#include "kinesis.h" #include "action_layer.h" #include "eeconfig.h" #define _CMD 0 // Base Colemak Mod-DH #define _QW 1 // Base QWERTY #define _CG 2 // Colemak Mod-DH gaming layer #define _QG 3 // QWERTY gaming layer #define _NM 4 // Number layer #define _MD 5 // Media Layer #define _KP 6 // KP layer #define _LY 7 // Layer switcher #define _FN 8 // Function layer #define _FN2 9 // Function layer (identical as _FN; used to deal with minor key interaction issue) #define _______ KC_TRNS #define XXXXXXX KC_NO //Tap Dance Declarations enum { LPN_LBC, RPN_RBC }; qk_tap_dance_action_t tap_dance_actions[] = { [LPN_LBC] = ACTION_TAP_DANCE_DOUBLE(KC_LPRN, KC_LBRC), [RPN_RBC] = ACTION_TAP_DANCE_DOUBLE(KC_RPRN, KC_RBRC) }; /* Function Keys on All Layers (Keypad toggles): ,-----------------------------------------------------------------. | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | `-----------------------------------------------------------------' ,---------------------------------------------------------------- --------------. | F9 | F10 | F11 | F12 | PScr | SLck | Paus | Keypad | Layer/ | | | | | | | | | | RESET (in Fn layer) | `-------------------------------------------------------------------------------' Colemak Mod-DH layer: ,-------------------------------------------.,-------------------------------------------. | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - | |--------+------+------+------+------+------||------+------+------+------+------+--------| | Tab | Q | W | F | P | B || J | L | U | Y | ; | \ | |--------+------+------+------+------+------||------+------+------+------+------+--------| | Ctl/Esc| A | R | S | T | G || M | N | E | I | O | ' | |--------+------+------+------+------+------||------+------+------+------+------+--------| | ( [ | Z | X | C | D | V || K | H | , | . | / | ) ] | `--------+------+------+------+------+------'`------+------+------+------+------+--------' | ` | | [ | ] | | Left | Down | Up | Right| `---------------------------' `---------------------------' ,--------------.,--------------. |Ctl/Esc| LAlt || RAlt | RCtl | ,------|-------|------||------+-------+-------. | | Enter |Number|| RGUI | Delete| | | Space| / |------||------| / | Bspc | | /Fn | LShift| Bspc || Media| RShift| /Fn | `---------------------'`----------------------' QWERTY layer: ,-------------------------------------------.,-------------------------------------------. | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - | |--------+------+------+------+------+------||------+------+------+------+------+--------| | Tab | Q | W | E | R | T || Y | U | I | O | P | \ | |--------+------+------+------+------+------||------+------+------+------+------+--------| | Ctl/Esc| A | S | D | F | G || H | J | K | L | ; | ' | |--------+------+------+------+------+------||------+------+------+------+------+--------| | ( [ | Z | X | C | V | B || N | M | , | . | / | ) ] | `--------+------+------+------+------+------'`------+------+------+------+------+--------' | ` | | [ | ] | | Left | Down | Up | Right| `---------------------------' `---------------------------' ,--------------.,--------------. |Ctl/Esc| LAlt || RAlt | RCtl | ,------|-------|------||------+-------+-------. | | Enter |Number|| RGUI | Delete| | | Space| / |------||------| / | Bspc | | /Fn | LShift| Bspc || Media| RShift| /Fn | `---------------------'`----------------------' Colemak Mod-DH Gaming layer: ,-------------------------------------------.,-------------------------------------------. | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - | |--------+------+------+------+------+------||------+------+------+------+------+--------| | Tab | Q | W | F | P | B || J | L | U | Y | ; | \ | |--------+------+------+------+------+------||------+------+------+------+------+--------| | Ctl/Esc| A | R | S | T | G || M | N | E | I | O | ' | |--------+------+------+------+------+------||------+------+------+------+------+--------| | LShift | Z | X | C | D | V || K | H | , | . | / | RShift | `--------+------+------+------+------+------'`------+------+------+------+------+--------' | ` | | [ | ] | | Left | Down | Up | Right| `---------------------------' `---------------------------' ,--------------.,--------------. |Ctl/Esc| LAlt || RAlt | RCtl | ,------|-------|------||------+-------+-------. | | Enter |Number|| RGUI | Delete| | | Space| / |------||------| / | Bspc | | | LShift| Bspc || Media| RShift| | `---------------------'`----------------------' QWERTY Gaming layer: ,-------------------------------------------.,-------------------------------------------. | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - | |--------+------+------+------+------+------||------+------+------+------+------+--------| | Tab | Q | W | E | R | T || Y | U | I | O | P | \ | |--------+------+------+------+------+------||------+------+------+------+------+--------| | Ctl/Esc| A | S | D | F | G || H | J | K | L | ; | ' | |--------+------+------+------+------+------||------+------+------+------+------+--------| | LShift | Z | X | C | V | B || N | M | , | . | / | RShift | `--------+------+------+------+------+------'`------+------+------+------+------+--------' | ` | | [ | ] | | Left | Down | Up | Right| `---------------------------' `---------------------------' ,--------------.,--------------. |Ctl/Esc| LAlt || RAlt | RCtl | ,------|-------|------||------+-------+-------. | | Enter |Number|| RGUI | Delete| | | Space| / |------||------| / | Bspc | | | LShift| Bspc || Media| RShift| | `---------------------'`----------------------' Media layer: ,-------------------------------------------.,-------------------------------------------. | | | | | | || | | | | | | |--------+------+------+------+------+------||------+------+------+------+------+--------| | | | | | | || | | | | | | |--------+------+------+------+------+------||------+------+------+------+------+--------| | | | Mute | Vol- | Vol+ | || | | | | | | |--------+------+------+------+------+------||------+------+------+------+------+--------| | | | Prev | Play | Next | Stop || | | | | | | `--------+------+------+------+------+------'`------+------+------+------+------+--------' | | | | | | | | | | `---------------------------' `---------------------------' ,-------------.,-------------. | | || | | ,------|------|------||------+------+------. | | | || | | | | | |------||------| | | | | | || | | | `--------------------'`--------------------' Keypad layer: ,-------------------------------------------.,-------------------------------------------. | | | | | | || | | KP = | KP / | KP * | | |--------+------+------+------+------+------||------+------+------+------+------+--------| | | | | Up | | || | KP 7 | KP 8 | KP 9 | KP - | | |--------+------+------+------+------+------||------+------+------+------+------+--------| | | | Left | Down | Right| || | KP 4 | KP 5 | KP 6 | KP + | | |--------+------+------+------+------+------||------+------+------+------+------+--------| | | | | | | || | KP 1 | KP 2 | KP 3 |KP Ent| | `--------+------+------+------+------+------'`------+------+------+------+------+--------' | | INS | | | | | | KP . |KP Ent| `---------------------------' `---------------------------' ,-------------.,-------------. | | || | | ,------|------|------||------+------+------. | | | || | | | | | |------||------| | KP 0 | | | | || | | | `--------------------'`--------------------' Layer switch layer: ,-------------------------------------------.,-------------------------------------------. | |Col DH|QWERTY|Col GM|QW GM | || | | | | | | |--------+------+------+------+------+------||------+------+------+------+------+--------| | | | | | | || | | | | | | |--------+------+------+------+------+------||------+------+------+------+------+--------| | | | | | | || | | | | | | |--------+------+------+------+------+------||------+------+------+------+------+--------| | | | | | | || | | | | | | `--------+------+------+------+------+------'`------+------+------+------+------+--------' | | | | | | | | | | `---------------------------' `---------------------------' ,-------------.,-------------. | | || | | ,------|------|------||------+------+------. | | | || | | | | | |------||------| | | | | | || | | | `--------------------'`--------------------' Function layer: ,-------------------------------------------.,-------------------------------------------. | F11 | F1 | F2 | F3 | F4 | F5 || F6 | F7 | F8 | F9 | F10 | F12 | |--------+------+------+------+------+------||------+------+------+------+------+--------| | | | | Up | | || | Home | Up | End | | | |--------+------+------+------+------+------||------+------+------+------+------+--------| | | | Left | Down | Right| || PgUp | Right| Down | Left | | | |--------+------+------+------+------+------||------+------+------+------+------+--------| | | | | | | || PgDn | | | | | | `--------+------+------+------+------+------'`------+------+------+------+------+--------' | | INS | | | | | | | | `---------------------------' `---------------------------' ,-------------.,-------------. | | || | | ,------|------|------||------+------+------. | | | || | | | | | |------||------| | | | | | || | | | `--------------------'`--------------------' */ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_CMD] = KEYMAP( // Left Hand KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, CTL_T(KC_ESC), KC_A, KC_R, KC_S, KC_T, KC_G, TD(LPN_LBC), KC_Z, KC_X, KC_C, KC_D, KC_V, KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC, //Left Thumb CTL_T(KC_ESC), KC_LALT, MO(_NM), LT(_FN, KC_SPC), LSFT_T(KC_ENT), KC_BSPC, //Right Hand KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), MO(_LY), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, TD(RPN_RBC), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, //Right Thumb KC_RALT, KC_RCTL, KC_RGUI, MO(_MD), RSFT_T(KC_DEL), LT(_FN2, KC_BSPC) ), [_QW] = KEYMAP( // Left Hand KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, TD(LPN_LBC), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC, //Left Thumb CTL_T(KC_ESC), KC_LALT, MO(_NM), LT(_FN, KC_SPC), LSFT_T(KC_ENT), KC_BSPC, //Right Hand KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), MO(_LY), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, TD(RPN_RBC), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, //Right Thumb KC_RALT, KC_RCTL, KC_RGUI, MO(_MD), RSFT_T(KC_DEL), LT(_FN2, KC_BSPC) ), [_CG] = KEYMAP( // Left Hand KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, CTL_T(KC_ESC), KC_A, KC_R, KC_S, KC_T, KC_G, KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC, //Left Thumb CTL_T(KC_ESC), KC_LALT, MO(_NM), KC_SPC, LSFT_T(KC_ENT), KC_BSPC, //Right Hand KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), MO(_LY), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, //Right Thumb KC_RALT, KC_RCTL, KC_RGUI, MO(_MD), RSFT_T(KC_DEL), KC_BSPC ), [_QG] = KEYMAP( // Left Hand KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC, //Left Thumb CTL_T(KC_ESC), KC_LALT, MO(_NM), KC_SPC, LSFT_T(KC_ENT), KC_BSPC, //Right Hand KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), MO(_LY), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, //Right Thumb KC_RALT, KC_RCTL, KC_RGUI, MO(_MD), RSFT_T(KC_DEL), KC_BSPC ), [_NM] = KEYMAP( // Left Hand _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, // Left Thumb _______, _______, _______, _______, _______, _______, // Right Hand _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, // Right Thumb _______, _______, _______, _______, _______, _______ ), [_MD] = KEYMAP( // Left Hand _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP, _______, _______, _______, _______, // Left Thumb _______, _______, _______, _______, _______, _______, // Right Hand _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, // Right Thumb _______, _______, _______, _______, _______, _______ ), [_KP] = KEYMAP( // Left Hand _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, _______, _______, // Left Thumb _______, _______, _______, _______, _______, _______, // Right Hand _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PEQL, KC_PSLS, KC_PAST, _______, _______, KC_P7, KC_P8, KC_P9, KC_PMNS, _______, _______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______, _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______, _______, _______, KC_PDOT, KC_PENT, // Right Thumb _______, _______, _______, _______, _______, KC_P0 ), [_LY] = KEYMAP( // Left Hand _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DF(_CMD), DF(_QW), DF(_CG), DF(_QG), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, // Left Thumb _______, _______, _______, _______, _______, _______, // Right Hand _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, // Right Thumb _______, _______, _______, _______, _______, _______ ), [_FN] = KEYMAP( // Left Hand _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, KC_UP, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, _______, _______, // Left Thumb _______, _______, _______, _______, _______, _______, // Right Hand _______, _______, _______, _______, _______, _______, _______, _______, RESET, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, _______, KC_HOME, KC_UP, KC_END, _______, _______, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______, _______, _______, _______, // Right Thumb _______, _______, _______, _______, _______, _______ ), [_FN2] = KEYMAP( // Left Hand _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, KC_UP, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, _______, _______, // Left Thumb _______, _______, _______, _______, _______, _______, // Right Hand _______, _______, _______, _______, _______, _______, _______, _______, RESET, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, _______, KC_HOME, KC_UP, KC_END, _______, _______, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______, _______, _______, _______, // Right Thumb _______, _______, _______, _______, _______, _______ ) }; const uint16_t PROGMEM fn_actions[] = { }; const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { // MACRODOWN only works in this function switch(id) { case 0: if (record->event.pressed) { register_code(KC_RSFT); } else { unregister_code(KC_RSFT); } break; } return MACRO_NONE; }; void matrix_init_user(void) { } void matrix_scan_user(void) { } bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; } void led_set_user(uint8_t usb_led) { }