#include "atreus62.h" // Layers #define QWERTY 0 #define DVORAK 1 #define RAISE 2 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [QWERTY] = KC_KEYMAP( NO, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, NO, \ NO, Q, W, E, R, T, Y, U, I, O, P, NO, \ NO, A, S, D, F, G, H, J, K, L, SCLN, NO, \ NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, \ NO, ESC, TAB, LCTL, FN0, FN10, BSPC, ENT, SPC, LALT, LGUI, LEFT, RGHT, NO ), [DVORAK] = KC_KEYMAP( NO, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, NO, \ NO, QUOT, COMM, DOT, P, Y, F, G, C, R, L, NO, \ NO, A, O, E, U, I, D, H, T, N, S, NO, \ NO, SCLN, Q, J, K, X, B, M, W, V, Z, NO, \ NO, ESC, TAB, LCTL, FN0, FN10, BSPC, ENT, SPC, LALT, LGUI, LEFT, RGHT, NO ), [RAISE] = KC_KEYMAP( NO, ESC, TRNS, MPRV, MPLY, MNXT, TRNS, MUTE, VOLD, VOLU, DEL, NO, \ NO, TRNS, TRNS, GRV, FN13, FN14, BSLS, FN16, FN18, LBRC, QUOT, NO, \ NO, FN12, MINS, FN11, EQL, FN15, SLSH, LEFT, DOWN, UP, RGHT, NO, \ NO, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN17, FN19, RBRC, FN20, NO, \ NO, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, NO ) }; const uint16_t PROGMEM fn_actions[] = { [0] = ACTION_LAYER_MOMENTARY(RAISE), // Raise layer [10] = OSM(MOD_LSFT), // One shot shift [11] = LSFT(KC_EQUAL), // + [12] = LSFT(KC_MINUS), // _ [13] = LSFT(KC_SLASH), // ? [14] = LSFT(KC_BSLASH), // | [15] = LSFT(KC_GRAVE), // ~ [16] = LSFT(KC_9), // ( [17] = LSFT(KC_0), // ) [18] = LSFT(KC_LBRC), // { [19] = LSFT(KC_RBRC), // } [20] = LSFT(KC_QUOT) // " }; const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { // MACRODOWN only works in this function switch (id) { case 0: if (record->event.pressed) { register_code(KC_RSFT); } else { unregister_code(KC_RSFT); } break; } return MACRO_NONE; }; static uint8_t qw_dv_swap_state = 0; bool process_record_user (uint16_t keycode, keyrecord_t *record) { if (keycode == KC_LGUI) { if (record->event.pressed) qw_dv_swap_state |= 0b00000001; else qw_dv_swap_state &= ~(0b00000001); } if (keycode == KC_LCTL) { if (record->event.pressed) qw_dv_swap_state |= 0b00000010; else qw_dv_swap_state &= ~(0b00000010); } if (qw_dv_swap_state == 0b00000011) { layer_invert(DVORAK); } return true; }