// This is the canonical layout file for the Quantum project. If you want to add another keyboard, // this is the style you want to emulate. #include "atreus50.h" #include "action_layer.h" #include "eeconfig.h" extern keymap_config_t keymap_config; // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _DVORAK 0 #define _QWERTY 1 #define _COLEMAK 2 #define _LOWER 3 #define _RAISE 4 #define _ADJUST 16 enum planck_keycodes { DVORAK = SAFE_RANGE, QWERTY, COLEMAK, LOWER, RAISE, BACKLIT }; // Fillers to make layering more clear #define _______ KC_TRNS #define XXXXXXX KC_NO const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_DVORAK] = { /* dvorak */ { KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, _______, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH }, { KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS }, { KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_ENT, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT }, { KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL } }, [_QWERTY] = { /* qwerty */ { KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL }, { KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT }, { KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT }, { KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL } }, [_COLEMAK] = { /* colemak */ { KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL }, { KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT }, { KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT }, { KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL} }, [_LOWER] = { { KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______ }, { KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE }, { _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______ }, { _______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ } }, [_RAISE] = { { KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______ }, { KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS }, { _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______ }, { _______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ } }, [_ADJUST] = { { KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 }, { _______, RESET, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______ }, { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }, { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ } }, }; const uint16_t PROGMEM fn_actions[] = { }; void persistant_default_layer_set(uint16_t default_layer) { eeconfig_update_default_layer(default_layer); default_layer_set(default_layer); } bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case QWERTY: if (record->event.pressed) { persistant_default_layer_set(1UL<<_QWERTY); } return false; break; case COLEMAK: if (record->event.pressed) { persistant_default_layer_set(1UL<<_COLEMAK); } return false; break; case DVORAK: if (record->event.pressed) { persistant_default_layer_set(1UL<<_DVORAK); } return false; break; case LOWER: if (record->event.pressed) { layer_on(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case RAISE: if (record->event.pressed) { layer_on(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; } return true; };