From da9bb590551e4e40552f301852074dffccd2c29d Mon Sep 17 00:00:00 2001 From: zvecr Date: Mon, 8 Apr 2019 19:35:47 +0100 Subject: [Keyboard] Refactor jj4x4 to current standards (#5567) * Refactor 4x4 in line with current ps2avrgb template * Add backlight pwm bodge till #4324 lands * Disable bootmagic lite as it seems to not work on atmega32a/bootloadHID --- keyboards/jj4x4/jj4x4.h | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'keyboards/jj4x4/jj4x4.h') diff --git a/keyboards/jj4x4/jj4x4.h b/keyboards/jj4x4/jj4x4.h index 5a24b9033..7b8cb8183 100644 --- a/keyboards/jj4x4/jj4x4.h +++ b/keyboards/jj4x4/jj4x4.h @@ -19,8 +19,14 @@ along with this program. If not, see . #include "quantum.h" -void matrix_init_user(void); // TODO port this to other PS2AVRGB boards - +/* This a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ #define LAYOUT_ortho_4x4( \ K01, K02, K03, K04, \ K11, K12, K13, K14, \ -- cgit v1.2.3-24-g4f1b