Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2019-04-24 | Refactor cospad to current standards and enable support for backlight ↵ | zvecr | 1 | -59/+67 | |
keycodes (#5582) | |||||
2018-08-25 | Keyboard: Added gamepad layout to cospad (#3714) | Njiall | 1 | -2/+34 | |
2018-07-05 | Cospad QMK Configurator support and refactor (#3319) | MechMerlin | 1 | -8/+21 | |
* Refactor KEYMAP to LAYOUT standards - Change KEYMAP to LAYOUT_ortho - Added a new LAYOUT called LAYOUT_numpad * Use the new LAYOUT_numpad macro * Add QMK Configurator support * Change LAYOUT names as per code review * Change positioning of keys in the matrix * fix compile issue | |||||
2017-12-17 | Add COSPAD to QMK and add functions to read HSV (#2156) | kamisamamizu | 1 | -0/+77 | |
* Added functions to read HSV values I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places. They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val(). * Create keymap.c * Add COSPAD support to QMK I have ported the COSPAD numpad to qmk. * Update readme.md * Update cospad.c |