#ifndef KBOD_H #define KBOD_H #include "quantum.h" #define LAYOUT( \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, \ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, \ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, \ k40, k41, k42, k43, k44, k45, k46, k47 \ ) \ { \ { k00, k01, k02, k03, k04, k05, k06, k07 }, { k08, k09, k0A, k0B, k0C, k0D, KC_NO, KC_NO }, \ { k10, k11, k12, k13, k14, k15, k16, k17 }, { k18, k19, k1A, k1B, k1C, k1D, KC_NO, k3B }, \ { k20, k21, k22, k23, k24, k25, k26, k27 }, { k28, k29, k2A, k2B, k2C, k38, k39, k3A }, \ { k30, k31, k32, k33, k34, k35, k36, k37 }, \ { k40, k41, k42, k43, k44, k45, k46, k47 }, \ } #endif