of LEDs for 1up60rgb
* Don't light up if rgblight is off.
* Add HHKB layout.
* Add HHKB to Talljoe's layout.
* Bring back bananasplit keymap.
* info.json
* Userspace config.h doesn't seem to be setting PREVENT_STUCK_MODIFIERS
* Remove 1uprgb workaround
* Add TKL to talljoe keymap.
Also introduces the tkl layout.
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* FORK!
* WIP - just how i like it
* empty
* more movement
* mouse keys
* more vimminess
* append/insert shift
* WIP - vim macros
* blocked out layer below in cmd mode.
also, about to restart my cmd approach.
* WIP - new vim layer
ripoff of the ergodox one, but rewritten as a state machine.
* debugged some, got key repeat working
* moooar coverage
* moooar coverage
* regular vis mode
* basically done with basics.
* some refactoring
- common movement sequences into helper function
- added some rgb controls
* modkey passthru feature
* stdized on cmd-left/right instead of ctrl-a/e
sadly. as there's no reliable shift-ctrl-e
* indicator lights
* moved vim layer into userspace
* cleaned up some yanking edge cases
* docs and some tweaks to layerescapes
* updated/added license strings
* updated comments
* moved config changes to keymap
* spurious changes removed
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* Create config.h
* Create rules.mk
* Create keymap.c
* fix syntax and add latest
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* preliminary checkin for facew keyboard
* Update readme file
* put the standard 60 ansi layout in
* update rules to have LAYOUT_60_ansi to use my userspace layouts
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* Add
* Revert "Add"
This reverts commit 4b10fef88712a63f4a91410410b4c99346fa1b24.
* Add Ergo42 keymaps
for JIS layout
* Fix hdbx keymap for Ergo42
Changed some keys layout and add description.
* Updated hdbx keymaps for Ergo42
Now using update_tri_layer_state.
Underglow color sync layer-switching.
* Fixed hdbx keymap
Deleted rgb define line (now using master) and fixed some issues pointed out.
* update ignore
* fixed
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* Added support for JJ50 from KPRepublic, no rgb or backlight control yet. Added as a layout of ymd96 at the moment (same microprocessor). Basic keymap with three layers to get started.
* Added support for JJ50
* Tidied up jj50 code, backlight and RGB is now working.
* Renaming "KEYMAP" to "LAYOUT" to adhere to the new QMK standards.
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* move obelus and nakey to ckeys directory
* delete the originals
* short readme about ckeys
* edit readmes to reflect new changes
* add build guide info..and here's me trying to retrigger the build job
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* Stopping point at creating targets for new_project script
* Add second argument for target
* Add the ps2avrgb target
* consider the case where the firmware type target is not valid
* fix template files to be more generic
* Code cleanup
* Change variable name to be more descriptive
* make avr the default
* forgot to put the template files in
* Take out useless comments
* add usage info
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* Added Modular keyboards L,R and NUM
Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split
* Remove modular from master
This is to fix incorrect branching
* General fixes for RGB_matrix
- Complited speed support for all effects
- Fixed raindrop effects to initialized after toggle
- Fixed raindrop effects to use all available LEDs
- Fixed effect step reverse function
- Moved RGB_MATRIX_SOLID_REACTIVE under correct flag
* Documentation update for RGBmatrix
* More doc updates
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* Use memmove instead of memcpy
gcc 8.1 gives the following error:
lib/lufa/LUFA/Drivers/USB/Class/Common/HIDParser.c:93:5: error: 'memcpy' accessing 42 bytes at offsets 28 and 0 overlaps 14 bytes at offset 28 [-Werror=restrict]
This patch resolve this by using memmove instead
Signed-off-by: Sameeh <Sameeh Jubran>
* Remove ATTR_CONST from a void returning function
gcc 8.10 gives the following error when attempting to compile
lib/lufa/LUFA/Drivers/USB/Core/Events.h:334:5: error: 'const' attribute on function returning 'void' [-Werror=attributes]
Signed-off-by: Sameeh <Sameeh Jubran>
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* Added support for the upcomming Lets_split vitamins included
* Updated readme
* Corrected header of readme
* Enabled RGB
* Broke everything
* broke some more shit
* Revert "broke some more shit"
This reverts commit 6ad68e6269cc0d04c16564ce9598dfd3db1e23c1.
* Revert "Broke everything"
This reverts commit feeee4e40db15a726f2292b6a9406ef45c1e54a7.
* Fixed USB detection, and RGB on slave
* started modifying readme, to use msys2
* Added support for the upcomming Lets_split vitamins included
* Updated readme
* Corrected header of readme
* Enabled RGB
* Broke everything
* broke some more shit
* Revert "broke some more shit"
This reverts commit 6ad68e6269cc0d04c16564ce9598dfd3db1e23c1.
* Revert "Broke everything"
This reverts commit feeee4e40db15a726f2292b6a9406ef45c1e54a7.
* Fixed USB detection, and RGB on slave
* started modifying readme, to use msys2
* Updated readme to reflect use of msys2 Added avrdude to msys path
* added avrdude option to msys installer
* Removed extra installation of avrdude
* Renamed to vitamins_included and implemented drashnas changes
* Fixed include guard
* Fixed some includes, and added avrdude target to docs.
* Fixed default keyboard
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* add new layout and fix formatting
* Add 60_ansi layout so I can use my user space defined layouts
* Make QMK_KEYBOARD_H and LAYOUT renames
* update info.json file
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* Added Modular keyboards L,R and NUM
Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split
* Remove modular from master
This is to fix incorrect branching
* Add effect speed support for RGB Matrix *No eeprom yet*
Keycodes RGB_SPI and RGB_SPD have been added to increase and decrease effect speed.
Speed is not saved in EEPROM yet as per Jack's request.
* Update rgb_matrix.c
* RGB Matrix speed fix rgblight.h
* More fixes for rgb speed. Speed functions declared but not used in rgblight
* More travis fixes..
* Another one for travis..
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* Move the microswitches to the top of the keyboard like how it is
physically
Format change to make things pretty
* Fix keymap to match the new layouts
* stopping point at new info.json file
* Update readme
* Finish up QMK Configurator fixes for info.json
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* changed behaviour of the spacebars in game mode to better support games
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* Change KEYMAP to LAYOUT refactor
* Add info.json for QMK Configurator Support
* Change LAYOUT_ansi to LAYOUT_60_ansi
* removed talljoe's placeholder keymaps
* change LAYOUT to LAYOUT_base
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* c10r: Atreus62
* Removed bootloader flag from info.json
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* adds is31fl3731 rgb matrix implementation
* fix build script for force pushes
* allow bootloader size to be overwritten
* adds planck light implementation
* split led config into 2 arrays
* idk
* betterize register handling
* update planck implementation
* update planck
* refine rgb interface
* cleanup names, rgb matrix
* start documentation
* finish up docs
* add effects list
* clean-up merge
* add RGB_MATRIX_SKIP_FRAMES
* add support for at90usb1286 to bootloader options
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fixed the info.json
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* initial commit
* add row/column and pin info
* Add first part of switch matrix
* documentation and additional config items
* map out the non confusing part of the matrix
* map out the top row
* ok I think I got it
* fix some stupid compile errors
* put in a default keymap
* rename LAYOUT to LAYOUT_all
* add a standard layout and info.json file
* Fix up readme for default keymap
* Add toggle key LED functionality
* changes based on review feedback
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* added additional configurator support
Added support for choosing between 5 configurator options:
Layout (supports all keys)
Layout_ansi_1u
Layout_iso_1u
Layout_ansi
Layout_iso
* confirming to conventions
replaced .h filenames with QMK_KEYBOARD_H
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* Add
* Revert "Add"
This reverts commit 4b10fef88712a63f4a91410410b4c99346fa1b24.
* Add Ergo42 keymaps
for JIS layout
* Fix hdbx keymap for Ergo42
Changed some keys layout and add description.
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* added tanuki
* updated definitions to new qmk standard
* complying with suggestions made by drashna
* update rulesfile
* used qmk template for readme file
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