#include QMK_KEYBOARD_H #define _QWERTY 0 #define _LOWER 3 #define _RAISE 4 #define _ADJUST 16 enum custom_keycodes { LOWER = SAFE_RANGE, RAISE, ADJUST, RGBRST }; #define KC______ KC_TRNS #define KC_XXXXX KC_NO #define KC_KANJI KC_GRV #define KC_LOWER LOWER #define KC_RAISE RAISE #define KC_ADJST ADJUST #define KC_RST RESET #define KC_LRST RGBRST #define KC_LTOG RGB_TOG #define KC_LHUI RGB_HUI #define KC_LHUD RGB_HUD #define KC_LSAI RGB_SAI #define KC_LSAD RGB_SAD #define KC_LVAI RGB_VAI #define KC_LVAD RGB_VAD #define KC_LMOD RGB_MOD #define KC_BTOG BL_TOGG #define KC_BINC BL_INC #define KC_BDEC BL_DEC // #define KC_BRTG BL_BRTG #define KC_KNRM AG_NORM #define KC_KSWP AG_SWAP // Layer Mode aliases // #define KC_L_LO MO(_LOWER) // #define KC_L_RA MO(_RAISE) // #define KC_L_AD MO(_ADJUST) #define KC_TBSF LSFT_T(KC_TAB) // #define KC_SPSF LSFT_T(KC_SPC) // #define KC_GUAP LALT_T(KC_APP) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = KC_LAYOUT_ortho_4x12( \ //,-----------------------------------------------------------------------------------. ESC, Q, W, E, R, T, Y, U, I, O, P, MINS,\ //|------+------+------+------+------+------|------+------+------+------+------+------| TBSF, A, S, D, F, G, H, J, K, L, SCLN, ENT,\ //|------+------+------+------+------+------|------+------+------+------+------+------| LSFT, Z, X, C, V, B, N, M, COMM, DOT, UP, RSFT,\ //|------+------+------+------+------+------|------+------+------+------+------+------| LCTRL, LALT, LGUI, ADJST, LOWER, BSPC, SPC, RAISE, APP, LEFT, DOWN, RGHT \ //|------+------+------+------+------+-------------+------+------+------+------+------| ), [_LOWER] = KC_LAYOUT_ortho_4x12( \ //,-----------------------------------------------------------------------------------. TAB, F1, F2, F3, F4, F5, XXXXX, MINS, EQL, JYEN, LBRC, RBRC,\ //|------+------+------+------+------+------|------+------+------+------+------+------| _____, F6, F7, F8, F9, F10, XXXXX, XXXXX, XXXXX, SCLN, QUOT, BSLS,\ //|------+------+------+------+------+------|------+------+------+------+------+------| _____, F11, F12, XXXXX, KANJI, ENT, XXXXX, XXXXX, COMM, DOT, SLSH, RO,\ //|------+------+------+------+------+-------------+------+------+------+------+------| _____, _____, _____, _____, _____, DEL, _____, _____, _____, _____, _____, _____ \ //|------+------+------+------+------+-------------+------+------+------+------+------| ), [_RAISE] = KC_LAYOUT_ortho_4x12( \ //,-----------------------------------------------------------------------------------. _____, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,\ //|------+------+------+------+------+------|------+------+------+------+------+------| _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 4, 5, 6, QUOT, PLUS,\ //|------+------+------+------+------+------|------+------+------+------+------+------| _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 0, 1, 2, 3, DOT, SLSH,\ //|------+------+------+------+------+-------------+------+------+------+------+------| _____, _____, _____, _____, _____, BSPC, _____, _____, _____, _____, _____, _____ \ //|------+------+------+------+------+-------------+------+------+------+------+------| ), [_ADJUST] = KC_LAYOUT_ortho_4x12( \ //,-----------------------------------------------------------------------------------. XXXXX, RST, LRST, KNRM, KSWP, XXXXX, XXXXX, WH_L, WH_U, HOME, PGUP, XXXXX,\ //|------+------+------+------+------+------|------+------+------+------+------+------| XXXXX, LTOG, LHUI, LSAI, LVAI, BTOG, BINC, WH_R, WH_D, END, PGDN, XXXXX,\ //|------+------+------+------+------+------|------+------+------+------+------+------| XXXXX, LMOD, LHUD, LSAD, LVAD, XXXXX, BDEC, XXXXX, BTN1, BTN2, MS_U, XXXXX,\ //|------+------+------+------+------+-------------+------+------+------+------+------| _____, _____, _____, _____, _____, XXXXX, XXXXX, _____, _____, MS_L, MS_D, MS_R \ //|------+------+------+------+------+-------------+------+------+------+------+------| ) }; #ifdef BACKLIGHT_ENABLE extern backlight_config_t backlight_config; inline void enable_backright(bool on) { backlight_config.enable = on; if (backlight_config.raw == 1) // enabled but level = 0 backlight_config.level = 1; eeconfig_update_backlight(backlight_config.raw); // dprintf("backlight toggle: %u\n", backlight_config.enable); backlight_set(backlight_config.enable ? backlight_config.level : 0); } uint8_t bl_breath_count; uint8_t bl_breath_speed = 10; int8_t bl_breath_updown = 1; bool bl_breath_on; backlight_config_t bl_breath_backup; void bl_breath_start(uint8_t speed) { bl_breath_on = true; bl_breath_speed = speed; bl_breath_backup = backlight_config; } void bl_breath_end(void) { bl_breath_on = false; backlight_config = bl_breath_backup; eeconfig_update_backlight(backlight_config.raw); backlight_set(backlight_config.enable ? backlight_config.level : 0); } void bl_breath_update(void) { if (bl_breath_on) { ++bl_breath_count; if (bl_breath_count > bl_breath_speed) { bl_breath_count = 0; backlight_config.level += bl_breath_updown; bl_breath_updown = (backlight_config.level > BACKLIGHT_LEVELS) ? -1 : (backlight_config.level <= 0) ? 1 : bl_breath_updown; enable_backright(true); } } } #define BL_BREATH_START bl_breath_start #define BL_BREATH_END bl_breath_end #define BL_BREATH_UPDATE bl_breath_update #else #define BL_BREATH_START(a) #define BL_BREATH_END() #define BL_BREATH_UPDATE() #endif // Loop void matrix_scan_user(void) { BL_BREATH_UPDATE(); } bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case LOWER: if (record->event.pressed) { BL_BREATH_START(50); layer_on(_LOWER); } else { BL_BREATH_END(); layer_off(_LOWER); } break; case RAISE: if (record->event.pressed) { BL_BREATH_START(100); layer_on(_RAISE); } else { BL_BREATH_END(); layer_off(_RAISE); } break; case ADJUST: if (record->event.pressed) { layer_on(_ADJUST); } else { layer_off(_ADJUST); } break; default: return true; } return false; }