#include QMK_KEYBOARD_H extern keymap_config_t keymap_config; #define _QWERTY 0 #define _LOWER 1 #define _RAISE 2 #define _ADJUST 16 enum custom_keycodes { QWERTY = SAFE_RANGE, LOWER, RAISE, ADJUST, }; #define KC_ KC_TRNS #define KC_LOWR LOWER #define KC_RASE RAISE #define KC_RST RESET #define KC_BL_S BL_STEP #define KC_DBUG DEBUG const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT_kc( //,----+----+----+----+----+----. ,----+----+----+----+----+----. ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , DEL, //|----+----+----+----+----+----| |----+----+----+----+----+----| TAB , Q , W , E , R , T , Y , U , I , O , P ,BSPC , //|----+----+----+----+----+----| |----+----+----+----+----+----| LCTL, A , S , D , F , G , H , J , K , L ,SCLN,QUOT, //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----| LSFT, Z , X , C , V , B ,LBRC, RBRC , N , M ,COMM,DOT ,SLSH,RSFT, //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----' LALT,LGUI,SPC, ENT ,LOWR,RASE // `----+----+----' `----+----+----' ), [_LOWER] = LAYOUT_kc( //,----+----+----+----+----+----. ,----+----+----+----+----+----. , , , , , , , , , , , , //|----+----+----+----+----+----| |----+----+----+----+----+----| , , , , , , ,PGDN,PGUP, , , , //|----+----+----+----+----+----| |----+----+----+----+----+----| ,TILD,PIPE,MINS,PLUS, , LEFT,DOWN, UP ,RGHT, , , //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----| , GRV,BSLS,UNDS, EQL, , , , , , , , , , //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----' , , , , , // `----+----+----' `----+----+----' ), [_RAISE] = LAYOUT_kc( //,----+----+----+----+----+----. ,----+----+----+----+----+----. F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 , //|----+----+----+----+----+----| |----+----+----+----+----+----| , , , , , , , , , , ,F12 , //|----+----+----+----+----+----| |----+----+----+----+----+----| , , , , , , MUTE,VOLD,VOLU, , , , //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----| , , , , , , , , , , , , , , //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----' , , , , , // `----+----+----' `----+----+----' ), [_ADJUST] = LAYOUT( //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. AU_TOG, CK_UP, CK_DOWN, _______, _______, _______, _______, _______, _______, _______, _______, _______, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| RESET , DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' _______, _______, _______, _______, _______, _______ // `--------+--------+--------' `--------+--------+--------' ) }; bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { // case QWERTY: // if (record->event.pressed) { // persistent_default_layer_set(1UL<<_QWERTY); // } // return false; // break; case LOWER: if (record->event.pressed) { layer_on(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case RAISE: if (record->event.pressed) { layer_on(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case ADJUST: if (record->event.pressed) { layer_on(_ADJUST); } else { layer_off(_ADJUST); } return false; break; } return true; }