#include "infinity60.h" #include "led_controller.h" //Helpful Defines #define _______ KC_TRNS //Define Layer Names #define _BASE 0 #define _NUMPAD 1 #define _FNAV 2 #define _MEDIA 3 #define _TILDE 4 //IS31 chip has 8 available led pages, using 0 for all leds and 7 for single toggles #define max_pages 6 enum ic60_keycodes { NUMPAD, FNAV, MEDIA, TILDE, CTLALTDEL, BACKLIGHT, BRIGHT, DIM, BREATH, ALL, GAME, MODE_SINGLE, MODE_PAGE, MODE_FLASH }; uint8_t current_layer_global = 0; uint8_t led_mode_global = MODE_SINGLE; uint8_t backlight_status_global = 1; //init on/off state of backlight uint32_t led_layer_state = 0; /* ================================== * KEYMAPS * ==================================*/ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Layer 0: Default Layer * ,-----------------------------------------------------------. * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Backs| * |-----------------------------------------------------------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| * |-----------------------------------------------------------| * |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Enter | * |-----------------------------------------------------------| * |Shif| | Z| X| C| V| B| N| M| ,| .| /|Shift | * |-----------------------------------------------------------| * |Ctrl|Gui |Alt | Space |Alt |Gui | FN | Ctrl | * `-----------------------------------------------------------' */ /* default */ [_BASE] = KEYMAP( \ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_NO,\ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSPC, \ TT(_FNAV), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_ENT, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,F(TILDE),KC_NO, \ KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,TG(_NUMPAD),MO(_MEDIA), KC_RCTL \ ), /* numpad */ [_NUMPAD] = KEYMAP( \ _______,_______,_______,_______,_______,_______,_______, KC_P7, KC_P8, KC_P9, KC_PSLS, _______,_______,_______,KC_NO,\ _______,_______,_______,_______,_______,_______,_______, KC_P4, KC_P5, KC_P6, KC_PAST, _______,_______,_______, \ MO(_FNAV),_______,_______,_______,_______,_______,_______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______,_______, \ _______,_______,_______,_______,_______,_______,_______, KC_P0,KC_COMM,KC_PDOT,KC_PPLS, _______,KC_NO, \ _______,_______,_______, MO(_BASE), _______,_______,_______,_______ \ ), /* F-, arrow, and media keys */ [_FNAV] = KEYMAP( \ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_NO,\ KC_CAPS,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_UP,KC_PGDN,KC_PSCR,_______,_______,KC_DEL, \ _______,M(0),KC_BTN2,_______,_______,_______,KC_HOME,KC_LEFT,KC_DOWN,KC_RGHT,KC_INS,_______,_______, \ _______,KC_APP,KC_BTN1,KC_CALC,_______,_______,KC_END,_______,_______,_______,_______,_______,KC_NO, \ _______,_______,_______, _______, F(CTLALTDEL),KC_NLCK,_______,_______ \ ), /* media */ [_MEDIA] = KEYMAP( \ _______,F(MODE_SINGLE),F(MODE_PAGE),F(MODE_FLASH),_______,_______,_______, _______, _______, _______,KC_MUTE, KC_VOLD, KC_VOLU,_______,KC_NO,\ _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\ _______,_______,_______,_______,_______,F(GAME),_______, _______, _______, _______,_______, _______,_______, \ _______,_______,F(ALL) ,F(BRIGHT),F(DIM),F(BACKLIGHT),_______, _______, KC_MPRV, KC_MNXT,KC_MSTP, _______,KC_NO, \ _______,_______,_______, KC_MPLY, _______,_______, _______,_______ \ ), /* ~ */ [_TILDE] = KEYMAP( \ KC_GRV,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,KC_NO,\ _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\ _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______, \ _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,KC_NO, \ _______,_______,_______, _______, _______,_______, _______,_______ \ ), /* template */ [5] = KEYMAP( \ _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,KC_NO,\ _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\ _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______, \ _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,KC_NO, \ _______,_______,_______, _______, _______,_______, _______,_______ \ ), }; //id for user defined functions and macros enum function_id { NONE, }; enum macro_id { ACTION_LEDS_ALL, ACTION_LEDS_GAME, ACTION_LEDS_BACKLIGHT, ACTION_LEDS_BRIGHT, ACTION_LEDS_DIM, ACTION_LEDS_BREATH, ACTION_LEDS_SINGLE, ACTION_LEDS_PAGE, ACTION_LEDS_FLASH, }; /* ================================== * LED MAPPING * ==================================*/ /* Infinity60 LED MAP 11 12 13 14 15 16 17 18 21 22 23 24 25 26 27* 28 31 32 33 34 35 36 37 38 41 42 43 44 45 46 47 48 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77* 78 81 82 83 84 85 86 87 *Unused in Alphabet Layout */ //======== full page arrays ========= //LED Page 1 - _Numpad //any change in array size needs to be mirrored in matrix_init_user uint8_t led_numpad[16] = { 18,21,22,23, 37,38,41,42, 55,56,57,58, 72,73,74,75 }; //LED Page 2 - _Nav uint8_t led_nav[12] = { 38, 47,48, 55,56,57, 64,65,66 }; //LED Page 3 - _Media uint8_t led_media[15] = { 12,13,14, 23,24,25, 65,66,67,68, 73,74,75, 83, 86 }; //LED Page 4 - _Game "WASD" uint8_t led_game[5] = { 11, 32, 47,48,51 }; //======== qmk functions ========= const uint16_t fn_actions[] = { [CTLALTDEL] = ACTION_KEY(LALT(LCTL(KC_DEL))), [TILDE] = ACTION_LAYER_MODS(_TILDE, MOD_LSFT), [ALL] = ACTION_FUNCTION(ACTION_LEDS_ALL), [GAME] = ACTION_FUNCTION(ACTION_LEDS_GAME), [BACKLIGHT] = ACTION_FUNCTION(ACTION_LEDS_BACKLIGHT), [BRIGHT] = ACTION_FUNCTION(ACTION_LEDS_BRIGHT), [DIM] = ACTION_FUNCTION(ACTION_LEDS_DIM), [BREATH] = ACTION_FUNCTION(ACTION_LEDS_BREATH), [MODE_SINGLE] = ACTION_FUNCTION(ACTION_LEDS_SINGLE), [MODE_PAGE] = ACTION_FUNCTION(ACTION_LEDS_PAGE), [MODE_FLASH] = ACTION_FUNCTION(ACTION_LEDS_FLASH), }; /* custom action function */ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { msg_t msg; switch(id) { case ACTION_LEDS_ALL: if(record->event.pressed) { led_mode_global = led_mode_global == ALL ? MODE_SINGLE : ALL; msg=(TOGGLE_ALL << 8) | 0; chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); } break; case ACTION_LEDS_BACKLIGHT: if(record->event.pressed) { backlight_status_global ^= 1; msg=(TOGGLE_BACKLIGHT << 8) | (backlight_status_global); chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); } break; case ACTION_LEDS_GAME: if(record->event.pressed) { led_mode_global = led_mode_global == GAME ? MODE_SINGLE : GAME; msg=(DISPLAY_PAGE << 8) | 4; chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); } break; case ACTION_LEDS_BRIGHT: if(record->event.pressed) { msg=(STEP_BRIGHTNESS << 8) | 1; chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); } break; case ACTION_LEDS_DIM: if(record->event.pressed) { msg=(STEP_BRIGHTNESS << 8) | 0; chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); } break; case ACTION_LEDS_BREATH: if(record->event.pressed) { msg=(TOGGLE_BREATH << 8) | 0; chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); } break; //set led_mode for matrix_scan to toggle leds case ACTION_LEDS_SINGLE: led_mode_global = MODE_SINGLE; break; case ACTION_LEDS_PAGE: led_mode_global = MODE_PAGE; break; case ACTION_LEDS_FLASH: led_mode_global = MODE_FLASH; break; } } const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { return MACRO_NONE; }; bool process_record_user (uint16_t keycode, keyrecord_t *record) { return true; } // Runs just one time when the keyboard initializes. void matrix_init_user(void) { xprintf("init start"); led_controller_init(); // Write predefined led pages. write_led_page(_NUMPAD, led_numpad, 16); chThdSleepMilliseconds(10); write_led_page(_FNAV, led_nav, 12); chThdSleepMilliseconds(10); write_led_page(_MEDIA, led_media, 15); chThdSleepMilliseconds(10); write_led_page(4, led_game, 5); chThdSleepMilliseconds(1000); }; // Loops constantly in the background. void matrix_scan_user(void) { uint8_t page; uint8_t led_pin_byte; msg_t msg; if (backlight_status_global == 0) {//backlight is off, skip the rest return; } if (led_layer_state != layer_state && led_mode_global != GAME && led_mode_global != ALL) { //check mode //Turn on layer indicator or page depending on mode switch(led_mode_global) { case MODE_FLASH: //flash preset page leds then single indicator page = biton32(layer_state) > max_pages ? 7 : biton32(layer_state); msg=(DISPLAY_PAGE << 8) | (page); chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); chThdSleepMilliseconds(500); //flow to display single layer leds case MODE_SINGLE: //light layer indicators for all active layers led_pin_byte = layer_state & 0xFF; msg=(DISPLAY_PAGE << 8) | 7; chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); msg=(1<<16) | (SET_FULL_ROW << 8) | (led_pin_byte); chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); break; case MODE_PAGE: //display pre-defined led page page = biton32(layer_state) > max_pages ? 7 : biton32(layer_state); msg=(DISPLAY_PAGE << 8) | (page); chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); break; } led_layer_state = layer_state; } }