#include QMK_KEYBOARD_H const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT( /* CMD60 - QWERTY */ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \ LT(3, KC_ENT), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ KC_LCTL, KC_LGUI, KC_LALT, LT(2, KC_SPC), MO(3), MO(4), MO(5), TG(1) \ ), [1] = LAYOUT( /* CMD60 - GameMode */ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT, \ _______, XXXXXXX, _______, KC_SPC, _______, _______, _______, _______ \ ), [2] = LAYOUT( /* CMD60 - Arrows */ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \ _______, KC_BSPC, KC_UP, KC_DEL, _______, _______, _______, KC_BSPC, KC_UP, KC_DEL, KC_PSCR, KC_SLCK, KC_PAUS, _______, \ _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, \ _______, _______, _______, _______, KC_SPC, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______ \ ), [3] = LAYOUT( /* CMD60 - Functions */ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \ KC_MUTE, KC_BSPC, KC_PGUP, KC_DEL, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, _______, KC_PAUS, KC_SLCK, KC_PSCR, \ _______, KC_HOME, KC_PGDN, KC_END, _______, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_INS, _______, \ _______, _______, _______, _______, _______, _______, KC_END, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______ \ ), [4] = LAYOUT( /* CMD60 - Mouse */ KC_SLEP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, KC_BTN1, KC_MS_U, KC_BTN2, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, KC_WH_U, KC_BTN3, KC_WH_D, _______, \ _______, _______, _______, _______, _______, _______, _______, _______ \ ), [5] = LAYOUT( /* CMD60 - Media */ KC_WAKE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_MPLY, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WBAK, KC_WFWD, KC_WREF, \ _______, _______, _______, _______, _______, _______, _______, _______ \ ), };