#pragma once #include "config_common.h" #define PRODUCT_ID 0x2390 #define DEVICE_VER 0x0001 /* key matrix size */ #define MATRIX_ROWS 10 #define MATRIX_COLS 8 /* ROWS: Top to bottom, COLS: Left to right */ #define MATRIX_ROW_PINS { B2, C7, C6, B6, B5, B0, B3, D5, D3, D2 } #define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, E6, B1 } #define UNUSED_PINS /* Speaker configuration */ #define B7_AUDIO #define NO_MUSIC_MODE #define AUDIO_CLICKY /* Backlight configuration */ #define BACKLIGHT_LEVELS 1 /* Underlight configuration */ #define RGB_DI_PIN D7 #define RGBLED_NUM 26 // Number of LEDs #define RGBLIGHT_HUE_STEP 32 #define RGBLIGHT_SAT_STEP 17 #define RGBLIGHT_VAL_STEP 17 #define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHE_CENTER 1 #define RGBLIGHT_EFFECT_BREATHE_MAX 200 #define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 666*2 #define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1 #define RGBLIGHT_EFFECT_KNIGHT_LENGTH 4 // How many LEDs wide to light up #define RGBLIGHT_EFFECT_KNIGHT_OFFSET 16 // The led to start at #define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 8 // How many LEDs to travel #define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // How many LEDs wide to light up