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Compared to the previous version, the following noteworthy changes have
been made to the keymap:
* The keyboard starts in NKRO mode, bootmagic and other things are
disabled.
* A STENO layer was added, to be used with Plover.
* An experimental layout was added, something halfway between Dvorak and
Capewell-Dvorak. A work in progress.
* `LEAD y` types \o/.
* Some keys on the BASE layer have been moved around:
- `?` moved to the left pinky, left of `Q`.
- `=` shifted one row down, but `F11` stayed where it was.
- `-` on the left half was replaced by `Tab`.
- `Tab`'s original position is taken by a `Media Next`/`Media Prev`
key.
- `:` now inputs `;` when shifted.
* `ESC` cancels the **HUN** layer too, not just modifiers.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
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* Don't save the ctags file in the repo.
* Initial support for the KC60 board. Only 5x5 working so far.
* Rename because this isn't the same KC60 as others.
* Add in some generic layout.
Pins seem to be in the right order except the 6th column spews
gibberish.
* Don't need this for now.
* Move this to some other folder.
* Trying again to start over.
* Don't need to start over because I figured out why the 'broken' stuff wasn't working.
* Attempt to enable backlighting. It's on on pin B7 like other boards.
* Fix last port changes and fix LED control in keymap.
* Trying some other LED code.
* Bootloader needs to be bigger. Disabling backlight for now.
* Simplify LED code while I try to figure it out.
* Turn back on backlighting.
* Backlighting works now. Just need to get levels or breathing working.
* Trying to allow for turning off the LEDs before I get to brightness levels.
* The missing link: need to run the init_ports function for LEDs to work properly.
* Removing breathing stuff since it bricks the board.
* Clean up default layer.
* Cleanup keymap, KC60 doesn't support a 5th right bottom-row button.
* Add in the keymap I want for now.
* Back to escape by default.
* Move my personal keymap to the new place for keymaps.
* Add the version number for clarity.
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* adds support for GH60 Satan keyboard
ANSI 125 layout, capslock and backlight implemented, support for
WS2812LED strip included
* added Phantom and GH60 Satan to travis
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* More documentation
* Saving crontab for user on host
* Restructuring in keeping with recent changes to conventions
* Simplify submitting my fave cbbrowne keystroke by using SEND_STRING()
* Local change, not apropos to have in this repo
* Simplify logic; no need to return so much
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ANSI 125 layout, capslock and scrolllock implemented, support for
WS2812LED strip included.
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* .build containment implemented
* no destructive variable setting - builds in either folder
* make from 3 places
* cleans before each build
* make from root with keyboard=keyboard, keymap=keymap
* make from keyboard/keyboard with keymap=keymap
* make from keymaps/keymap
* only implemented on planck
* adds color diag to avr-gcc
* makefiles for all plancks, clean-up
* quick build-all makefile for plancks
* reformatting of make output (colors)
* color toggle, tmk path corrections
* correct if statement for color
* move config.h to main makefile, updates preonic, atomic
* format update, all keyboards targets
* makefile optional for build all target, alps and arrow_pad updated
* alps updated
* make planck default, trying out travis recipe for all-keyboards
* all-keymaps target, different travis recipe
* updates alps64
* updates keyboards to new format
* updates clue* projects
* all projects updated, specialise EZ .hex, let .hex through
* updates travis
* automatically find root, keyboard, keymap
* silent echo, cleaned-up mass make output
* updates all keyboards' .hex files except EZ
* Rename Bantam44.c to bantam44.c
* Rename Bantam44.h to bantam44.h
* nananana
* adds six key keyboard
* does same to ez as rest
* updates send_string example
* brings ergodox_ez up to date
* updates template/new project script
* adds sixkeyboard
* adds readme for sixkeyboard
* adds sixkeyboard to travis
* filenames, gitignore mess
* define clock prescaler stuff manually
* make quick, size test example
* documentation and dfu-no-build
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Rearranged the layer toggles and keys.
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Merge ErgoDox bepo layout changes.
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left SHIFT key.
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thumbs. Now you can up / down / page up / page down with only one hand !
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* consolidates docs
* deletes converter/
* updates .md references (most)
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* Created arrow pad, a QMK based numpad designed for heavy text editing
* Enabled backlighting, numlock indicator, and forced nkro for arrowpad
* WIP Arrowpad 21
* WIP Arrowpad 21
* Combined Arrow Pad 21 and 24
* Combined Arrow Pad 21 and 24
* Removed 21 folder
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Add an ErgoDox bépo layout.
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Squash the prototype compiler warning
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Added a README and minor tweaks for "dave" KEYMAP
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ergodox_ez: added dvorak_spanish layout
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* Autodetect teensy-loader-cli over teensy_loader_cli.
Some distributions (e.g. Arch Linux, Guix) install teensy_loader_cli
as teensy-loader-cli. Use this one if it is installed.
* Update ergodox_ez/readme.md
- Mention Linux distris providing teensy-loader-cli
- Mention `make teensy ...`
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unselect_rows declared with no parameter list; requires (void) to
prevent compiler warning
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Moved the layer toggles to be in more comfortable locations for my typing. Also expanded the use of the media layer (now called APP) and enhanced the text navigation on the control layer
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My layout for the ErgoDox EZ
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* Don't save the ctags file in the repo.
* Initial support for the KC60 board. Only 5x5 working so far.
* Rename because this isn't the same KC60 as others.
* Add in some generic layout.
Pins seem to be in the right order except the 6th column spews
gibberish.
* Don't need this for now.
* Move this to some other folder.
* Trying again to start over.
* Don't need to start over because I figured out why the 'broken' stuff wasn't working.
* Attempt to enable backlighting. It's on on pin B7 like other boards.
* Fix last port changes and fix LED control in keymap.
* Trying some other LED code.
* Bootloader needs to be bigger. Disabling backlight for now.
* Simplify LED code while I try to figure it out.
* Turn back on backlighting.
* Backlighting works now. Just need to get levels or breathing working.
* Trying to allow for turning off the LEDs before I get to brightness levels.
* The missing link: need to run the init_ports function for LEDs to work properly.
* Removing breathing stuff since it bricks the board.
* Clean up default layer.
* Cleanup keymap, KC60 doesn't support a 5th right bottom-row button.
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* brings gh60 up-to-date (needs testing)
* brings hhkb up-to-date (needs testing)
* brings jd45 up-to-date (needs testing)
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Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
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This is a squashed up version of the layout I have been working on for
the past month or so. Based on Dvorak, with a lot of unconventional
stuff thrown in for good measures.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
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Inspired by @faxm0dem, and the SuperCoder 2000 "keyboard".
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
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…as well as recover from a bunch of Git user errors.
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* Updated personal layouts
* tweaked personal
* Nightly - Audio Cleanup
Refactored the LUTs. Abstracted some of the registers out of audio to
use more functional names. Split audio into audio and audio_pwm. WIP
* nightly - collapsed code
* Added check for note playing to LEDs
* Usability tweaks
* TWEAE
* nightly
added extra kcs to keymap common
* turned on Plank audio
* Added backlight breathing to atomic
* reverted accidental merge
* Added music and audio toggles to Quantum.c
* Redid the audio callbacks
* Adjusted default planck layout to use the user tone naming
* tabs to spaces
* Rewrote the ALL recipe to allow for faster parallel make
* tabs to spaces
* Renamed custom event functions to be 'startup_user' and 'shutdown_user'. Also moved the prototypes around.
* Tweaked pvc atomic layout to work with the pvc planck.
* updates midi scale calling
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* Add custom keymap
* A little readme and remove old layout comments
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Add adnw/k_o_y layout
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* Unicode
to have unicode input you need to:
- set your OS input method to UNICODE if needed
- enable unicode in your makefile
- copy the action_function from
keyboard/planck/keymaps/unicode/unicode.c to your keymap.c
set the target OS method in your keymap.c: void matrix_init_user() {
set_unicode_mode(UC_OSX); } you can then switch when you want with:
set_unicode_mode(UC_OSX); set_unicode_mode(UC_LNX);
set_unicode_mode(UC_WIN);
put some unicode codes in your keymap like so: UC(0x0061)
I did change the bit mask in quantum/keymap_common.c and .h
I’m afraid we will need uint32 to get a total support for all unicode
tables or relocate the handler as @mbarkhau did.
* rearranges keycode values, hooks-up unicode
* removes extra lalt ref
* adds unicode shortcuts and example
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* Updated personal layouts
* tweaked personal
* Nightly - Audio Cleanup
Refactored the LUTs. Abstracted some of the registers out of audio to
use more functional names. Split audio into audio and audio_pwm. WIP
* nightly - collapsed code
* Added check for note playing to LEDs
* Usability tweaks
* TWEAE
* nightly
added extra kcs to keymap common
* turned on Plank audio
* Added backlight breathing to atomic
* reverted accidental merge
* Added music and audio toggles to Quantum.c
* Redid the audio callbacks
* music/audio_on_user
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