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* Updated layout after some months of testing.
The current setup looks quite better than the initial one. It's not
perfect but it allows me to work quite well.
The only big problem is the Alt modifiers on the home row which
sometimes break the typing if keys are pressed too fast. I'm also not
satisfied by the TAB key position on the thumb cluster.
Main improvements since previous push:
- Shift layouts on both halves
- Moved around symbols
- Improved number/fn keys
- Reorganized thumbs
* Used enum as suggested by @drashna :-)
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* Add nrichers keymap
* Additional keymap tweaks, add readme info
* Improve descriptions for changes from default keymap
* Add image of keymap, update .gitignore to
* Add image link
Adds an image of the modified keymap.
* Improve legibility of keymap changes with colour coding
* Tinker with color codes in Markdown
* Experiment with colour codes
* Tinker more with colour codes
* Figured out the easiest way to include colour coding
* Undo earlier .gitignore change
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* Remove QUANTUM_DIR code blocks from keyboard rules
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect entire keyboards.
* remove QUANTUM_DIR code blocks from rules for default keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect default keymaps.
* remove QUANTUM_DIR code blocks from rules for user keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect "user" keymaps. (It's actually any keymap
that isn't named `default`.)
* remove QUANTUM_DIR code blocks from rules for community layouts
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for community layouts.
* remove QUANTUM_DIR code blocks from rules for userspaces
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for userspaces.
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* Start using send_unicode_hex_string for shrug
See https://docs.qmk.fm/#/feature_unicode?id=send_unicode_hex_string
* Make sure one can come back to main layer after tapping to NAV
* Add 4 new keys to symbol layer
~, `, =, +, are now more accesssible. No need to reach out far from home row anymore
* Add two new macro keys
I did not have much use for the Expose key and the right Command key, so opted to replace those with 2 Macros:
- One to invoke Alfred: https://www.alfredapp.com/ => Opt + Space
- One to invoke 1password: https://1password.com/ => Cmd + Opt + \
* Update readme to mention changes in new version
* Remove unneeded short definition
* Shorter name for our custom key
See https://github.com/qmk/qmk_firmware/pull/4694#discussion_r243341864
* Make macros one-liners
See https://github.com/qmk/qmk_firmware/pull/4694#discussion_r243341487
* Switch to using eeconfig_init_user to set Unicode mode
See https://github.com/qmk/qmk_firmware/pull/4694#issuecomment-449151724
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* Set serial as default for Redox
* Updated rules.mk file
* Removed unused rule
Co-Authored-By: mattdibi <mattdibi@users.noreply.github.com>
* Removed unused rule
Co-Authored-By: mattdibi <mattdibi@users.noreply.github.com>
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* Added FiNeX custom Redox Layout, first commit.
* updated readme
* removed old code
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In #4258, the 2 curly brackets were inadvertently moved one row up. This fixes that.
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* Reconfigured keymap macro to resemble physical layout
* Updated italian keymap
* Added RGB controls
* Updated default keymap
* Updated german layout
* Updated jeherve keymap
* Changed include guards to pragmas
* Changed include guards to pragmas in keymaps
* Update readme
* Fixed unused include
* Fixed indentation
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* Add my own keymap to the list of available Redox keymaps.
This keymap is a Colemak keymap, and is meant to be used on Mac OS.
More information can be found in the readme.
* Fix "macOS" typo and remove mention of the license.
This directory inherits the project's license.
* Add missing custom keycode.
* Address feedback from PR review
- Remove deprecated code
- Remove RGB logic since it is overwritten by code running later.
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* Add german layout for redox keyboard
A german layout for the redox keyboard which tries
to stay close to the default english redox layout
while acommodating the umlauts at their usual position.
* Fix keycodes in german redox keymap
The keycode for Y was wrong.
* Minor changes
* Remove #ifdef include guard by #pragma once
* Remove unnecessary include from rules.mk
* Review changes
Remove unnecessary code fragments that
were pointed out in the review
of PR #3695 by @drashna.
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* Improved default layout for Redox keyboard, renamed old layout
* Corrected copyright note
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* Added Redox keyboard with default keymap (IT layout)
* Updated manufacturer url
* Applied requested changes
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