From 5fc4a664dc0be3f380aba9480b710b9047f29fad Mon Sep 17 00:00:00 2001 From: Fredric Silberberg Date: Sun, 6 Aug 2017 02:09:34 -0700 Subject: Added initial key lock documentation. --- docs/_summary.md | 1 + docs/key_lock.md | 11 +++++++++++ docs/make_instructions.md | 4 ++++ docs/quantum_keycodes.md | 1 + 4 files changed, 17 insertions(+) create mode 100644 docs/key_lock.md (limited to 'docs') diff --git a/docs/_summary.md b/docs/_summary.md index 723377de9..0f65de0dd 100644 --- a/docs/_summary.md +++ b/docs/_summary.md @@ -17,6 +17,7 @@ * [Mouse keys](mouse_keys.md) * [Unicode](unicode.md) * [Stenography](stenography.md) + * [Key Lock](key_lock.md) * Reference * [Glossary](glossary.md) diff --git a/docs/key_lock.md b/docs/key_lock.md new file mode 100644 index 000000000..03cea2089 --- /dev/null +++ b/docs/key_lock.md @@ -0,0 +1,11 @@ +## Key Lock: Holding down keys for you + +Sometimes, you need to hold down a specific key for a long period of time. Whether this is while typing in ALL CAPS, or playing a video game that hasn't implemented auto-run, Key Lock is here to help. Key Lock adds a new keycode, `KC_LOCK`, that will hold down the next key you hit for you. The key is released when you hit it again. Here's an example: let's say you need to type in all caps for a few sentences. You hit KC_LOCK, and then shift. Now, shift will be considered held until you hit it again. You can think of key lock as caps lock, but supercharged. + +Here's how to use it: + +1. Pick a key on your keyboard. This will be the key lock key. Assign it the keycode `KC_LOCK`. This will be a single-action key: you won't be able to use it for anything else. +2. Enable key lock by including `KEY_LOCK_ENABLE = yes` in your Makefile. +3. That's it! + +Important: switching layers does not cancel the key lock. Additionally, key lock is only able to hold standard action keys. This does not include any of the QMK special functions, or shifted versions of keys such as KC_LPRN. If it's in the [basic_keycodes](basic_keycodes.md) list, it can be held. If it's not, then it can't be. diff --git a/docs/make_instructions.md b/docs/make_instructions.md index 64c1cb0f0..299c5785b 100644 --- a/docs/make_instructions.md +++ b/docs/make_instructions.md @@ -158,6 +158,10 @@ This enables using the Quantum SYSEX API to send strings (somewhere?) This consumes about 5390 bytes. +`KEY_LOCK_ENABLE` + +This enables [key lock](key_lock.md). This consumes an additional 260 bytes. + ## Customizing Makefile options on a per-keymap basis If your keymap directory has a file called `Makefile` (note the filename), any Makefile options you set in that file will take precedence over other Makefile options for your particular keyboard. diff --git a/docs/quantum_keycodes.md b/docs/quantum_keycodes.md index 36dbda7a9..f13801ef5 100644 --- a/docs/quantum_keycodes.md +++ b/docs/quantum_keycodes.md @@ -17,6 +17,7 @@ On this page we have documented keycodes between `0x00FF` and `0xFFFF` which are |`FUNC(n)`/`F(n)`|Call `fn_action(n)`| |`M(n)`|to call macro n| |`MACROTAP(n)`|to macro-tap n idk FIXME| +|`KC_LOCK`|The [lock key](key_lock.md)| ## Bootmagic Keycodes -- cgit v1.2.3-24-g4f1b From a3e1d9a8cc8b3d376d52f86aacae6315b15efebf Mon Sep 17 00:00:00 2001 From: Fredric Silberberg Date: Sun, 6 Aug 2017 14:14:27 -0700 Subject: Added support for locking One Shot modifiers. --- docs/key_lock.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/key_lock.md b/docs/key_lock.md index 03cea2089..e424061a9 100644 --- a/docs/key_lock.md +++ b/docs/key_lock.md @@ -8,4 +8,4 @@ Here's how to use it: 2. Enable key lock by including `KEY_LOCK_ENABLE = yes` in your Makefile. 3. That's it! -Important: switching layers does not cancel the key lock. Additionally, key lock is only able to hold standard action keys. This does not include any of the QMK special functions, or shifted versions of keys such as KC_LPRN. If it's in the [basic_keycodes](basic_keycodes.md) list, it can be held. If it's not, then it can't be. +Important: switching layers does not cancel the key lock. Additionally, key lock is only able to hold standard action keys and One Shot modifier keys (for example, if you have your shift defined as `OSM(KC_LSFT)`; see [One Shot Keys](quantum_keycodes.md#one-shot-keys)). This does not include any of the QMK special functions (except One Shot modifiers), or shifted versions of keys such as KC_LPRN. If it's in the [basic_keycodes](basic_keycodes.md) list, it can be held. If it's not, then it can't be. -- cgit v1.2.3-24-g4f1b From f1536a3f547a48a0b244be122937c3329dfd31e0 Mon Sep 17 00:00:00 2001 From: Danny Nguyen Date: Fri, 4 Aug 2017 13:52:08 -0400 Subject: Change installation of avr-libc to avr-gcc, now that avr-libc is integrated into the avr-gcc build --- docs/build_environment_setup.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'docs') diff --git a/docs/build_environment_setup.md b/docs/build_environment_setup.md index 2282e9d13..d2d63defb 100644 --- a/docs/build_environment_setup.md +++ b/docs/build_environment_setup.md @@ -50,10 +50,10 @@ If you have trouble and want to ask for help, it is useful to generate a *Win_Ch If you're using [homebrew,](http://brew.sh/) you can use the following commands: brew tap osx-cross/avr - brew install avr-libc + brew install avr-gcc brew install dfu-programmer -This is the recommended method. If you don't have homebrew, [install it!](http://brew.sh/) It's very much worth it for anyone who works in the command line. Note that the `make` and `make install` portion during the homebrew installation of avr-libc can take over 20 minutes and exhibit high CPU usage. +This is the recommended method. If you don't have homebrew, [install it!](http://brew.sh/) It's very much worth it for anyone who works in the command line. Note that the `make` and `make install` portion during the homebrew installation of avr-gcc can take over 20 minutes and exhibit high CPU usage. You can also try these instructions: -- cgit v1.2.3-24-g4f1b From 5ad103fa51083cb26d3516e5598b7b2a099b1521 Mon Sep 17 00:00:00 2001 From: Balz Guenat Date: Fri, 11 Aug 2017 22:20:36 +0200 Subject: add description of new option to docs and add option (commented out) into template. --- docs/faq_keymap.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/faq_keymap.md b/docs/faq_keymap.md index d6442ac53..3c2795816 100644 --- a/docs/faq_keymap.md +++ b/docs/faq_keymap.md @@ -116,7 +116,9 @@ https://github.com/tekezo/Karabiner/issues/403 ## Esc and `~ on a key -Use `GRAVE_ESC` or `KC_GESC` in your keymap. +Use `GRAVE_ESC` or `KC_GESC` in your keymap. `GUI`+`GRAVE_ESC` results in `\`` and `SHIFT`+`GRAVE_ESC` results in `~`. + +Note that this will break the CTRL+SHIFT+ESC shortcut to the Windows task manager. Use `#define GRAVE_ESC_CTRL_OVERRIDE` in your `config.h` to get the shortcut back. With this option, `ESC_GRAVE` results in `ESC` if `CTRL` is held, even if `SHIFT` or `GUI` are also held. ## Arrow on Right Modifier keys with Dual-Role This turns right modifer keys into arrow keys when the keys are tapped while still modifiers when the keys are hold. In TMK the dual-role function is dubbed **TAP**. -- cgit v1.2.3-24-g4f1b