#ifndef REV2_H #define REV2_CONFIG_H #include "../helix.h" //void promicro_bootloader_jmp(bool program); #include "quantum.h" #ifdef RGBLIGHT_ENABLE //rgb led driver #include "ws2812.h" #endif #ifdef USE_I2C #include #ifdef __AVR__ #include #include #endif #endif //void promicro_bootloader_jmp(bool program); #if HELIX_ROWS == 4 #ifndef FLIP_HALF // Standard Keymap // (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left) #define LAYOUT( \ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \ L30, L31, L32, L33, L34, L35, L36, R36, R30, R31, R32, R33, R34, R35 \ ) \ { \ { L00, L01, L02, L03, L04, L05, KC_NO }, \ { L10, L11, L12, L13, L14, L15, KC_NO }, \ { L20, L21, L22, L23, L24, L25, KC_NO }, \ { L30, L31, L32, L33, L34, L35, L36 }, \ { R05, R04, R03, R02, R01, R00, KC_NO }, \ { R15, R14, R13, R12, R11, R10, KC_NO }, \ { R25, R24, R23, R22, R21, R20, KC_NO }, \ { R35, R34, R33, R32, R31, R30, R36 }, \ } #else // Keymap with right side flipped // (TRRS jack on both halves are to the right) #define LAYOUT( \ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \ L30, L31, L32, L33, L34, L35, L36, R36, R30, R31, R32, R33, R34, R35 \ ) \ { \ { L00, L01, L02, L03, L04, L05, KC_NO }, \ { L10, L11, L12, L13, L14, L15, KC_NO }, \ { L20, L21, L22, L23, L24, L25, KC_NO }, \ { L30, L31, L32, L33, L34, L35, L36 }, \ { KC_NO, R00, R01, R02, R03, R04, R05 }, \ { KC_NO, R10, R11, R12, R13, R14, R15 }, \ { KC_NO, R20, R21, R22, R23, R24, R25 }, \ { R36, R30, R31, R32, R33, R34, R35 }, \ } #endif #else #ifndef FLIP_HALF // Standard Keymap // (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left) #define LAYOUT( \ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \ L30, L31, L32, L33, L34, L35, L36, R36, R30, R31, R32, R33, R34, R35, \ L40, L41, L42, L43, L44, L45, L46, R46, R40, R41, R42, R43, R44, R45 \ ) \ { \ { L00, L01, L02, L03, L04, L05, KC_NO }, \ { L10, L11, L12, L13, L14, L15, KC_NO }, \ { L20, L21, L22, L23, L24, L25, KC_NO }, \ { L30, L31, L32, L33, L34, L35, L36 }, \ { L40, L41, L42, L43, L44, L45, L46 }, \ { R05, R04, R03, R02, R01, R00, KC_NO }, \ { R15, R14, R13, R12, R11, R10, KC_NO }, \ { R25, R24, R23, R22, R21, R20, KC_NO }, \ { R35, R34, R33, R32, R31, R30, R36 }, \ { R45, R44, R43, R42, R41, R40, R46 } \ } #else // Keymap with right side flipped // (TRRS jack on both halves are to the right) #define LAYOUT( \ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \ L30, L31, L32, L33, L34, L35, L36, R36, R30, R31, R32, R33, R34, R35, \ L40, L41, L42, L43, L44, L45, L46, R46, R40, R41, R42, R43, R44, R45 \ ) \ { \ { L00, L01, L02, L03, L04, L05, KC_NO }, \ { L10, L11, L12, L13, L14, L15, KC_NO }, \ { L20, L21, L22, L23, L24, L25, KC_NO }, \ { L30, L31, L32, L33, L34, L35, L36 }, \ { L40, L41, L42, L43, L44, L45, L46 }, \ { KC_NO, R00, R01, R02, R03, R04, R05 }, \ { KC_NO, R10, R11, R12, R13, R14, R15 }, \ { KC_NO, R20, R21, R22, R23, R24, R25 }, \ { R36, R30, R31, R32, R33, R34, R35 }, \ { R46, R40, R41, R42, R43, R44, R45 } \ } #endif #endif // Used to create a keymap using only KC_ prefixed keys #if HELIX_ROWS == 4 #define LAYOUT_kc( \ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \ L30, L31, L32, L33, L34, L35, L36, R36, R30, R31, R32, R33, R34, R35 \ ) \ LAYOUT( \ KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##R00, KC_##R01, KC_##R02, KC_##R03, KC_##R04, KC_##R05, \ KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##R10, KC_##R11, KC_##R12, KC_##R13, KC_##R14, KC_##R15, \ KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25, \ KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##L36, KC_##R36, KC_##R30, KC_##R31, KC_##R32, KC_##R33, KC_##R34, KC_##R35 \ ) #else #define LAYOUT_kc( \ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \ L30, L31, L32, L33, L34, L35, L36, R36, R30, R31, R32, R33, R34, R35, \ L40, L41, L42, L43, L44, L45, L46, R46, R40, R41, R42, R43, R44, R45 \ ) \ LAYOUT( \ KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##R00, KC_##R01, KC_##R02, KC_##R03, KC_##R04, KC_##R05, \ KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##R10, KC_##R11, KC_##R12, KC_##R13, KC_##R14, KC_##R15, \ KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25, \ KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##L36, KC_##R36, KC_##R30, KC_##R31, KC_##R32, KC_##R33, KC_##R34, KC_##R35, \ KC_##L40, KC_##L41, KC_##L42, KC_##L43, KC_##L44, KC_##L45, KC_##L46, KC_##R46, KC_##R40, KC_##R41, KC_##R42, KC_##R43, KC_##R44, KC_##R45 \ ) #endif #endif