From 649b33d7783cf3021928534b7ae127e0a89e8807 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Tue, 21 Jun 2016 22:39:54 -0400 Subject: Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432) * fixes from tmk's repo * rename keyboard to keyboards --- keyboard/ergodox_ez/keymaps/csharp_dev/readme.md | 47 ------------------------ 1 file changed, 47 deletions(-) delete mode 100644 keyboard/ergodox_ez/keymaps/csharp_dev/readme.md (limited to 'keyboard/ergodox_ez/keymaps/csharp_dev/readme.md') diff --git a/keyboard/ergodox_ez/keymaps/csharp_dev/readme.md b/keyboard/ergodox_ez/keymaps/csharp_dev/readme.md deleted file mode 100644 index 96af077ad..000000000 --- a/keyboard/ergodox_ez/keymaps/csharp_dev/readme.md +++ /dev/null @@ -1,47 +0,0 @@ -# ErgoDox EZ C# Developer configuration - -## Changelog - -* Feb 12, 2016 (V1): - * First version commit -* Mar 20, 2016 (V2): - * Removed "Classic QWERTY" layer, inverted GUI and SHIFT on Hold for Space and Enter - -## About -This layout was conceived in an attempt to optimise keyboard layout for developers (C# more specifically, but it can work with most of other languages), and limit the keys required to perform the most frequent actions. - -I came to the realization that my main tool as a developer, the qwerty keyboard was something that did not evolved at its core in almost 150 years. -There are a lot of reasons to this, and it would be a massive entreprise to change a standard so strongly anchored, but I wanted to give it a try and see how would look an input device dedicated to developers, more specifically a C# developer in my case. -The biggest flaw in standard QWERTY keyboards was that I always needed to perform key combination to access commonly used characters or actions. Think about it a minute, how many times a day do you press a modifier key such as Ctrl or Shift, it's insane and could be so easily optimized to require only one key press. - -Then I came across the ErgoDox EZ project, that allowed a full customization of its firmware, and a unique 2 parts design. - -![CSharpDev](csharp_dev_legend.png) - -## Layout design principles -* No key combination required for the most common input characters ( (),[],{},<> ... ) -* No key combination required for the most common actions (copy/paste/undo/save) -* Regroup characters by usage ( + - * = ...) -* Easy access to the most commonly used characters: ; / " . , -* Preregistered macro for the most common C# langage instructions: public / private / string / int / float ... - -## Why is it specific to C Sharp -I defined the characters priority based on their usage in C# language, most of this characters are also used in other coding languages but it may require some tweaking. -For example there is no direct access to ~ or $ keys which can be very common in some languages. -Note it is also specific to Windows environement as the shortcut used in action keys would not work on Mac Os - -## In usage -It was relatively easy to get used to the layout, but it's hard for me to define how easy it was as I was getting used to a blank Ergodox keyboard at the same time. -Still it's extremely satisfying to Save your file with just one easily accessible key or to have one big key to end your code line ( ; ) - -## Improvements -This layout was shared after a bunch of iterations and only once I was happy with it. -Still there are many way to improve or iterate on this: -* Make it language agnostic -* Check and compile language's keyboard's heatmaps to statistically define keys priority (e.g. https://dzone.com/articles/most-pressed-keys-various ) -* QWERTY is still not the most efficient typing layout, I would like to create a Dvorak based similar layout in a near futur - -## Issues -One of the issues encountered while creating this layout was that I did not find a way to have a key to send a modifier on hold, and a key combination while pressed (e.g. I can't set a Key to do Save (Ctrl + S) when pressed and Shift modifier when hold ) - - -- cgit v1.2.3-24-g4f1b