#include "mitosis.h" // Arrows in a layer in the home position. // Fn+Arrows = PgUp PgDn Home End, which is intuitive for me // // Since QWERTY and WORKMAN keep angle brackets together, I wanted to place // other enclosing symbols on the same keys. So, 9 and 0 and [ and ] land there // in other layers. That informed the numbers placement, which informed the // function-key placement. // // To do: // - Improve LED indications (may require modding bluetooth firmware): // - Is any board nonresponsive (which one?) // - Does either board have a low battery? // - Use "shifted keys" hack to make programming symbols easier to type // - Add "media" keysyms, Insert, PrintScr, Pause/Break // - Dynamically toggle QWERTY or other layouts // - See if the henkans placement is at all useful for Japanese speakers, or // abuse different keysyms // - Overlay a 10key numpad somewhere // - Mod a speaker onto my receiver and enable tones // - Mod more indicator LEDs onto my receiver // - Do something with Num/Caps/Scroll lock? // - Improve tri-layer behavior enum mitosis_layers { _WORKMAN, _FUNC, _NUMS, _NMFN }; // Fillers to make layering more clear #define XXXXXXX KC_NO // No-op (no key in this location on Mitosis' fake matrix) #define _______ KC_TRNS // Transparent, because I haven't decided a mapping yet #define ___M___ KC_TRNS // Transparent, as required by modifier key on another layer #define KC_LMTA KC_LALT // For fun, name the mods like the space cadet keyboard does #define KC_RMTA KC_RALT // META #define KC_LSUP KC_LGUI // SUPER #define KC_RSUP KC_RGUI // #define KC_RHYP KC_INT4 // HYPER (actually muhenkan 無変換 and henkan 変換) #define KC_LHYP KC_INT5 // or NFER/XFER. // I didn't want to mess about with new keymappings and custom logic etc. to // enable tri-state layers like mitosis default does. This layout accomplishes // it with a small quirk that triggering both layers then releasing one // out-of-order will leave the tri-state triggered. Which doesn't bother me. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_WORKMAN] = { {KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN}, {KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I}, {KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH}, {XXXXXXX, MO(_NUMS), KC_LCTL, KC_LSFT, KC_BSPC, KC_SPC, KC_RSFT, KC_RCTL, MO(_NUMS), XXXXXXX}, {XXXXXXX, KC_LHYP, KC_LSUP, KC_LMTA, MO(_FUNC), MO(_FUNC), KC_RMTA, KC_RSUP, KC_RHYP, XXXXXXX} }, [_FUNC] = { {KC_ESC, _______, KC_UP, _______, _______, _______, _______, _______, _______, KC_QUOT}, {KC_TAB, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_GRV}, {_______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_BSLS}, {XXXXXXX, MO(_NMFN), _______, _______, KC_DEL, KC_ENT, _______, _______, MO(_NMFN), XXXXXXX}, {XXXXXXX, _______, _______, _______, ___M___, ___M___, _______, _______, _______, XXXXXXX}, }, [_NUMS] = { {_______, _______, _______, _______, _______, _______, KC_1, KC_2, KC_3, KC_4}, {_______, _______, _______, _______, _______, _______, KC_5, KC_6, KC_7, KC_8}, {_______, _______, _______, _______, _______, _______, KC_MINS, KC_9, KC_0, KC_EQL}, {XXXXXXX, ___M___, _______, _______, _______, _______, _______, _______, ___M___, XXXXXXX}, {XXXXXXX, _______, _______, _______, MO(_NMFN), MO(_NMFN), _______, _______, _______, XXXXXXX}, }, [_NMFN] = { {_______, _______, KC_PGUP, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4}, {_______, KC_HOME, KC_PGDN, KC_END, _______, _______, KC_F5, KC_F6, KC_F7, KC_F8}, {_______, _______, _______, _______, _______, _______, KC_F8, KC_F9, KC_F10, KC_F12}, {XXXXXXX, ___M___, _______, _______, _______, _______, _______, _______, ___M___, XXXXXXX}, {XXXXXXX, _______, _______, _______, ___M___, ___M___, _______, _______, _______, XXXXXXX}, }, }; void matrix_scan_user(void) { uint8_t layer = biton32(layer_state); switch (layer) { case _WORKMAN: red_led_off; grn_led_off; break; case _FUNC: red_led_off; grn_led_on; break; case _NUMS: red_led_on; grn_led_off; break; case _NMFN: red_led_on; grn_led_on; break; default: break; } };