#ifndef TRAVELLER_H #define TRAVELLER_H #include "quantum.h" #include "led.h" #ifdef RGBLIGHT_ENABLE #include "rgblight.h" #endif #ifdef BACKLIGHT_ENABLE #include "backlight.h" #endif // This a shortcut to help you visually see your layout. // The first section contains all of the arguements // The second converts the arguments into a two-dimensional array #define KEYMAP( \ k00, k01, k02, k03, k04, k05, k07, k08, k09, k0a, k0b, k0c, \ k10, k11, k12, k13, k14, k15, k17, k18, k19, k1a, k1b, k1c, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c \ ) \ { \ { k00, k01, k02, k03, k04, k05, KC_NO, k07, k08, k09, k0a, k0b, k0c }, \ { k10, k11, k12, k13, k14, k15, KC_NO, k17, k18, k19, k1a, k1b, k1c }, \ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c }, \ { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c } \ } #endif