/* This is the keymap for the keyboard Copyright 2012 Jun Wako Copyright 2015 Jack Humbert Copyright 2017 Art Ortenburger This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include QMK_KEYBOARD_H #include "drashna.h" // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. // Fillers to make layering more clear #define _______ KC_TRNS #define XXXXXXX KC_NO #define MG_NKRO MAGIC_TOGGLE_NKRO const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT_wrapper(\ KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC, KC_TAB, _________________QWERTY_L2_________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________QWERTY_R2_________________, KC_QUOT, KC_MLSF, _________________QWERTY_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________QWERTY_R3_________________, KC_LGUI ), [_COLEMAK] = LAYOUT_wrapper(\ KC_ESC, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSPC, KC_TAB, _________________COLEMAK_L2________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________COLEMAK_R2________________, KC_QUOT, KC_MLSF, _________________COLEMAK_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________COLEMAK_R3________________, KC_LGUI ), [_DVORAK] = LAYOUT_wrapper(\ KC_ESC, _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSPC, KC_TAB, _________________DVORAK_L2_________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________DVORAK_R2_________________, KC_MINS, KC_MLSF, _________________DVORAK_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________DVORAK_R3_________________, KC_LGUI ), [_WORKMAN] = LAYOUT_wrapper(\ KC_ESC, _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSPC, KC_TAB, _________________WORKMAN_L2________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________WORKMAN_R2________________, KC_MINS, KC_MLSF, _________________WORKMAN_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________WORKMAN_R3________________, KC_LGUI ), [_MODS] = LAYOUT(\ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_LOWER] = LAYOUT(\ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, KC_COMM, KC_DOT, _______, _______ ), [_RAISE] = LAYOUT(\ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_COMM, KC_DOT, _______, _______ ), [_ADJUST] = LAYOUT(\ KC_MAKE,KC_RESET, EPRM, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SMOD,RGB_HUI, CK_TOGG, AUD_ON, AUD_OFF, AG_NORM, _______, _______, _______, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, TG(_MODS), KC_RGB_T,RGB_HUD, MU_ON, MU_OFF, MU_TOG, MU_MOD, _______, _______, _______, _______, _______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY ) };