From bf1a37ba712b3c42861e7cfabb174724791b41b6 Mon Sep 17 00:00:00 2001 From: tmk Date: Mon, 17 Jan 2011 21:51:51 +0900 Subject: PS/2 to USB keyboard converter --- ps2_usb/keymap.c | 189 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 189 insertions(+) create mode 100644 ps2_usb/keymap.c (limited to 'ps2_usb/keymap.c') diff --git a/ps2_usb/keymap.c b/ps2_usb/keymap.c new file mode 100644 index 000000000..f38784d1f --- /dev/null +++ b/ps2_usb/keymap.c @@ -0,0 +1,189 @@ +/* + * Keymap for PS/2 keyboard + */ +#include +#include +#include +#include "usb_keyboard.h" +#include "usb_keycodes.h" +#include "print.h" +#include "debug.h" +#include "util.h" +#include "keymap_skel.h" + + +#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) + +// Convert physical keyboard layout to matrix array. +// This is a macro to define keymap easily in keyboard layout form. +#define KEYMAP( \ + K76, K05,K06,K04,K0C, K03,K0B,K83,K0A, K01,K09,K78,K07, KFE,K7E,KFF, KB7,KBF,KDE, \ + K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \ + K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \ + K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \ + K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \ + K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \ +) { \ + { KB_NO, KB_##K01, KB_NO, KB_##K03, KB_##K04, KB_##K05, KB_##K06, KB_##K07 }, \ + { KB_NO, KB_##K09, KB_##K0A, KB_##K0B, KB_##K0C, KB_##K0D, KB_##K0E, KB_NO }, \ + { KB_NO, KB_##K11, KB_##K12, KB_NO, KB_##K14, KB_##K15, KB_##K16, KB_NO }, \ + { KB_NO, KB_NO, KB_##K1A, KB_##K1B, KB_##K1C, KB_##K1D, KB_##K1E, KB_NO }, \ + { KB_NO, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_##K25, KB_##K26, KB_NO }, \ + { KB_NO, KB_##K29, KB_##K2A, KB_##K2B, KB_##K2C, KB_##K2D, KB_##K2E, KB_NO }, \ + { KB_NO, KB_##K31, KB_##K32, KB_##K33, KB_##K34, KB_##K35, KB_##K36, KB_NO }, \ + { KB_NO, KB_NO, KB_##K3A, KB_##K3B, KB_##K3C, KB_##K3D, KB_##K3E, KB_NO }, \ + { KB_NO, KB_##K41, KB_##K42, KB_##K43, KB_##K44, KB_##K45, KB_##K46, KB_NO }, \ + { KB_NO, KB_##K49, KB_##K4A, KB_##K4B, KB_##K4C, KB_##K4D, KB_##K4E, KB_NO }, \ + { KB_NO, KB_NO, KB_##K52, KB_NO, KB_##K54, KB_##K55, KB_NO, KB_NO }, \ + { KB_##K58, KB_##K59, KB_##K5A, KB_##K5B, KB_NO, KB_##K5D, KB_NO, KB_NO }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##K66, KB_NO }, \ + { KB_NO, KB_##K69, KB_NO, KB_##K6B, KB_##K6C, KB_NO, KB_NO, KB_NO }, \ + { KB_##K70, KB_##K71, KB_##K72, KB_##K73, KB_##K74, KB_##K75, KB_##K76, KB_##K77 }, \ + { KB_##K78, KB_##K79, KB_##K7A, KB_##K7B, KB_##K7C, KB_##K7D, KB_##K7E, KB_NO }, \ + { KB_NO, KB_NO, KB_NO, KB_##K83, KB_NO, KB_NO, KB_NO, KB_NO }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \ + { KB_NO, KB_##K91, KB_NO, KB_NO, KB_##K94, KB_NO, KB_NO, KB_NO }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##K9F }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##KA7 }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##KAF }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##KB7 }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##KBF }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \ + { KB_NO, KB_NO, KB_##KCA, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \ + { KB_NO, KB_NO, KB_##KDA, KB_NO, KB_NO, KB_NO, KB_##KDE, KB_NO }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \ + { KB_NO, KB_##KE9, KB_NO, KB_##KEB, KB_##KEC, KB_NO, KB_NO, KB_NO }, \ + { KB_##KF0, KB_##KF1, KB_##KF2, KB_NO, KB_##KF4, KB_##KF5, KB_NO, KB_NO }, \ + { KB_NO, KB_NO, KB_##KFA, KB_NO, KB_NO, KB_##KFD, KB_##KFE, KB_##KFF }, \ +} + + +// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. +static const uint8_t PROGMEM fn_layer[] = { + 5, // Fn0 + 6, // Fn1 + 5, // Fn2 + 0, // Fn3 + 0, // Fn4 + 0, // Fn5 + 0, // Fn6 + 0 // Fn7 +}; + +// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. +// See layer.c for details. +static const uint8_t PROGMEM fn_keycode[] = { + KB_SCLN, // Fn0 + KB_SLSH, // Fn1 + KB_A, // Fn2 + KB_NO, // Fn3 + KB_NO, // Fn4 + KB_NO, // Fn5 + KB_NO, // Fn6 + KB_NO // Fn7 +}; + +static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* keymap + * ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------. + * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak| + * `---' `---------------' `---------------' `---------------' `-----------' `-----------' + * ,-----------------------------------------------------------. ,-----------. ,---------------. + * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| /| *| -| + * |-----------------------------------------------------------| |-----------| |---------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| | + * |-----------------------------------------------------------| `-----------' |-----------| +| + * |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| | + * |-----------------------------------------------------------| ,---. |---------------| + * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| | + * |-----------------------------------------------------------| ,-----------. |-----------|Ent| + * |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| | + * `-----------------------------------------------------------' `-----------' `---------------' + */ + /* 0: default */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, + CAPS,FN2, S, D, F, G, H, J, K, L, FN0, QUOT, ENT, P4, P5, P6, PPLS, + LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, RSFT, UP, P1, P2, P3, + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT + ), + /* 1: plain Qwerty without layer switching */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, + CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS, + LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT + ), + /* 2: Colemak http://colemak.com */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, + TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, + BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, P4, P5, P6, PPLS, + LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT + ), + /* 3: Dvorak http://en.wikipedia.org/wiki/Dvorak_Simplified_Keyboard */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, + TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, DEL, END, PGDN, P7, P8, P9, + CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, P4, P5, P6, PPLS, + LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, UP, P1, P2, P3, + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT + ), + /* 4: Workman http://viralintrospection.wordpress.com/2010/09/06/a-different-philosophy-in-designing-keyboard-layouts/ */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, + TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, + BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, P4, P5, P6, PPLS, + LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT + ), + /* 5: Mouse keys */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, + TAB, WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSLS, DEL, END, PGDN, P7, P8, P9, + CAPS,FN2, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, P4, P5, P6, PPLS, + LSFT,VOLD,VOLU,MUTE,BTN2,BTN3,BTN2,BTN1,VOLD,VOLU,MUTE, RSFT, UP, P1, P2, P3, + LCTL,LGUI,LALT, BTN1, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT + ), + /* 6: Cursor keys */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, + TAB, NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, NO, NO, NO, BSLS, DEL, END, PGDN, P7, P8, P9, + CAPS,NO, NO, NO, NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, P4, P5, P6, PPLS, + LSFT,VOLD,VOLU,MUTE,NO, NO, HOME,PGUP,PGDN,END, FN1, RSFT, UP, P1, P2, P3, + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT + ), +}; + + +uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) +{ + return KEYCODE(layer, row, col); +} + +uint8_t keymap_fn_layer(uint8_t fn_bits) +{ + return pgm_read_byte(&fn_layer[biton(fn_bits)]); +} + +uint8_t keymap_fn_keycode(uint8_t fn_bits) +{ + return pgm_read_byte(&fn_keycode[(biton(fn_bits))]); +} + +// define a condition to enter special function mode +bool keymap_is_special_mode(uint8_t fn_bits) +{ + return usb_keyboard_mods == (BIT_LSHIFT | BIT_RSHIFT) || usb_keyboard_mods == (BIT_LCTRL | BIT_RSHIFT); +} -- cgit v1.2.3-24-g4f1b