#pragma once #include "quantum.h" #define LAYOUT_ortho_4x4( \ K00, K01, K02, K03, \ K10, K11, K12, K13, \ K20, K21, K22, K23, \ K30, K31, K32, K33 \ ) { \ { K00, K01, K02, K03 }, \ { K10, K11, K12, K13 }, \ { K20, K21, K22, K23 }, \ { K30, K31, K32, K33 } \ } #define LAYOUT_tradestation( \ K00, K01, K02, K03, \ K10, K11, K12, K13, \ K20, K22, \ K30, K32 \ ) { \ { K00, K01, K02, K03 }, \ { K10, K11, K12, K13 }, \ { K20, KC_NO, K22, KC_NO }, \ { K30, KC_NO, K32, KC_NO } \ }