From 50475032305b142ab6eff3b0a6411edf49b28376 Mon Sep 17 00:00:00 2001 From: jotix <47826561+jotix@users.noreply.github.com> Date: Sun, 17 Mar 2019 14:16:08 -0300 Subject: [Keymap] Jotix (#5424) * ortho_4x12 jotix2 layout * ortho_4x12 jotix2 layout --- layouts/community/ortho_4x12/jotix2/keymap.c | 87 +++++++++++++++++++++++++++ layouts/community/ortho_4x12/jotix2/readme.md | 8 +++ 2 files changed, 95 insertions(+) create mode 100644 layouts/community/ortho_4x12/jotix2/keymap.c create mode 100644 layouts/community/ortho_4x12/jotix2/readme.md (limited to 'layouts') diff --git a/layouts/community/ortho_4x12/jotix2/keymap.c b/layouts/community/ortho_4x12/jotix2/keymap.c new file mode 100644 index 000000000..636476488 --- /dev/null +++ b/layouts/community/ortho_4x12/jotix2/keymap.c @@ -0,0 +1,87 @@ +// This is the canonical layout file for the Quantum project. If you want to add another keyboard, +// this is the style you want to emulate. + +#include QMK_KEYBOARD_H + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. + +#define _QWERTY 0 +#define _LOWER 1 +#define _RAISE 2 +#define _GAME 3 +#define _ADJUST 4 + +#define LOWER MO(_LOWER) +#define RAISE MO(_RAISE) +#define GAME TG(_GAME) + +/* Funct + * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | + * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ + * | | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | + * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ + * | | F7 | F8 | F9 | F10 | F11 | F12 | ' | | | | | + * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ + * | | | | | | | | | home | vol- | vol+ | end | + * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ + */ +#define _FUNCT LAYOUT_ortho_4x12 (\ + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,\ + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,\ + _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_QUOT, _______, _______, _______, _______,\ + _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_VOLD, KC_VOLU, KC_END\ +) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ + * | esc | Q | W | E | R | T | Y | U | I | O | P | bksp | + * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ + * | tab | A | S | D | F | G | H | J | K | L | ; | del | + * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ + * | lshift | Z | X | C | V | B | N | M | , | . | / | enter | + * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ + * | lctrl | lgui | lalt | ralt | funct | space | space | funct | left | down | up | right | + * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ + */ +[_QWERTY] = LAYOUT_ortho_4x12 ( + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_DEL, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, + KC_LCTL, KC_LGUI, KC_LALT, KC_RALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT +), + +[_LOWER] = _FUNCT, + +[_RAISE] = _FUNCT, + +/* Game */ +[_GAME] = LAYOUT_ortho_4x12 ( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, + _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT +), + +/* Adjust */ +[_ADJUST] = LAYOUT_ortho_4x12 ( + _______, RESET, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, + _______, _______, _______, _______, _______, GAME, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, BL_STEP, BL_BRTG, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +), +}; + +uint32_t layer_state_set_user(uint32_t state) { + return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); +} + +void matrix_init_user(void) { +} diff --git a/layouts/community/ortho_4x12/jotix2/readme.md b/layouts/community/ortho_4x12/jotix2/readme.md new file mode 100644 index 000000000..b023227a7 --- /dev/null +++ b/layouts/community/ortho_4x12/jotix2/readme.md @@ -0,0 +1,8 @@ +# Jotix2 ortho 4x12 keymap + +![keymap](https://i.imgur.com/WMfIpH3.jpg) + +Tested on: + +* Planck/rev4 +* Jotanck -- cgit v1.2.3-24-g4f1b