From e0e80c0dc1be961999617a9eb0e1ae0f7988fae9 Mon Sep 17 00:00:00 2001 From: drashna Date: Tue, 10 Oct 2017 10:11:05 -0700 Subject: Cleanup of my keymaps (#1802) * Add woodpad * Cleanup * Remove misc layouts for woodpad * Move woodpad to handwired * Updated RGB Underglow info * Cleanup macros * Fix odd merge issue * Tweaked RGB lighting stuff * Start to merge orthodox/ergodox keymaps (persistant layers) * Add forced NKRO * Added Colemak and Dvorak layers to default orthodox keymap * Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow --- .../ergodox_ez/keymaps/drashna-custom/config.h | 15 ++- .../ergodox_ez/keymaps/drashna-custom/keymap.c | 127 +++++++++++++++------ 2 files changed, 101 insertions(+), 41 deletions(-) (limited to 'keyboards/ergodox_ez/keymaps') diff --git a/keyboards/ergodox_ez/keymaps/drashna-custom/config.h b/keyboards/ergodox_ez/keymaps/drashna-custom/config.h index d2878547d..f4775eeac 100644 --- a/keyboards/ergodox_ez/keymaps/drashna-custom/config.h +++ b/keyboards/ergodox_ez/keymaps/drashna-custom/config.h @@ -1,4 +1,5 @@ - +#ifndef CONFIG_USER_H +#define CONFIG_USER_H #include "../../config.h" @@ -7,8 +8,16 @@ #ifdef RGBLIGHT_ENABLE #undef RGBLIGHT_SAT_STEP #define RGBLIGHT_SAT_STEP 12 -#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3 -#define RGBLIGHT_EFFECT_SNAKE_LENGTH 3 +#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7 +#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7 #define RGBLIGHT_EFFECT_BREATHE_CENTER 1 #endif // RGBLIGHT_ENABLE + #define FORCE_NKRO +#ifdef FORCE_NKRO +#define NKRO_EPSIZE 32 +#endif + +#define PERMISSIVE_HOLD + +#endif \ No newline at end of file diff --git a/keyboards/ergodox_ez/keymaps/drashna-custom/keymap.c b/keyboards/ergodox_ez/keymaps/drashna-custom/keymap.c index 2df8cbf22..4223bc2d1 100644 --- a/keyboards/ergodox_ez/keymaps/drashna-custom/keymap.c +++ b/keyboards/ergodox_ez/keymaps/drashna-custom/keymap.c @@ -25,7 +25,7 @@ along with this program. If not, see . #include "keymap_nordic.h" // Define layer names -#define BASE 0 +#define QWERTY 0 #define COLEMAK 1 #define DVORAK 2 #define SYMB 3 @@ -33,6 +33,8 @@ along with this program. If not, see . #define DIABLO 5 #define MOUS 6 + + //define modifiers #define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) #define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL)) @@ -45,9 +47,16 @@ along with this program. If not, see . //define layer change stuff for underglow indicator bool skip_leds = false; +#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF); +#define rgblight_set_red rgblight_sethsv(0x00, 0xFF, 0xFF); +#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF); +#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF); +#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF); +#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF); +#define rgblight_set_urine rgblight_sethsv (0x3C, 0xFF, 0xFF); //This is both for underglow, and Diablo 3 macros -bool has_layer_changed = false; -static uint8_t current_layer; + +static uint8_t current_layer = 0; //define diablo macro timer variables static uint16_t diablo_timer[4]; @@ -70,7 +79,10 @@ enum custom_keycodes { RGB_FF0000, RGB_800080, RGB_00FF90, - KC_DIABLO_CLEAR + KC_DIABLO_CLEAR, + KC_QWERTY, + KC_COLEMAK, + KC_DVORAK }; #ifdef TAP_DANCE_ENABLE @@ -206,7 +218,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | | | End | | PgDn | | | * `---------------------' `---------------------' */ - [BASE] = KEYMAP( + [QWERTY] = KEYMAP( KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS), KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(DIABLO), KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G, @@ -261,9 +273,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_SPC,KC_BSPC,KC_END, // right hand KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, - KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, + TG(DVORAK), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, KC_H, KC_N, KC_E, KC_I, LT(MOUS, KC_O), KC_QUOTE, - KC_TRNS,KC_K,KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLASH),KC_RSHIFT, + TG(COLEMAK), KC_K, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLASH),KC_RSHIFT, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_FN1, KC_LALT, CTL_T(KC_ESC), KC_PGUP, @@ -304,9 +316,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_SPC,KC_BSPC,KC_END, // right hand KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, - KC_TRNS, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, + TG(DVORAK), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_D, KC_H, KC_T, KC_N, LT(MOUS, KC_S), KC_MINS, - KC_NO,KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_RSHIFT, + TG(COLEMAK), KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_RSHIFT, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_FN1, KC_LALT, CTL_T(KC_ESC), KC_PGUP, @@ -344,10 +356,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, - KC_TRNS, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12, + KC_QWERTY, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + KC_DVORAK, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12, KC_KP_MINUS, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_SLASH,KC_PSCREEN, - KC_TRNS, KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, KC_PAUSE, + KC_COLEMAK, KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, KC_PAUSE, KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS, RGB_TOG, RGB_SLD, KC_NO, @@ -357,13 +369,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap 4: Customized Overwatch Layout * * ,--------------------------------------------------. ,--------------------------------------------------. - * | ESC | SALT | MORE | GG | SYMM | DOOM | HARD | | | F9 | F10 | F11 | F12 | | | + * | ESC | | | | | | | | | F9 | F10 | F11 | F12 | | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | F1 | K | Q | W | E | R | T | | | | | | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | TAB | G | A | S | D | F |------| |------| | | | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | LCTR | LSHFT| Z | X | C | M | | | | | | | | | | + * | LCTR | LSHFT| Z | X | C | V | | | | N | M | | | | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | J | U | I | Y | T | | | | | | | * `----------------------------------' `----------------------------------' @@ -379,7 +391,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, - KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_M, KC_TRNS, + KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS, KC_G, KC_U, KC_I, KC_Y, KC_T, KC_O, KC_P, KC_LGUI, @@ -388,11 +400,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_NO, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, - KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, - KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, - KC_NO, KC_NO, KC_ENTER + KC_PGDOWN, KC_DELETE, KC_ENTER ), /* Keymap 3: @@ -508,6 +520,11 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) return MACRO_NONE; }; +void persistent_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { @@ -595,7 +612,25 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } return false; break; - + case KC_QWERTY: + if (record->event.pressed) { + persistent_default_layer_set(1UL << QWERTY); + } + return false; + break; + case KC_COLEMAK: + if (record->event.pressed) { + persistent_default_layer_set(1UL << COLEMAK); + } + return false; + break; + case KC_DVORAK: + if (record->event.pressed) { + persistent_default_layer_set(1UL << DVORAK); + } + return false; + break; + } return true; } @@ -636,7 +671,7 @@ void run_diablo_macro_check(void) { } void matrix_init_user(void) { // Runs boot tasks for keyboard - has_layer_changed = true; + }; @@ -644,7 +679,11 @@ void matrix_init_user(void) { // Runs boot tasks for keyboard void matrix_scan_user(void) { // runs frequently to update info uint8_t modifiders = get_mods(); uint8_t layer = biton32(layer_state); - + bool l_dvorak = false; + bool l_colemak = false; + static bool has_layer_changed = true; + + if (!skip_leds) { ergodox_board_led_off(); ergodox_right_led_1_off(); @@ -665,48 +704,60 @@ void matrix_scan_user(void) { // runs frequently to update info } } + if (layer != current_layer) { + has_layer_changed = true; + current_layer = layer; + } // Check layer, and apply color if its changed since last check if (has_layer_changed) { + uint8_t default_layer = 0; + default_layer = eeconfig_read_default_layer(); + + if (default_layer & (1UL << DVORAK)) { + l_dvorak = true; + } + else if (default_layer & (1UL << COLEMAK)) { + l_colemak = true; + } switch (layer) { case SYMB: - rgblight_sethsv (255,255,255); - rgblight_mode(23); + rgblight_set_blue; + rgblight_mode(2); break; case OVERWATCH: - rgblight_sethsv (30,255,255); + rgblight_set_orange; rgblight_mode(17); break; case DIABLO: - rgblight_sethsv (0,255,255); + rgblight_set_red; rgblight_mode(5); break; case MOUS: - rgblight_sethsv (60,255,255); + rgblight_set_urine; break; case COLEMAK: - rgblight_sethsv (300,255,255); + rgblight_set_magenta; break; case DVORAK: - rgblight_sethsv (120,255,255); + rgblight_set_green; break; case 7: rgblight_sethsv (255,255,255); break; default: - rgblight_sethsv (195,255,255); + if (l_colemak) { + rgblight_set_magenta; + } + else if (l_dvorak) { + rgblight_set_green; + } + else { + rgblight_set_teal; + } rgblight_mode(1); break; } - } - - // Update layer status at the end, so this sets the default color - // rather than relying on the init, which was unreliably... - // Probably due to a timing issue, but this requires no additional code - if (current_layer == layer) { has_layer_changed = false; - } else { - has_layer_changed = true; - current_layer = layer; } // Run Diablo 3 macro checking code. -- cgit v1.2.3-24-g4f1b