#ifndef XK66_H #define XK66_H #include "quantum.h" #include "led.h" // This a shortcut to help you visually see your layout. // The first section contains all of the arguements // The second converts the arguments into a two-dimensional array #define KEYMAP( \ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, K0c, K0d, \ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, K1c, K1d, \ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, K2d, \ K30, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, K3c, \ K40, K41, K42, K43, K44, K45, K46, K48, K49, K4a, K4b, K4c, K4d \ ) { \ { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, K0c, K0d }, \ { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, K1c, K1d }, \ { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, KC_NO, K2d }, \ { K30, KC_NO, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, K3c, KC_NO }, \ { K40, K41, K42, K43, K44, K45, K46, KC_NO, K48, K49, K4a, K4b, K4c, K4d } \ } #endif