From cd9262d7b2dcde5d31aa34f066dd593a012d7049 Mon Sep 17 00:00:00 2001 From: Konstantin Đorđević Date: Mon, 7 Jan 2019 21:56:57 +0100 Subject: Improve consistency in UNICODEMAP code and docs, update docs/understanding_qmk (#4774) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Remove unused UNICODE(n) macro, update docs * Add note about max length of unicode_map to docs * QK_UNICODE_MAP → QK_UNICODEMAP * Refactor process_unicode_map * process_unicode_map → process_unicodemap This is done for consistency: UNICODEMAP is the method (hence UNICODEMAP_ENABLE, process_unicodemap), whereas unicode_map is the mapping table itself. * Update references and ordering in docs/understanding_qmk * Add additional note to docs/understanding_qmk * &unicode_map[index] → unicode_map + index This avoids the issue of the compiler sometimes complaining about the array index being out of range * Update docs/getting_started_make_guide * Update method sections in docs/feature_unicode --- docs/getting_started_make_guide.md | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) (limited to 'docs/getting_started_make_guide.md') diff --git a/docs/getting_started_make_guide.md b/docs/getting_started_make_guide.md index e51541190..adc1aed75 100644 --- a/docs/getting_started_make_guide.md +++ b/docs/getting_started_make_guide.md @@ -93,19 +93,17 @@ This enables MIDI sending and receiving with your keyboard. To enter MIDI send m `UNICODE_ENABLE` -This allows you to send unicode symbols via `UC()` in your keymap. Only codes up to 0x7FFF are currently supported. +This allows you to send Unicode characters using `UC()` in your keymap. Code points up to `0x7FFF` are supported. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji. `UNICODEMAP_ENABLE` -This allows sending unicode symbols using `X()` in your keymap. Codes -up to 0xFFFFFFFF are supported, including emojis. You will need to maintain -a separate mapping table in your keymap file. +This allows you to send Unicode characters using `X()` in your keymap. You will need to maintain a mapping table in your keymap file. All possible code points (up to `0x10FFFF`) are supported. -Known limitations: -- Under Mac OS, only codes up to 0xFFFF are supported. -- Under Linux ibus, only codes up to 0xFFFFF are supported (but anything important is still under this limit for now). +`UCIS_ENABLE` -Characters out of range supported by the OS will be ignored. +This allows you to send Unicode characters by inputting a mnemonic corresponding to the character you want to send. You will need to maintain a mapping table in your keymap file. All possible code points (up to `0x10FFFF`) are supported. + +For further details, as well as limitations, see the [Unicode page](feature_unicode.md). `BLUETOOTH_ENABLE` @@ -117,7 +115,7 @@ This allows you output audio on the C6 pin (needs abstracting). See the [audio p `FAUXCLICKY_ENABLE` -Uses buzzer to emulate clicky switches. A cheap imitation of the Cherry blue switches. By default, uses the C6 pin, same as AUDIO_ENABLE. +Uses buzzer to emulate clicky switches. A cheap imitation of the Cherry blue switches. By default, uses the C6 pin, same as `AUDIO_ENABLE`. `VARIABLE_TRACE` -- cgit v1.2.3-24-g4f1b