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path: root/keyboards/ergodox/keymaps/coderkun_neo2/keymap.c
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2017-08-24Creates a layouts/ folder for keymaps shared between keyboards (#1609)Jack Humbert1-320/+0
* include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches
2017-05-06Fix F-keys on right hand to start on first keycoderkun1-1/+1
2017-04-01Fix keymap “coderkun_neo” to use LALT instead of RALTcoderkun1-6/+6
2017-04-01Add several Unicode symbols to keymap “coderkun_neo2”coderkun1-16/+16
2017-04-01Merge branch 'master' into coderkun_neo2coderkun1-0/+2
2017-02-16remove more warningsJack Humbert1-0/+2
2016-12-28Fix return value of hex_to_keycode() function in keymap “coderkun_neo2”coderkun1-4/+5
2016-10-03Overwrite method hex_to_unicode() for make it compatible with Neocoderkun1-0/+25
2016-10-02Add double arrow Unicode characters to FMU layercoderkun1-2/+2
2016-08-26Add box-drawing Unicode characters to keymap “coderkun_neo2”coderkun1-6/+6
2016-08-26Set Unicode input mode and override unicode_input_start() method to keymap ↵coderkun1-2/+14
“coderkun_neo2”
2016-08-26Disable debugging for Ergodox keymap “coderkun_neo2”coderkun1-1/+0
2016-07-29All Ez keymaps compilesFred Sundvik1-1/+1
2016-07-29Initial structure for Ergodox as subprojectsFred Sundvik1-0/+281
Only the EZ default keymaps compiles at the moment though.