From 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Thu, 23 Jun 2016 22:18:20 -0400 Subject: Backlight abstraction and other changes (#439) * redoes matrix pins, abstracts backlight code for B5,6,7 * slimming down keyboard stuff, backlight breathing implemented * don't call backlight init when no pin * cleans up user/kb/quantum calls, keyboard files * fix pvc atomic * replaces CHANNEL with correct var in breathing * removes .hexs, updates readmes, updates template * cleans-up clueboards, readmes to lowercase * updates readme --- quantum/config_common.h | 80 +++---- quantum/keymap.h | 12 +- quantum/led.c | 54 ----- quantum/matrix.c | 48 ++-- quantum/quantum.c | 346 +++++++++++++++++++++++++++++ quantum/quantum.h | 30 +++ quantum/template/Makefile | 24 +- quantum/template/README.md | 24 -- quantum/template/config.h | 6 +- quantum/template/keymaps/default/Makefile | 21 ++ quantum/template/keymaps/default/config.h | 8 + quantum/template/keymaps/default/keymap.c | 20 +- quantum/template/keymaps/default/readme.md | 1 + quantum/template/readme.md | 28 +++ quantum/template/template.c | 84 +------ quantum/template/template.h | 13 +- quantum/tools/README.md | 6 - quantum/tools/readme.md | 6 + 18 files changed, 559 insertions(+), 252 deletions(-) delete mode 100644 quantum/led.c delete mode 100644 quantum/template/README.md create mode 100644 quantum/template/keymaps/default/Makefile create mode 100644 quantum/template/keymaps/default/config.h create mode 100644 quantum/template/keymaps/default/readme.md create mode 100644 quantum/template/readme.md delete mode 100644 quantum/tools/README.md create mode 100644 quantum/tools/readme.md (limited to 'quantum') diff --git a/quantum/config_common.h b/quantum/config_common.h index 02f11d979..09a4fe701 100644 --- a/quantum/config_common.h +++ b/quantum/config_common.h @@ -5,46 +5,46 @@ #define COL2ROW 0 #define ROW2COL 1 /* I/O pins */ -#define B0 { .input_addr = 3, .bit = 0 } -#define B1 { .input_addr = 3, .bit = 1 } -#define B2 { .input_addr = 3, .bit = 2 } -#define B3 { .input_addr = 3, .bit = 3 } -#define B4 { .input_addr = 3, .bit = 4 } -#define B5 { .input_addr = 3, .bit = 5 } -#define B6 { .input_addr = 3, .bit = 6 } -#define B7 { .input_addr = 3, .bit = 7 } -#define C0 { .input_addr = 6, .bit = 0 } -#define C1 { .input_addr = 6, .bit = 1 } -#define C2 { .input_addr = 6, .bit = 2 } -#define C3 { .input_addr = 6, .bit = 3 } -#define C4 { .input_addr = 6, .bit = 4 } -#define C5 { .input_addr = 6, .bit = 5 } -#define C6 { .input_addr = 6, .bit = 6 } -#define C7 { .input_addr = 6, .bit = 7 } -#define D0 { .input_addr = 9, .bit = 0 } -#define D1 { .input_addr = 9, .bit = 1 } -#define D2 { .input_addr = 9, .bit = 2 } -#define D3 { .input_addr = 9, .bit = 3 } -#define D4 { .input_addr = 9, .bit = 4 } -#define D5 { .input_addr = 9, .bit = 5 } -#define D6 { .input_addr = 9, .bit = 6 } -#define D7 { .input_addr = 9, .bit = 7 } -#define E0 { .input_addr = 0xC, .bit = 0 } -#define E1 { .input_addr = 0xC, .bit = 1 } -#define E2 { .input_addr = 0xC, .bit = 2 } -#define E3 { .input_addr = 0xC, .bit = 3 } -#define E4 { .input_addr = 0xC, .bit = 4 } -#define E5 { .input_addr = 0xC, .bit = 5 } -#define E6 { .input_addr = 0xC, .bit = 6 } -#define E7 { .input_addr = 0xC, .bit = 7 } -#define F0 { .input_addr = 0xF, .bit = 0 } -#define F1 { .input_addr = 0xF, .bit = 1 } -#define F2 { .input_addr = 0xF, .bit = 2 } -#define F3 { .input_addr = 0xF, .bit = 3 } -#define F4 { .input_addr = 0xF, .bit = 4 } -#define F5 { .input_addr = 0xF, .bit = 5 } -#define F6 { .input_addr = 0xF, .bit = 6 } -#define F7 { .input_addr = 0xF, .bit = 7 } +#define B0 0x30 +#define B1 0x31 +#define B2 0x32 +#define B3 0x33 +#define B4 0x34 +#define B5 0x35 +#define B6 0x36 +#define B7 0x37 +#define C0 0x60 +#define C1 0x61 +#define C2 0x62 +#define C3 0x63 +#define C4 0x64 +#define C5 0x65 +#define C6 0x66 +#define C7 0x67 +#define D0 0x90 +#define D1 0x91 +#define D2 0x92 +#define D3 0x93 +#define D4 0x94 +#define D5 0x95 +#define D6 0x96 +#define D7 0x97 +#define E0 0xC0 +#define E1 0xC1 +#define E2 0xC2 +#define E3 0xC3 +#define E4 0xC4 +#define E5 0xC5 +#define E6 0xC6 +#define E7 0xC7 +#define F0 0xF0 +#define F1 0xF1 +#define F2 0xF2 +#define F3 0xF3 +#define F4 0xF4 +#define F5 0xF5 +#define F6 0xF6 +#define F7 0xF7 /* USART configuration */ #ifdef BLUETOOTH_ENABLE diff --git a/quantum/keymap.h b/quantum/keymap.h index 6ac3d2ace..41fa394ab 100644 --- a/quantum/keymap.h +++ b/quantum/keymap.h @@ -125,8 +125,8 @@ enum quantum_keycodes { MUV_DE, // Midi mode on/off - MI_ON, - MI_OFF, + MIDI_ON, + MIDI_OFF, // Backlight functionality BL_0, @@ -154,7 +154,10 @@ enum quantum_keycodes { KC_LSPO, // Right shift, close paren - KC_RSPC + KC_RSPC, + + // always leave at the end + SAFE_RANGE }; // Ability to use mods in layouts @@ -266,6 +269,9 @@ enum quantum_keycodes { #define BL_ON BL_9 #define BL_OFF BL_0 +#define MI_ON MIDI_ON +#define MI_OFF MIDI_OFF + // GOTO layer - 16 layers max // when: // ON_PRESS = 1 diff --git a/quantum/led.c b/quantum/led.c deleted file mode 100644 index 2634ab2f6..000000000 --- a/quantum/led.c +++ /dev/null @@ -1,54 +0,0 @@ -/* -Copyright 2012 Jun Wako - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see . -*/ - -#include -#include "stdint.h" -#include "led.h" - -__attribute__ ((weak)) -void led_set_kb(uint8_t usb_led) { - -} - -__attribute__ ((weak)) -void led_init_ports(void) -{ - -} - -__attribute__ ((weak)) -void led_set(uint8_t usb_led) -{ - - // Example LED Code - // - // // Using PE6 Caps Lock LED - // if (usb_led & (1<. # define DEBOUNCING_DELAY 5 #endif -static const io_pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS; -static const io_pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; +static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS; +static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; /* matrix state */ #if DIODE_DIRECTION == COL2ROW static matrix_row_t matrix[MATRIX_ROWS]; @@ -52,10 +52,30 @@ static matrix_col_t read_rows(void); __attribute__ ((weak)) void matrix_init_quantum(void) { + matrix_init_kb(); } __attribute__ ((weak)) void matrix_scan_quantum(void) { + matrix_scan_kb(); +} + +__attribute__ ((weak)) +void matrix_init_kb(void) { + matrix_init_user(); +} + +__attribute__ ((weak)) +void matrix_scan_kb(void) { + matrix_scan_user(); +} + +__attribute__ ((weak)) +void matrix_init_user(void) { +} + +__attribute__ ((weak)) +void matrix_scan_user(void) { } uint8_t matrix_rows(void) { @@ -70,22 +90,22 @@ void matrix_power_up(void) { #if DIODE_DIRECTION == COL2ROW for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { /* DDRxn */ - _SFR_IO8(row_pins[r].input_addr + 1) |= _BV(row_pins[r].bit); + _SFR_IO8((row_pins[r] >> 4) + 1) |= _BV(row_pins[r] & 0xF); toggle_row(r); } for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) { /* PORTxn */ - _SFR_IO8(col_pins[c].input_addr + 2) |= _BV(col_pins[c].bit); + _SFR_IO8((col_pins[c] >> 4) + 2) |= _BV(col_pins[c] & 0xF); } #else for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) { /* DDRxn */ - _SFR_IO8(col_pins[c].input_addr + 1) |= _BV(col_pins[c].bit); + _SFR_IO8((col_pins[c] >> 4) + 1) |= _BV(col_pins[c] & 0xF); toggle_col(c); } for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { /* PORTxn */ - _SFR_IO8(row_pins[r].input_addr + 2) |= _BV(row_pins[r].bit); + _SFR_IO8((row_pins[r] >> 4) + 2) |= _BV(row_pins[r] & 0xF); } #endif } @@ -100,22 +120,22 @@ void matrix_init(void) { #if DIODE_DIRECTION == COL2ROW for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { /* DDRxn */ - _SFR_IO8(row_pins[r].input_addr + 1) |= _BV(row_pins[r].bit); + _SFR_IO8((row_pins[r] >> 4) + 1) |= _BV(row_pins[r] & 0xF); toggle_row(r); } for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) { /* PORTxn */ - _SFR_IO8(col_pins[c].input_addr + 2) |= _BV(col_pins[c].bit); + _SFR_IO8((col_pins[c] >> 4) + 2) |= _BV(col_pins[c] & 0xF); } #else for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) { /* DDRxn */ - _SFR_IO8(col_pins[c].input_addr + 1) |= _BV(col_pins[c].bit); + _SFR_IO8((col_pins[c] >> 4) + 1) |= _BV(col_pins[c] & 0xF); toggle_col(c); } for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { /* PORTxn */ - _SFR_IO8(row_pins[r].input_addr + 2) |= _BV(row_pins[r].bit); + _SFR_IO8((row_pins[r] >> 4) + 2) |= _BV(row_pins[r] & 0xF); } #endif matrix_init_quantum(); @@ -151,14 +171,14 @@ uint8_t matrix_scan(void) { static void toggle_row(uint8_t row) { /* PINxn */ - _SFR_IO8(row_pins[row].input_addr) = _BV(row_pins[row].bit); + _SFR_IO8((row_pins[row] >> 4)) = _BV(row_pins[row] & 0xF); } static matrix_row_t read_cols(void) { matrix_row_t state = 0; for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) { /* PINxn */ - if (!(_SFR_IO8(col_pins[c].input_addr) & _BV(col_pins[c].bit))) { + if (!(_SFR_IO8((col_pins[c] >> 4)) & _BV(col_pins[c] & 0xF))) { state |= (matrix_row_t)1 << c; } } @@ -199,14 +219,14 @@ uint8_t matrix_scan(void) { static void toggle_col(uint8_t col) { /* PINxn */ - _SFR_IO8(col_pins[col].input_addr) = _BV(col_pins[col].bit); + _SFR_IO8((col_pins[col] >> 4)) = _BV(col_pins[col] & 0xF); } static matrix_col_t read_rows(void) { matrix_col_t state = 0; for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { /* PINxn */ - if (!(_SFR_IO8(row_pins[r].input_addr) & _BV(row_pins[r].bit))) { + if (!(_SFR_IO8((row_pins[r] >> 4)) & _BV(row_pins[r] & 0xF))) { state |= (matrix_col_t)1 << r; } } diff --git a/quantum/quantum.c b/quantum/quantum.c index 006464e5a..3f2edfc92 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -655,6 +655,9 @@ void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { } void matrix_init_quantum() { + #ifdef BACKLIGHT_ENABLE + backlight_init_ports(); + #endif matrix_init_kb(); } @@ -673,6 +676,7 @@ void matrix_scan_quantum() { matrix_scan_kb(); } + #ifdef AUDIO_ENABLE bool is_music_on(void) { return (music_activated != 0); @@ -698,6 +702,348 @@ void matrix_scan_quantum() { #endif + +#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN) + +static const uint8_t backlight_pin = BACKLIGHT_PIN; + +#if BACKLIGHT_PIN == B7 +# define COM1x1 COM1C1 +# define OCR1x OCR1C +#elif BACKLIGHT_PIN == B6 +# define COM1x1 COM1B1 +# define OCR1x OCR1B +#elif BACKLIGHT_PIN == B5 +# define COM1x1 COM1A1 +# define OCR1x OCR1A +#else +# error "Backlight pin not supported - use B5, B6, or B7" +#endif + +__attribute__ ((weak)) +void backlight_init_ports(void) +{ + + // Setup backlight pin as output and output low. + // DDRx |= n + _SFR_IO8((backlight_pin >> 4) + 1) |= _BV(backlight_pin & 0xF); + // PORTx &= ~n + _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF); + + // Use full 16-bit resolution. + ICR1 = 0xFFFF; + + // I could write a wall of text here to explain... but TL;DW + // Go read the ATmega32u4 datasheet. + // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on + + // Pin PB7 = OCR1C (Timer 1, Channel C) + // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0 + // (i.e. start high, go low when counter matches.) + // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0 + // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1 + + TCCR1A = _BV(COM1x1) | _BV(WGM11); // = 0b00001010; + TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001; + + backlight_init(); + #ifdef BACKLIGHT_BREATHING + breathing_defaults(); + #endif +} + +__attribute__ ((weak)) +void backlight_set(uint8_t level) +{ + // Prevent backlight blink on lowest level + // PORTx &= ~n + _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF); + + if ( level == 0 ) { + // Turn off PWM control on backlight pin, revert to output low. + TCCR1A &= ~(_BV(COM1x1)); + OCR1x = 0x0; + } else if ( level == BACKLIGHT_LEVELS ) { + // Turn on PWM control of backlight pin + TCCR1A |= _BV(COM1x1); + // Set the brightness + OCR1x = 0xFFFF; + } else { + // Turn on PWM control of backlight pin + TCCR1A |= _BV(COM1x1); + // Set the brightness + OCR1x = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2)); + } + + #ifdef BACKLIGHT_BREATHING + breathing_intensity_default(); + #endif +} + + +#ifdef BACKLIGHT_BREATHING + +#define BREATHING_NO_HALT 0 +#define BREATHING_HALT_OFF 1 +#define BREATHING_HALT_ON 2 + +static uint8_t breath_intensity; +static uint8_t breath_speed; +static uint16_t breathing_index; +static uint8_t breathing_halt; + +void breathing_enable(void) +{ + if (get_backlight_level() == 0) + { + breathing_index = 0; + } + else + { + // Set breathing_index to be at the midpoint (brightest point) + breathing_index = 0x20 << breath_speed; + } + + breathing_halt = BREATHING_NO_HALT; + + // Enable breathing interrupt + TIMSK1 |= _BV(OCIE1A); +} + +void breathing_pulse(void) +{ + if (get_backlight_level() == 0) + { + breathing_index = 0; + } + else + { + // Set breathing_index to be at the midpoint + 1 (brightest point) + breathing_index = 0x21 << breath_speed; + } + + breathing_halt = BREATHING_HALT_ON; + + // Enable breathing interrupt + TIMSK1 |= _BV(OCIE1A); +} + +void breathing_disable(void) +{ + // Disable breathing interrupt + TIMSK1 &= ~_BV(OCIE1A); + backlight_set(get_backlight_level()); +} + +void breathing_self_disable(void) +{ + if (get_backlight_level() == 0) + { + breathing_halt = BREATHING_HALT_OFF; + } + else + { + breathing_halt = BREATHING_HALT_ON; + } + + //backlight_set(get_backlight_level()); +} + +void breathing_toggle(void) +{ + if (!is_breathing()) + { + if (get_backlight_level() == 0) + { + breathing_index = 0; + } + else + { + // Set breathing_index to be at the midpoint + 1 (brightest point) + breathing_index = 0x21 << breath_speed; + } + + breathing_halt = BREATHING_NO_HALT; + } + + // Toggle breathing interrupt + TIMSK1 ^= _BV(OCIE1A); + + // Restore backlight level + if (!is_breathing()) + { + backlight_set(get_backlight_level()); + } +} + +bool is_breathing(void) +{ + return (TIMSK1 && _BV(OCIE1A)); +} + +void breathing_intensity_default(void) +{ + //breath_intensity = (uint8_t)((uint16_t)100 * (uint16_t)get_backlight_level() / (uint16_t)BACKLIGHT_LEVELS); + breath_intensity = ((BACKLIGHT_LEVELS - get_backlight_level()) * ((BACKLIGHT_LEVELS + 1) / 2)); +} + +void breathing_intensity_set(uint8_t value) +{ + breath_intensity = value; +} + +void breathing_speed_default(void) +{ + breath_speed = 4; +} + +void breathing_speed_set(uint8_t value) +{ + bool is_breathing_now = is_breathing(); + uint8_t old_breath_speed = breath_speed; + + if (is_breathing_now) + { + // Disable breathing interrupt + TIMSK1 &= ~_BV(OCIE1A); + } + + breath_speed = value; + + if (is_breathing_now) + { + // Adjust index to account for new speed + breathing_index = (( (uint8_t)( (breathing_index) >> old_breath_speed ) ) & 0x3F) << breath_speed; + + // Enable breathing interrupt + TIMSK1 |= _BV(OCIE1A); + } + +} + +void breathing_speed_inc(uint8_t value) +{ + if ((uint16_t)(breath_speed - value) > 10 ) + { + breathing_speed_set(0); + } + else + { + breathing_speed_set(breath_speed - value); + } +} + +void breathing_speed_dec(uint8_t value) +{ + if ((uint16_t)(breath_speed + value) > 10 ) + { + breathing_speed_set(10); + } + else + { + breathing_speed_set(breath_speed + value); + } +} + +void breathing_defaults(void) +{ + breathing_intensity_default(); + breathing_speed_default(); + breathing_halt = BREATHING_NO_HALT; +} + +/* Breathing Sleep LED brighness(PWM On period) table + * (64[steps] * 4[duration]) / 64[PWM periods/s] = 4 second breath cycle + * + * http://www.wolframalpha.com/input/?i=%28sin%28+x%2F64*pi%29**8+*+255%2C+x%3D0+to+63 + * (0..63).each {|x| p ((sin(x/64.0*PI)**8)*255).to_i } + */ +static const uint8_t breathing_table[64] PROGMEM = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 4, 6, 10, + 15, 23, 32, 44, 58, 74, 93, 113, 135, 157, 179, 199, 218, 233, 245, 252, +255, 252, 245, 233, 218, 199, 179, 157, 135, 113, 93, 74, 58, 44, 32, 23, + 15, 10, 6, 4, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, +}; + +ISR(TIMER1_COMPA_vect) +{ + // OCR1x = (pgm_read_byte(&breathing_table[ ( (uint8_t)( (breathing_index++) >> breath_speed ) ) & 0x3F ] )) * breath_intensity; + + + uint8_t local_index = ( (uint8_t)( (breathing_index++) >> breath_speed ) ) & 0x3F; + + if (((breathing_halt == BREATHING_HALT_ON) && (local_index == 0x20)) || ((breathing_halt == BREATHING_HALT_OFF) && (local_index == 0x3F))) + { + // Disable breathing interrupt + TIMSK1 &= ~_BV(OCIE1A); + } + + OCR1x = (uint16_t)(((uint16_t)pgm_read_byte(&breathing_table[local_index]) * 257)) >> breath_intensity; + +} + + + +#endif // breathing + +#else // backlight + +__attribute__ ((weak)) +void backlight_init_ports(void) +{ + +} + +__attribute__ ((weak)) +void backlight_set(uint8_t level) +{ + +} + +#endif // backlight + + + +__attribute__ ((weak)) +void led_set_user(uint8_t usb_led) { + +} + +__attribute__ ((weak)) +void led_set_kb(uint8_t usb_led) { + led_set_user(usb_led); +} + +__attribute__ ((weak)) +void led_init_ports(void) +{ + +} + +__attribute__ ((weak)) +void led_set(uint8_t usb_led) +{ + + // Example LED Code + // + // // Using PE6 Caps Lock LED + // if (usb_led & (1< #include "bootloader.h" #include "timer.h" +#include "config_common.h" +#include +#include "led.h" +#include "action_util.h" extern uint32_t default_layer_state; @@ -74,6 +78,8 @@ void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); void matrix_init_kb(void); void matrix_scan_kb(void); +void matrix_init_user(void); +void matrix_scan_user(void); bool process_action_kb(keyrecord_t *record); bool process_record_kb(uint16_t keycode, keyrecord_t *record); bool process_record_user(uint16_t keycode, keyrecord_t *record); @@ -89,4 +95,28 @@ void audio_on_user(void); void music_on_user(void); void music_scale_user(void); +#ifdef BACKLIGHT_ENABLE +void backlight_init_ports(void); + +#ifdef BACKLIGHT_BREATHING +void breathing_enable(void); +void breathing_pulse(void); +void breathing_disable(void); +void breathing_self_disable(void); +void breathing_toggle(void); +bool is_breathing(void); + +void breathing_defaults(void); +void breathing_intensity_default(void); +void breathing_speed_default(void); +void breathing_speed_set(uint8_t value); +void breathing_speed_inc(uint8_t value); +void breathing_speed_dec(uint8_t value); +#endif + +#endif + +void led_set_user(uint8_t usb_led); +void led_set_kb(uint8_t usb_led); + #endif diff --git a/quantum/template/Makefile b/quantum/template/Makefile index 87e4c2d2b..3f6d133c9 100644 --- a/quantum/template/Makefile +++ b/quantum/template/Makefile @@ -53,20 +53,20 @@ OPT_DEFS += -DBOOTLOADER_SIZE=512 # Build Options # change yes to no to disable # -BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = yes # Mouse keys(+4700) -EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = yes # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration +BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700) +EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450) +CONSOLE_ENABLE ?= yes # Console for debug(+400) +COMMAND_ENABLE ?= yes # Commands for debug and configuration # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE -SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -NKRO_ENABLE = no # USB Nkey Rollover -BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default -MIDI_ENABLE = no # MIDI controls -UNICODE_ENABLE = no # Unicode -BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID -AUDIO_ENABLE = no # Audio output on port C6 +NKRO_ENABLE ?= no # USB Nkey Rollover +BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default +MIDI_ENABLE ?= no # MIDI controls +UNICODE_ENABLE ?= no # Unicode +BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID +AUDIO_ENABLE ?= no # Audio output on port C6 ifndef QUANTUM_DIR include ../../Makefile diff --git a/quantum/template/README.md b/quantum/template/README.md deleted file mode 100644 index d6b0ac936..000000000 --- a/quantum/template/README.md +++ /dev/null @@ -1,24 +0,0 @@ -%KEYBOARD% keyboard firmware -====================== - -## Quantum MK Firmware - -For the full Quantum feature list, see [the parent README.md](/doc/README.md). - -## Building - -Download or clone the whole firmware and navigate to the keyboards/%KEYBOARD% folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. - -Depending on which keymap you would like to use, you will have to compile slightly differently. - -### Default -To build with the default keymap, simply run `make`. - -### Other Keymaps -Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `.c` in the keymaps folder, and see keymap document (you can find in top README.md) and existent keymap files. - -To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: -``` -$ make KEYMAP=[default|jack|] -``` -Keymaps follow the format **__\.c__** and are stored in the `keymaps` folder. \ No newline at end of file diff --git a/quantum/template/config.h b/quantum/template/config.h index cad3e3260..b02f0c7eb 100644 --- a/quantum/template/config.h +++ b/quantum/template/config.h @@ -48,6 +48,11 @@ along with this program. If not, see . /* COL2ROW or ROW2COL */ #define DIODE_DIRECTION COL2ROW + +// #define BACKLIGHT_PIN B7 +// #define BACKLIGHT_BREATHING +// #define BACKLIGHT_LEVELS 3 + /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCING_DELAY 5 @@ -56,7 +61,6 @@ along with this program. If not, see . //#define MATRIX_HAS_GHOST /* number of backlight levels */ -#define BACKLIGHT_LEVELS 3 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE diff --git a/quantum/template/keymaps/default/Makefile b/quantum/template/keymaps/default/Makefile new file mode 100644 index 000000000..f4671a9d1 --- /dev/null +++ b/quantum/template/keymaps/default/Makefile @@ -0,0 +1,21 @@ +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = no # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif \ No newline at end of file diff --git a/quantum/template/keymaps/default/config.h b/quantum/template/keymaps/default/config.h new file mode 100644 index 000000000..df06a2620 --- /dev/null +++ b/quantum/template/keymaps/default/config.h @@ -0,0 +1,8 @@ +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "../../config.h" + +// place overrides here + +#endif \ No newline at end of file diff --git a/quantum/template/keymaps/default/keymap.c b/quantum/template/keymaps/default/keymap.c index 4121fd860..e28a4723e 100644 --- a/quantum/template/keymaps/default/keymap.c +++ b/quantum/template/keymaps/default/keymap.c @@ -1,6 +1,3 @@ -// This is the canonical layout file for the Quantum project. If you want to add another keyboard, -// this is the style you want to emulate. - #include "%KEYBOARD%.h" const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { @@ -28,3 +25,20 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) } return MACRO_NONE; }; + + +void matrix_init_user(void) { + +} + +void matrix_scan_user(void) { + +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + return true; +} + +void led_set_user(uint8_t usb_led) { + +} \ No newline at end of file diff --git a/quantum/template/keymaps/default/readme.md b/quantum/template/keymaps/default/readme.md new file mode 100644 index 000000000..21aa663d5 --- /dev/null +++ b/quantum/template/keymaps/default/readme.md @@ -0,0 +1 @@ +# The default keymap for %KEYBOARD% \ No newline at end of file diff --git a/quantum/template/readme.md b/quantum/template/readme.md new file mode 100644 index 000000000..b2fb4dd98 --- /dev/null +++ b/quantum/template/readme.md @@ -0,0 +1,28 @@ +%KEYBOARD% keyboard firmware +====================== + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent readme.md](/doc/readme.md). + +## Building + +Download or clone the whole firmware and navigate to the keyboards/%KEYBOARD% folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default + +To build with the default keymap, simply run `make`. + +### Other Keymaps + +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. + +To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: + +``` +$ make keymap=[default|jack|] +``` + +Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/` \ No newline at end of file diff --git a/quantum/template/template.c b/quantum/template/template.c index 649072eb2..dcc4b0a22 100644 --- a/quantum/template/template.c +++ b/quantum/template/template.c @@ -1,26 +1,5 @@ #include "%KEYBOARD%.h" -__attribute__ ((weak)) -void matrix_init_user(void) { - // leave this function blank - it can be defined in a keymap file -}; - -__attribute__ ((weak)) -void matrix_scan_user(void) { - // leave this function blank - it can be defined in a keymap file -} - -__attribute__ ((weak)) -bool process_action_user(keyrecord_t *record) { - // leave this function blank - it can be defined in a keymap file - return true; -} - -__attribute__ ((weak)) -void led_set_user(uint8_t usb_led) { - // leave this function blank - it can be defined in a keymap file -} - void matrix_init_kb(void) { // put your keyboard start-up code here // runs once when the firmware starts up @@ -35,7 +14,7 @@ void matrix_scan_kb(void) { matrix_scan_user(); } -bool process_action_kb(keyrecord_t *record) { +bool process_record_kb(uint16_t keycode, keyrecord_t *record) { // put your per-action keyboard code here // runs for every action, just before processing by the firmware @@ -47,64 +26,3 @@ void led_set_kb(uint8_t usb_led) { led_set_user(usb_led); } - -#ifdef BACKLIGHT_ENABLE -#define CHANNEL OCR1C - -void backlight_init_ports() -{ - - // Setup PB7 as output and output low. - DDRB |= (1<<7); - PORTB &= ~(1<<7); - - // Use full 16-bit resolution. - ICR1 = 0xFFFF; - - // I could write a wall of text here to explain... but TL;DW - // Go read the ATmega32u4 datasheet. - // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on - - // Pin PB7 = OCR1C (Timer 1, Channel C) - // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0 - // (i.e. start high, go low when counter matches.) - // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0 - // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1 - - TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010; - TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001; - - backlight_init(); -} - -void backlight_set(uint8_t level) -{ - if ( level == 0 ) - { - // Turn off PWM control on PB7, revert to output low. - TCCR1A &= ~(_BV(COM1C1)); - CHANNEL = 0x0; - // Prevent backlight blink on lowest level - PORTB &= ~(_BV(PORTB7)); - } - else if ( level == BACKLIGHT_LEVELS ) - { - // Prevent backlight blink on lowest level - PORTB &= ~(_BV(PORTB7)); - // Turn on PWM control of PB7 - TCCR1A |= _BV(COM1C1); - // Set the brightness - CHANNEL = 0xFFFF; - } - else - { - // Prevent backlight blink on lowest level - PORTB &= ~(_BV(PORTB7)); - // Turn on PWM control of PB7 - TCCR1A |= _BV(COM1C1); - // Set the brightness - CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2)); - } -} - -#endif \ No newline at end of file diff --git a/quantum/template/template.h b/quantum/template/template.h index b8e7a0456..cd78a54e3 100644 --- a/quantum/template/template.h +++ b/quantum/template/template.h @@ -1,13 +1,7 @@ #ifndef %KEYBOARD_UPPERCASE%_H #define %KEYBOARD_UPPERCASE%_H -#include "matrix.h" -#include "keymap.h" -#ifdef BACKLIGHT_ENABLE - #include "backlight.h" -#endif -#include -#include +#include "quantum.h" // This a shortcut to help you visually see your layout. // The following is an example using the Planck MIT layout @@ -22,9 +16,4 @@ { k10, KC_NO, k11 }, \ } -void matrix_init_user(void); -void matrix_scan_user(void); -bool process_action_user(keyrecord_t *record); -void led_set_user(uint8_t usb_led); - #endif diff --git a/quantum/tools/README.md b/quantum/tools/README.md deleted file mode 100644 index 5f355256d..000000000 --- a/quantum/tools/README.md +++ /dev/null @@ -1,6 +0,0 @@ -`eeprom_reset.hex` is to reset the eeprom on the Atmega32u4, like this: - - dfu-programmer atmega32u4 erase - dfu-programmer atmega32u4 flash --eeprom eeprom_reset.hex - - You'll need to reflash afterwards, because DFU requires the flash to be erased before messing with the eeprom. diff --git a/quantum/tools/readme.md b/quantum/tools/readme.md new file mode 100644 index 000000000..5f355256d --- /dev/null +++ b/quantum/tools/readme.md @@ -0,0 +1,6 @@ +`eeprom_reset.hex` is to reset the eeprom on the Atmega32u4, like this: + + dfu-programmer atmega32u4 erase + dfu-programmer atmega32u4 flash --eeprom eeprom_reset.hex + + You'll need to reflash afterwards, because DFU requires the flash to be erased before messing with the eeprom. -- cgit v1.2.3-24-g4f1b