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2018-01-02JC65 - Adding in CapsLock LED support and my personal keymapStacy Devino5-1/+49
Signed-off-by: Stacy Devino <stacydevino@gmail.com>
2018-01-01Added support for V60 Type R Polestar backlight and RGB underglow (#1852)benlyall11-31/+439
* Added V60 Type R Polestar Backlight and RGB Underglow support * made RGB Underglow stuff optional, to support the non Polestar V60 * updated readme and rules * fixed typo in readme
2018-01-01backlight breathing overhaul (#2187)Balz Guenat25-321/+277
* add breathing to bananasplit * backlight breathing overhaul * fix the backlight_tick thing. * fix for vision_division backlight * fix a few keymaps and probably break breathing for some weirdly set-up boards. * remove BL_x keycodes because they made unreasonable assumptions * some fixes for BL keycodes * integer cie lightness scaling * use cie lightness for non-breathing backlight and make breathing able to reach true max brightness
2018-01-01Aviator Keymap (#2204)John Ramsay5-0/+449
* Create aviator.txt * Add files via upload * Delete aviator.txt * Delete readme.md * Add files via upload * Update readme.md * Update readme.md * Delete keyboard-layout.png * Update readme.md * Update readme.md * Update readme.md
2018-01-01RGB underglow support for JJ40, clean up redundant code in Mechmini keymap ↵Kenneth Aloysius12-139/+143
(#2196) * Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code. * Change default to KEYMAP_MIT, not KEYMAP_OFFSET * Add custom RGB code for JJ40 * Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later. * RGB working on JJ40. * Fix: saturation increase/decrease flipped * Add new directory for my custom keymap with RGB keycodes * Swap LAlt and LGUI * Update JJ40 max power draw with measured value * Update: fun40 rules.mk to enable underglow; earlier failed Travis CI
2018-01-01Remove residual Makefiles from the keyboards directory (#2193)James Neill15-291/+0
* Removed residual Makefiles from keyboards directory * Removed reference to Makefile
2018-01-01wanleg's gherkin layoutwanleg4-0/+357
my layout for the Gherkin
2018-01-01Clean up and tweaks of drashna keymaps and userspace (#2200)Drashna Jaelre15-109/+133
* Minor tweaks modified: users/drashna/drashna.c * Fix Workman ASCII art * Add OSM for shifts * Make Viterbi's 00 code consistant * Minor Cleanup off Userspace * Change Tapping Term on Ergodox * Re-add EEPROM code * Minor updates and tweaks * Use QMK_H variables to make keymaps more universal * Forgot 'break;' for covecube layer * Tweak Viterbi files now that I have hands on * Add secrets to Ergodox * RGB tweaks to Viterbi * Viterbi RGB layout tweeks * Minor tweaks * Add One Shot Mod tap toggle * Add Faux Clicky to Viterbi, and disable controller's LEDs * Minor tweaks * Move D3 keycode defines into userspace * Updated Userspace Readme
2018-01-01Add meira/takmiya keymapTakahiro Miyamoto3-0/+287
2018-01-01KBD75 ISO support (#2201)Hannes Egler1-0/+220
* iso_de_mac ISO-DE layout with mac media controls * Delete keymap.c * iso_de_mac ISO-DE support with Mac media keys * Add files via upload Layout overview * iso layout support Adds support for the extra key of ISO * Update keymap.c typo-fix * fixed mac next key * Delete Layout.png * Delete keymap.c
2018-01-01Fix of #2094Mikkel Jeppesen1-6/+6
2018-01-01added ALU84 keyboard and TurboMech user space (#2206)TurboMech13-0/+1257
* Added ALU84 Added ALU84 from mechkeys.ca. TurboMech keymap is MacOS oriented, need to still update the defualt keymap. * added alu84 and TurboMech userspace * updated keymap, config.h and rules.mk for alu84
2017-12-22Add the missing rules.mk for my layoutskullY1-0/+2
2017-12-22capslock led fix for clueboard 60skullY1-2/+2
2017-12-22Adding a Zelda Treasure sound.Colin Miller1-0/+6
It's the sound that's made when opening a treasure chest.
2017-12-21fix breaking build: remove merge conflict textRyan Mitchell1-3/+0
2017-12-21Zweihander: remove app keys, etc. (#2167)adiabatic1-2/+0
* zweihander-osx: Remove app keys, etc. - add right command keys - add F16 on ;' for Siri - remove command-Q (too easy to hit) * Zweihander: update readme
2017-12-21Oscillope keymap: handy programming macros (#2176)Oscillope2-4/+29
* Added macro to type -> since that symbol requres much finger acrobatics otherwise. * Added macros for braces
2017-12-21Octagon V1 Support (Port) (#2184)MechMerlin12-2/+531
* Preliminary commit for Octagon V1 support This is essentially a cp -R v2 v1 with a few things changed to get it to compile and build. * The Octagon V1 supports up to 84 keys as opposed to the V2 which supports up to 86. This commit changes the keymap to match it. * Temporary default keymap just to get things to compile * Update readme file * Fix switch matrix * Fix underglow lighting option * Fix keymap to take care of shifted columns * Fix keymap formatting * Remove un-needed files left over from rasmusx * Make Octagon V1 have its own keymap directory with default keymap * Make Octagon V2 have its own keymap directory with default keymap * Cleanups and readme edits
2017-12-21Disable MIDI on preonic to fix firmware compilation errorsU-LANDSRAAD\drashna1-1/+1
2017-12-20Adding pok3r like layout to the let's split (#2135)Nicolas Guelpa5-16/+297
* adding new layout for the planck that helps when coming from the pok3r * Fixing the function layer * Update readme.md * Update keymap.c Making some small adjustments * Update keymap.c switching GUI and Esc * Update keymap.c * adding mod tap on left and right shift * adding mod tap on left and right shift * poker keymap for lets split * fixing the FN layer * removing unused file
2017-12-20Add on/off/toggle keycodes for Auto ShiftDrashna Jael're5-13/+44
2017-12-20Add toggle option to AutoShiftU-LANDSRAAD\drashna3-1/+17
2017-12-20Fixed typoHugo Gayosso1-1/+1
2017-12-19k_type: add belak keymapKaleb Elwert1-0/+37
2017-12-19Marked util/atmega32a_program.py as executable so that programming script works.Jason Rosenman1-0/+0
2017-12-19Octagon V2 Refactor (#2170)MechMerlin14-7/+28
* rename octagon_v2 directory to octagon directory * Move octagon_v2 files to v2 sub-directory * Edit readme files * setup header files for building multiple versions of the Duck Octagon. * Changes as per Jack's PR 2170 comments
2017-12-19Unsign key argument in add_key_to_reportfauxpark2-3/+3
2017-12-19Added Ardakilic keymap for Tada68 (#2174)Arda Kılıçdağı3-0/+93
* Added Ardakilic keymap more key fixes * power key instead of eject
2017-12-17Custom Keymaps for Certain Layouts (#2161)kimkimkeren13-0/+755
* Add keymap for my friend's KBD75\nBug : RGUI is read as RALT * Add keymap for Nyquist * Add Keymap for Whitefox (Truefox layout only) * Add Keymap for XD75 and XD73 (XD75 with 1u blocker each on left and right bottom
2017-12-17Added default case to process_record_userkamisamamizu1-0/+2
I tried using process_record_user and if I had to add the default case for it to compile.
2017-12-17Add my keymap for dz60Vlad Buslov1-0/+29
2017-12-17Add COSPAD to QMK and add functions to read HSV (#2156)kamisamamizu8-0/+401
* Added functions to read HSV values I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places. They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val(). * Create keymap.c * Add COSPAD support to QMK I have ported the COSPAD numpad to qmk. * Update readme.md * Update cospad.c
2017-12-17Christmas tree (#2160)That-Canadian1-0/+3
* Line ending stuff again * Added initial files for Christmas Tree PCB * Updated Readme and info json's, also config. * Cleaned up keymap file, added proper comments for keymap. Removed readme leftover from original copy of planck folder structure. * Forgot to push rules.mk for the V2017 folder, fixed now.
2017-12-16Remove MIDI from Planck Rev5 to fix compile build size issueU-LANDSRAAD\drashna1-1/+2
2017-12-15Update readme.mdJack Humbert1-2/+2
2017-12-15deletes the extra mechmini readme [doh]Jack Humbert1-64/+0
2017-12-15reforked master and added changes to 7u and 6u iso layoutsroot2-12/+103
2017-12-15[budi] tv44 arrow dvorak (#2151)Budi Dharmawan3-0/+223
* [budi] tv44 arrow dvorak * [tv44/budi] Removed qwerty, added readme
2017-12-15Found some broken links while looking up ARM keyboard supportmechmerlin2-5/+5
2017-12-15add tests for action_layer.c and reset layer state after testsColin T.A. Gray3-3/+102
2017-12-15make 'layer_state_set' visible to user codeColin T.A. Gray2-6/+13
2017-12-15fixes 'layer_state_cmp' when layer is '1' (aka layer 0, aka layer 1<<0)Colin T.A. Gray1-2/+2
2017-12-15Duck Octagon V2 QMK Support (#2153)MechMerlin10-0/+765
* Initial commit for Octagon V2 Support This is still basically just a copy of lightsaver support with names changed. * Port xauser keymap from: https://github.com/xauser/tmk_keyboard/blob/xauser/keyboard/octagon_v2/keymap_common.h * Temporary default keymap just to get things compiling * Modify config.h to have the right keyboard info * Partial port of xauser matrix code for octagon v2 * Fix readme.md 1. Fix link to geekhack GB 2. Add microchips 3. Add appropriate attributions * Fix PORTD * Intermediate fix to get LEDs working * Update BACKLIGHT_AREAS enum * Port the following: backlight_set backlight_toggle_rgb backlight_set_rgb and resolve dependencies in header files * Port backlight_update_state to led_set_kb * Change copyright notice author to MechMerlin * Remove Rasmus keymap * Get a default keymap that actually does something and let's you reset. * Convert keymap into KC_XXXX format. * Better formatting of the default keymap to make it more readable * Fix keymap * Get that Fn key working! * Some code cleanup and small refactor * Fix keymap in octagon_v2.h
2017-12-14Christmas tree (#2105)Josh Sankey14-0/+295
* Line ending stuff again * Added initial files for Christmas Tree PCB * Updated Readme and info json's, also config. * Cleaned up keymap file, added proper comments for keymap. Removed readme leftover from original copy of planck folder structure.
2017-12-14Fix reset key in Iris default keymapJWhy1-2/+2
2017-12-14Initial K-Type support (#1963)Kaleb Elwert13-0/+1805
* Initial K-Type support * Copy PJRC_TEENSY_3_1 to work around watchdog issues * K-Type: Remove bootloader offset in rules.mk * Ensure matrix and scan quantum functions are called when needed This is porting a fix from f5422a70b62e2b8cc75a87434a9901069ab953d4
2017-12-14Adding my xd60 layout. (#2078)Jean Olivier Simoneau5-1/+255
* Added xd60:Jos keymap * Corrected Layout image for xd60:Jos layout * Update README for xd60:Jos layout * Created rules.mk for xd60:Jos layout * Fixed an edge case for xd60:Jos layout * Now using a specific for xd60:Jos layout instead of modifying the main one * Better physical layout image for xd60:Jos layout
2017-12-14new planck keymap, new feature - hybrid shift/enter action key (great for ↵Zach Richard6-0/+785
small keyboards!) (#2100) * new planck keymap, new feature - hybrid shift/enter action key (great for small keyboards!) * corrected documentation to specify rules.mk file instead of Makefile
2017-12-14Adding my personal keymap (#2116)Jon Nelson4-0/+64
* my personal keymap * Add files via upload * Delete baseLayer.JPG * Delete fnLayer.JPG * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md