#include QMK_KEYBOARD_H // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _QWERTY 0 #define _COLEMAK 1 #define _DVORAK 2 #define _LOWER 3 #define _RAISE 4 #define _ADJUST 16 enum custom_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, LOWER, RAISE, BACKLIT }; #define KC_L1 LOWER #define KC_L2 RAISE const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * ,------------------------------------------------------------------------------------------. * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | * |------+------+------+------+------+------+------+------+------+------+------+------+------| * | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | * |------+------+------+------+------+-------------+------+------+------+------+------+------| * | ` | A | S | D | F | G | H | J | K | L | ; | ' | \ | * |------+------+------+------+------+------|------+------+------+------+------+------+------| * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | Up | * |------+------+------+------+------+------+------+------+------+------+------+------+------| * | Hyper| Ctrl | Alt | GUI |Lower | Space |Raise | Bksp |Shift | Left | Down |Right | * `------------------------------------------------------------------------------------------' */ [_QWERTY] = LAYOUT( //,--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------. KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS ,KC_EQL , //|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_LBRC ,KC_RBRC , //|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| KC_GRV ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_QUOT ,KC_BSLS , //|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_ENT ,KC_UP , //|--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------+--------| KC_HYPR ,KC_LCTL ,KC_LALT ,KC_LGUI ,KC_L1 , KC_SPC ,KC_L2 ,KC_BSPC ,KC_RSFT ,KC_LEFT ,KC_RGHT ,KC_DOWN //`--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------+--------' ), /* Colemak * ,------------------------------------------------------------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | | * |------+------+------+------+------+------+------+------+------+------+------+------+------| * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del | | * |------+------+------+------+------+-------------+------+------+------+------+------+------| * | Esc | A | R | S | T | D | H | N | E | I | O | " | | * |------+------+------+------+------+------|------+------+------+------+------+------+------| * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter | | * |------+------+------+------+------+------+------+------+------+------+------+------+------| * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | | * `------------------------------------------------------------------------------------------' */ [_COLEMAK] = LAYOUT( KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, _______, KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL , _______, KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, _______, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , _______, BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______ ), /* Dvorak * ,------------------------------------------------------------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | | * |------+------+------+------+------+------+------+------+------+------+------+------+------| * | Tab | " | , | . | P | Y | F | G | C | R | L | Del | | * |------+------+------+------+------+-------------+------+------+------+------+------+------| * | Esc | A | O | E | U | I | D | H | T | N | S | / | | * |------+------+------+------+------+------|------+------+------+------+------+------+------| * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter | | * |------+------+------+------+------+------+------+------+------+------+------+------+------| * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | | * `------------------------------------------------------------------------------------------' */ [_DVORAK] = LAYOUT( KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, _______, KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL , _______, KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, _______, KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , _______, BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______ ), /* Lower * ,------------------------------------------------------------------------------------------. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp | | * |------+------+------+------+------+-------------+------+------+------+------+------+------| * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | | * |------+------+------+------+------+-------------+------+------+------+------+------+------| * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | | * |------+------+------+------+------+------|------+------+------+------+------+------+------| * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter | | * |------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | Next | Vol- | Vol+ | Play | | * `------------------------------------------------------------------------------------------' */ [_LOWER] = LAYOUT( KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, _______, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL , _______, KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______ ), /* Raise * ,------------------------------------------------------------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | | * |------+------+------+------+------+------+------+------+------+------+------+------+------| * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del | | * |------+------+------+------+------+-------------+------+------+------+------+------+------| * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | | * |------+------+------+------+------+------|------+------+------+------+------+------+------| * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter | | * |------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | Next | Vol- | Vol+ | Play | | * `------------------------------------------------------------------------------------------' */ [_RAISE] = LAYOUT( KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, _______, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL , _______, KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______ ), /* Adjust (Lower + Raise) * ,------------------------------------------------------------------------------------------. * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | | * |------+------+------+------+------+------+------+------+------+------+------+------+------| * | | Reset| | | | | | | | | | Del | | * |------+------+------+------+------+-------------+------+------+------+------+------+------| * | | | |Audoff|Aud on|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | | | * |------+------+------+------+------+------|------+------+------+------+------+------+------| * | |Voice-|Voice+|Musoff|Mus on| | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | | * `------------------------------------------------------------------------------------------' */ [_ADJUST] = LAYOUT( KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 , _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL , _______, _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, _______, _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ) }; #ifdef AUDIO_ENABLE float tone_startup[][2] = { {NOTE_B5, 20}, {NOTE_B6, 8}, {NOTE_DS6, 20}, {NOTE_B6, 8} }; float tone_qwerty[][2] = SONG(QWERTY_SOUND); float tone_dvorak[][2] = SONG(DVORAK_SOUND); float tone_colemak[][2] = SONG(COLEMAK_SOUND); float tone_goodbye[][2] = SONG(GOODBYE_SOUND); float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); #endif void persistent_default_layer_set(uint16_t default_layer) { eeconfig_update_default_layer(default_layer); default_layer_set(default_layer); } bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case QWERTY: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_qwerty); #endif persistent_default_layer_set(1UL<<_QWERTY); } return false; break; case COLEMAK: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_colemak); #endif persistent_default_layer_set(1UL<<_COLEMAK); } return false; break; case DVORAK: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_dvorak); #endif persistent_default_layer_set(1UL<<_DVORAK); } return false; break; case LOWER: if (record->event.pressed) { layer_on(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case RAISE: if (record->event.pressed) { layer_on(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case BACKLIT: if (record->event.pressed) { register_code(KC_RSFT); #ifdef BACKLIGHT_ENABLE backlight_step(); #endif } else { unregister_code(KC_RSFT); } return false; break; } return true; }; void matrix_init_user(void) { #ifdef AUDIO_ENABLE startup_user(); #endif } #ifdef AUDIO_ENABLE void startup_user() { _delay_ms(20); // gets rid of tick PLAY_SONG(tone_startup); } void shutdown_user() { PLAY_SONG(tone_goodbye); _delay_ms(150); stop_all_notes(); } void music_on_user(void) { music_scale_user(); } void music_scale_user(void) { PLAY_SONG(music_scale); } #endif