#ifndef LFKPAD_H #define LFKPAD_H /* if the kb.h file exists (because we're running from qmkbuilder) include it */ #if __has_include("kb.h") #include "kb.h" #endif #include "quantum.h" #include "matrix.h" #include #ifndef cbi #define cbi(sfr, bit) (_SFR_BYTE(sfr) &= ~_BV(bit)) #endif #ifndef sbi #define sbi(sfr, bit) (_SFR_BYTE(sfr) |= _BV(bit)) #endif typedef struct RGB_Color { uint16_t red; uint16_t green; uint16_t blue; } RGB_Color; typedef struct Layer_Info { uint32_t layer; uint32_t mask; RGB_Color color; } Layer_Info; extern const uint32_t layer_count; extern const Layer_Info layer_info[]; enum action_functions { LFK_CLEAR = 0, // Resets all layers LFK_ESC_TILDE, // esc+lshift = ~ LFK_SET_DEFAULT_LAYER, // changes and saves current base layer to eeprom LFK_CLICK_TOGGLE, // Adjusts click duration LFK_CLICK_FREQ_HIGHER, // Adjusts click frequency LFK_CLICK_FREQ_LOWER, // Adjusts click frequency LFK_CLICK_TIME_LONGER, // Adjusts click duration LFK_CLICK_TIME_SHORTER, // Adjusts click duration LFK_DEBUG_SETTINGS, // prints LED and click settings to HID LFK_LED_TEST // cycles through switch and RGB LEDs }; #define CLICK_HZ 500 #define CLICK_MS 2 #define CLICK_ENABLED 0 void reset_keyboard_kb(void); void click(uint16_t freq, uint16_t duration); // readability #define ___ KC_NO #define LAYOUT_numpad_6x4( \ k00, k01, k02, k03, \ k10, k11, k12, k13, \ k20, k21, k22, \ k30, k31, k32, k23, \ k40, k41, k42, \ k50, k52, k43 \ ) { \ { k00, k01, k02, k03 }, \ { k10, k11, k12, k13 }, \ { k20, k21, k22, k23 }, \ { k30, k31, k32, ___ }, \ { k40, k41, k42, k43 }, \ { k50, ___, k52, ___ } \ } #endif //LFKPAD_H