#pragma once // Include overwrites for specific keymap #define HS60_ANSI #undef PRODUCT_ID #define PRODUCT_ID 0x4854 // disable backlight after timeout in minutes, 0 = no timeout #undef RGB_BACKLIGHT_DISABLE_AFTER_TIMEOUT #define RGB_BACKLIGHT_DISABLE_AFTER_TIMEOUT 10 #undef RGB_BACKLIGHT_ALPHAS_MODS_ROW_0 #undef RGB_BACKLIGHT_ALPHAS_MODS_ROW_1 #undef RGB_BACKLIGHT_ALPHAS_MODS_ROW_2 #undef RGB_BACKLIGHT_ALPHAS_MODS_ROW_3 #undef RGB_BACKLIGHT_ALPHAS_MODS_ROW_4 #define RGB_BACKLIGHT_ALPHAS_MODS_ROW_0 0b0010000000000001 #define RGB_BACKLIGHT_ALPHAS_MODS_ROW_1 0b0000000000000001 #define RGB_BACKLIGHT_ALPHAS_MODS_ROW_2 0b0011000000000001 //Setting \ key to "MOD" instead of "ALPHA" for lighting #define RGB_BACKLIGHT_ALPHAS_MODS_ROW_3 0b0010000000000001 #define RGB_BACKLIGHT_ALPHAS_MODS_ROW_4 0b0011110000000111 #undef RGB_BACKLIGHT_CAPS_LOCK_INDICATOR #undef RGB_BACKLIGHT_LAYER_1_INDICATOR #undef RGB_BACKLIGHT_LAYER_2_INDICATOR #undef RGB_BACKLIGHT_LAYER_3_INDICATOR #define RGB_BACKLIGHT_CAPS_LOCK_INDICATOR { .color = { .h = 200, .s = 255 }, .index = 3-1 } //purple #define RGB_BACKLIGHT_LAYER_1_INDICATOR { .color = { .h = 100, .s = 255 }, .index = 60-1 } //green #define RGB_BACKLIGHT_LAYER_2_INDICATOR { .color = { .h = 150, .s = 255 }, .index = 60-1 } //blue #define RGB_BACKLIGHT_LAYER_3_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 60-1 } //white #undef RGB_BACKLIGHT_BRIGHTNESS #define RGB_BACKLIGHT_BRIGHTNESS 175 #undef RGB_BACKLIGHT_COLOR_1 #undef RGB_BACKLIGHT_COLOR_2 #define RGB_BACKLIGHT_COLOR_1 { .h = 0, .s = 255 } #define RGB_BACKLIGHT_COLOR_2 { .h = 150, .s = 255 }