#include QMK_KEYBOARD_H #include "sten.h" /* * Key names are inherited from steno machines * .-----------------------------------------------------. * | LSU | LFT | LP | LH | ST1 | RF | RP | RL | RT | RD | * |-----------------------------------------------------| * | LSD | LK | LW | LR | ST2 | RR | RB | RG | RS | RZ | * '-----------------------------------------------------' */ // Function prefixes #define MEDIA (LSD | LK | LW | LR) #define FUNCT (LSD | LK | LP | LH) #define MOVE (LSU | LFT | LP | LH) #define SYMB (RD | RZ) #define NUMA (LW | LR) #define NUMB (RR | RB) // QMK Layer Numbers #define BASE 0 #define GAME 1 // Do not change QMK Layer 0! This is your main keyboard. // Make your QMK modifications to the later layers, to add // keys/customize on the first layer modify processQwerty(): const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [BASE] = LAYOUT_butter( STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR ), // I don't game don't roast me thanks [GAME] = LAYOUT_butter( KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_ENT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TO(BASE) ) }; // Note: You can only use basic keycodes here! // P() is just a wrapper to make your life easier, any C code can be executed. // Only the longest matched chord is run! // // http://docs.gboards.ca uint32_t processQwerty(bool lookup) { // SECRET AGENT CHORDS P( LSU | LK | RS | RD, SEND_STRING(VERSION); SEND_STRING(__DATE__)); P( LSD | RZ, SEND(KC_SPC)); // Dual chords P( LP | LH, CLICK_MOUSE(KC_MS_BTN2)); P( ST1 | RF, CLICK_MOUSE(KC_MS_BTN1)); P( LSU | LFT, SEND(KC_ESC)); P( LSD | LK, SEND(KC_LSFT)); P( RZ | RS, SEND(KC_LSFT)); P( ST2 | RR, SEND(KC_SPC)); P( RP | RL, SEND(KC_LGUI)); P( RT | RD, SEND(KC_LCTL)); P( RL | RT, SEND(KC_LALT)); P( LSU | LSD | LFT | LK, SEND(KC_LCTL)); P( RS | RT | RD | RZ, SEND(KC_ENT)); // Function Layer P( FUNCT | RF, SEND(KC_F1)); P( FUNCT | RP, SEND(KC_F2)); P( FUNCT | RL, SEND(KC_F3)); P( FUNCT | RT, SEND(KC_F4)); P( FUNCT | RF | RR, SEND(KC_F5)); P( FUNCT | RP | RB, SEND(KC_F6)); P( FUNCT | RL | RG, SEND(KC_F7)); P( FUNCT | RT | RS, SEND(KC_F8)); P( FUNCT | RR, SEND(KC_F9)); P( FUNCT | RB, SEND(KC_F10)); P( FUNCT | RG, SEND(KC_F11)); P( FUNCT | RS, SEND(KC_F12)); // Movement Layer P( MOVE | RF, SEND(KC_LEFT)); P( MOVE | RP, SEND(KC_DOWN)); P( MOVE | RL, SEND(KC_UP)); P( MOVE | RT, SEND(KC_RIGHT)); P( MOVE | ST1, SEND(KC_PGUP)); P( MOVE | ST2, SEND(KC_PGDN)); // Media Layer P( MEDIA | RF, SEND(KC_MPRV)); P( MEDIA | RP, SEND(KC_MPLY)); P( MEDIA | RL, SEND(KC_MPLY)); P( MEDIA | RT, SEND(KC_MNXT)); P( MEDIA | RG, SEND(KC_VOLU)); P( MEDIA | RB, SEND(KC_VOLD)); P( MEDIA | RS, SEND(KC_MUTE)); // Number Row, Right P( NUMB | LSU, SEND(KC_1)); P( NUMB | LFT, SEND(KC_2)); P( NUMB | LP, SEND(KC_3)); P( NUMB | LH, SEND(KC_4)); P( NUMB | ST1, SEND(KC_5)); P( NUMB | RF, SEND(KC_6)); P( NUMB | RP, SEND(KC_7)); P( NUMB | RL, SEND(KC_8)); P( NUMB | RT, SEND(KC_9)); P( NUMB | RD, SEND(KC_0)); // Number Row, Left P( NUMA | LSU, SEND(KC_1)); P( NUMA | LFT, SEND(KC_2)); P( NUMA | LP, SEND(KC_3)); P( NUMA | LH, SEND(KC_4)); P( NUMA | ST1, SEND(KC_5)); P( NUMA | RF, SEND(KC_6)); P( NUMA | RP, SEND(KC_7)); P( NUMA | RL, SEND(KC_8)); P( NUMA | RT, SEND(KC_9)); P( NUMA | RD, SEND(KC_0)); // Symbols and Numbers P( SYMB | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // ( P( SYMB | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // ) P( SYMB | ST1 | ST2, SEND(KC_GRV)); // ` P( SYMB | RR | RF, SEND(KC_LSFT); SEND(KC_3)); // # P( SYMB | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $ P( SYMB | LSU, SEND(KC_LSFT); SEND(KC_1)); // ! P( SYMB | LSD, SEND(KC_LSFT); SEND(KC_5)); // % P( SYMB | LFT, SEND(KC_LSFT); SEND(KC_2)); // @ P( SYMB | LK, SEND(KC_LSFT); SEND(KC_6)); // ^ P( SYMB | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // { P( SYMB | LW, SEND(KC_LBRC)); P( SYMB | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // } P( SYMB | LR, SEND(KC_RBRC)); P( SYMB | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // | P( SYMB | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~ P( SYMB | RP | RB, SEND(KC_QUOT)); P( SYMB | RP | RG, SEND(KC_LSFT); SEND(KC_QUOT)); // " P( SYMB | RF, SEND(KC_KP_PLUS)); P( SYMB | RR, SEND(KC_LSFT); SEND(KC_7)); // & P( SYMB | RP, SEND(KC_MINS)); P( SYMB | RB, SEND(KC_EQL)); P( SYMB | RL, SEND(KC_SLSH)); P( SYMB | RG, SEND(KC_COMM)); P( SYMB | RT, SEND(KC_PAST)); P( SYMB | RS, SEND(KC_DOT)); // Letters P( LSU | LSD, SEND(KC_A)); P( LFT | LK, SEND(KC_S)); P( LP | LW, SEND(KC_D)); P( LH | LR, SEND(KC_F)); P( ST1 | ST2, SEND(KC_G)); P( RF | RR, SEND(KC_H)); P( RT | RS, SEND(KC_L)); P( RD | RZ, SEND(KC_SCLN)); P( RG | RL, SEND(KC_K)); P( RP | RB, SEND(KC_J)); P( LSU, SEND(KC_Q)); P( LSD, SEND(KC_Z)); P( LFT, SEND(KC_W)); P( LK, SEND(KC_X)); P( LP, SEND(KC_E)); P( LW, SEND(KC_C)); P( LH, SEND(KC_R)); P( LR, SEND(KC_V)); P( ST1, SEND(KC_T)); P( ST2, SEND(KC_B)); P( RF, SEND(KC_Y)); P( RR, SEND(KC_N)); P( RP, SEND(KC_U)); P( RB, SEND(KC_M)); P( RL, SEND(KC_I)); P( RG, SEND(KC_COMM)); P( RT, SEND(KC_O)); P( RS, SEND(KC_DOT)); P( RD, SEND(KC_P)); P( RZ, SEND(KC_SLSH)); return 0; } // Don't fuck with this, thanks. size_t keymapsCount = sizeof(keymaps)/sizeof(keymaps[0]);