/** * Backlighting code for PS2AVRGB boards (ATMEGA32A) * Kenneth A. (github.com/krusli | krusli.me) */ #include "quantum.h" #include #include // Port D: digital pins of the AVR chipset #define NUMLOCK_PORT (1 << 1) // 1st pin of Port D (digital) #define CAPSLOCK_PORT (1 << 2) // 2nd pin #define BACKLIGHT_PORT (1 << 4) // 4th pin #define SCROLLLOCK_PORT (1 << 6) // 6th pin /** * References * Port Registers: https://www.arduino.cc/en/Reference/PortManipulation * TCCR1A: https://electronics.stackexchange.com/questions/92350/what-is-the-difference-between-tccr1a-and-tccr1b * Timers: http://www.avrbeginners.net/architecture/timers/timers.html * 16-bit timer setup: http://sculland.com/ATmega168/Interrupts-And-Timers/16-Bit-Timer-Setup/ * PS2AVRGB firmware: https://github.com/showjean/ps2avrU/tree/master/firmware */ // @Override // turn LEDs on and off depending on USB caps/num/scroll lock states. void led_set_user(uint8_t usb_led) { /* It appears that these cause the v1 JJ40 PCB to hang. * I haven't looked into why, but I don't have any LEDs on my board anyway. */ #if 0 if (usb_led & (1 << USB_LED_NUM_LOCK)) { // turn on DDRD |= NUMLOCK_PORT; PORTD |= NUMLOCK_PORT; } else { // turn off DDRD &= ~NUMLOCK_PORT; PORTD &= ~NUMLOCK_PORT; } if (usb_led & (1 << USB_LED_CAPS_LOCK)) { DDRD |= CAPSLOCK_PORT; PORTD |= CAPSLOCK_PORT; } else { DDRD &= ~CAPSLOCK_PORT; PORTD &= ~CAPSLOCK_PORT; } if (usb_led & (1 << USB_LED_SCROLL_LOCK)) { DDRD |= SCROLLLOCK_PORT; PORTD |= SCROLLLOCK_PORT; } else { DDRD &= ~SCROLLLOCK_PORT; PORTD &= ~SCROLLLOCK_PORT; } #endif }