#ifndef GAMENUM_H #define GAMENUM_H #include "quantum.h" #define KEYMAP( \ k00, k01, k02, k03, \ k10, k11, k12, k13, \ k20, k21, k22, \ k30, k31, k32, \ k41, k42, k43 \ ) \ { \ { k00, k01, k02, k03}, \ { k10, k11, k12, k13}, \ { k20, k21, k22, KC_NO}, \ { k30, k31, k32, KC_NO}, \ { KC_NO, k41, k42, k43} \ } #endif