From d2ff66a985b938e87fffe55c1d9f1dc55e356f91 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Wed, 23 Aug 2017 22:29:07 -0400 Subject: Creates a layouts/ folder for keymaps shared between keyboards (#1609) * include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches --- layouts/community/ergodox/sethbc/keymap.c | 102 +++++++++++++++++++++++++++++ layouts/community/ergodox/sethbc/readme.md | 4 ++ layouts/community/ergodox/sethbc/rules.mk | 1 + 3 files changed, 107 insertions(+) create mode 100644 layouts/community/ergodox/sethbc/keymap.c create mode 100644 layouts/community/ergodox/sethbc/readme.md create mode 100644 layouts/community/ergodox/sethbc/rules.mk (limited to 'layouts/community/ergodox/sethbc') diff --git a/layouts/community/ergodox/sethbc/keymap.c b/layouts/community/ergodox/sethbc/keymap.c new file mode 100644 index 000000000..7f142a976 --- /dev/null +++ b/layouts/community/ergodox/sethbc/keymap.c @@ -0,0 +1,102 @@ +#include QMK_KEYBOARD_H +#include "action_layer.h" + +#define BASE 0 // default layer +#define FN1 1 // symbols +#define FN2 2 // media keys + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[BASE] = LAYOUT_ergodox( // layer 0 : default + // left hand + KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC, + KC_BSLS, KC_Q, KC_W, KC_E, KC_R, KC_T, MO(FN2), + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(FN1), + KC_LGUI, KC_GRV, KC_BSLS, KC_LEFT, KC_RGHT, + KC_LCTL, KC_LALT, + KC_HOME, + KC_BSPC, KC_DEL, KC_END, + // right hand + MO(FN2), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + KC_LBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRC, + KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + MO(FN1), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_RGUI, + KC_RALT, KC_RCTL, + KC_PGUP, + KC_PGDN, KC_ENT, KC_SPC + ), +// FN1 +[FN1] = LAYOUT_ergodox( + // left hand + KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, + // right hand + KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS +), +// FN2 +[FN2] = LAYOUT_ergodox( + RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, + // right hand + KC_TRNS, KC_NLCK, KC_PSLS, KC_PAST, KC_PAST, KC_PMNS, KC_BSPC, + KC_TRNS, KC_NO, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_BSPC, + KC_NO, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_PENT, + KC_TRNS, KC_NO, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PENT, + KC_P0, KC_PDOT, KC_SLSH, KC_PENT, KC_PENT, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS +), +}; + +const uint16_t PROGMEM fn_actions[] = { +}; + +// Runs just one time when the keyboard initializes. +void matrix_init_user(void) { + +}; + +// Runs constantly in the background, in a loop. +void matrix_scan_user(void) { + + uint8_t layer = biton32(layer_state); + + ergodox_board_led_off(); + ergodox_right_led_1_off(); + ergodox_right_led_2_off(); + ergodox_right_led_3_off(); + switch (layer) { + // TODO: Make this relevant to the ErgoDox EZ. + case 1: + ergodox_right_led_1_on(); + break; + case 2: + ergodox_right_led_2_on(); + break; + default: + // none + break; + } + +}; diff --git a/layouts/community/ergodox/sethbc/readme.md b/layouts/community/ergodox/sethbc/readme.md new file mode 100644 index 000000000..57b5d0ec7 --- /dev/null +++ b/layouts/community/ergodox/sethbc/readme.md @@ -0,0 +1,4 @@ +# sethbc's Ergodox EZ keymap + +Largely based on the Ergodox Infinity default keymap, but layer locking has been +removed in favor of momentary layer activation diff --git a/layouts/community/ergodox/sethbc/rules.mk b/layouts/community/ergodox/sethbc/rules.mk new file mode 100644 index 000000000..8b1378917 --- /dev/null +++ b/layouts/community/ergodox/sethbc/rules.mk @@ -0,0 +1 @@ + -- cgit v1.2.3-24-g4f1b