/* Copyright 2018 Jack Hildebrandt * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H // Layer names #define base 0 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [base] = LAYOUT( // ┌────────┬────────┬────────┐ KC_1 , KC_2 , KC_3 , // ├────────┼────────┼────────┼────────┼ KC_4 , KC_5 , KC_6 , KC_7 , // ├────────┼────────┼────────┼────────┼ KC_8 , KC_9 , KC_0 // └────────┴────────┴────────┘ ), };