#ifndef DICHOTOMY_H #define DICHOTOMY_H #include QMK_KEYBOARD_H #include "report.h" #include "pointing_device.h" #include "quantum.h" #include "matrix.h" #include "backlight.h" #include #define red_led_off() PORTF |= (1<<6) #define red_led_on() PORTF &= ~(1<<6) #define blu_led_off() PORTF |= (1<<5) #define blu_led_on() PORTF &= ~(1<<5) #define grn_led_off() PORTD |= (1<<1) #define grn_led_on() PORTD &= ~(1<<1) #define set_led_off() red_led_off(); grn_led_off(); blu_led_off() #define set_led_red() red_led_on(); grn_led_off(); blu_led_off() #define set_led_blue() red_led_off(); grn_led_off(); blu_led_on() #define set_led_green() red_led_off(); grn_led_on(); blu_led_off() #define set_led_yellow() red_led_on(); grn_led_on(); blu_led_off() #define set_led_magenta() red_led_on(); grn_led_off(); blu_led_on() #define set_led_cyan() red_led_off(); grn_led_on(); blu_led_on() #define set_led_white() red_led_on(); grn_led_on(); blu_led_on() // This a shortcut to help you visually see your layout. // The first section contains all of the arguements // The second converts the arguments into a two-dimensional array #define LAYOUT( \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, \ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, \ k33, k34, k35, k36, k37, k38, \ k42, k43, k44, k45, k46, k47, k48, k49 \ ) \ { \ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B }, \ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B }, \ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B }, \ { KC_NO, KC_NO, KC_NO, k33, k34, k35, k36, k37, k38, KC_NO, KC_NO, KC_NO }, \ { KC_NO, KC_NO, k42, k43, k44, k45, k46, k47, k48, k49, KC_NO, KC_NO } \ } #endif