From caefb1c61eca10dcb70ca6481a8a592057de7318 Mon Sep 17 00:00:00 2001 From: MechMerlin <30334081+mechmerlin@users.noreply.github.com> Date: Wed, 3 Apr 2019 09:47:55 -0700 Subject: [Keyboard] Quantrik Kyuu 65% Board (#5541) * initial commit * get rid of some of the vanilla cookie cutter code * Put in the matrix size and the pins * add LAYOUT macro and a suitable keymap * Add QMK Configurator support * set bootmagic to lite * put a RESET key into the default keymap * edit kyuu readme file for description and quantrik.com link * Update keyboards/quantrik/kyuu/config.h Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * fix captilization of keyboard name * fix keymap wrapping issue and add MO key * preserve RESET key location * use one of the macros --- keyboards/quantrik/kyuu/kyuu.h | 42 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 keyboards/quantrik/kyuu/kyuu.h (limited to 'keyboards/quantrik/kyuu/kyuu.h') diff --git a/keyboards/quantrik/kyuu/kyuu.h b/keyboards/quantrik/kyuu/kyuu.h new file mode 100644 index 000000000..82c024f2e --- /dev/null +++ b/keyboards/quantrik/kyuu/kyuu.h @@ -0,0 +1,42 @@ +/* Copyright 2019 mechmerlin + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#pragma once + +#include "quantum.h" + +/* This a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ +#define LAYOUT( \ + k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k2E, \ + k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, \ + k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, \ + k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, \ + k40, k41, k42, k46, k47, k4A, k4B, k4C, k4D \ +) \ +{ \ + { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E }, \ + { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E }, \ + { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, KC_NO, k2E }, \ + { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, KC_NO }, \ + { k40, k41, k42, KC_NO, KC_NO, KC_NO, k46, k47, KC_NO, KC_NO, k4A, k4B, k4C, k4D, KC_NO }, \ +} + -- cgit v1.2.3-24-g4f1b