#include QMK_KEYBOARD_H #define ____ KC_TRNS const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // BASE LAYER [0] = LAYOUT_all( KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, MO(2), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MO(3), KC_LCTL, KC_LALT, KC_BSPC, MO(1), MO(1), KC_SPC, KC_RALT, KC_LGUI ), // BASE LAYER TWO (Fn1) [1] = LAYOUT_all( KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_QUOT, KC_BSLS, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_RSFT, ____, ____, ____, ____, ____, ____, ____, ____ ), // FROW LAYER AND ARROWS (Fn2) [2] = LAYOUT_all( KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_UP, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_LEFT, KC_DOWN,KC_RGHT, MO(4), ____, ____, ____, ____, ____, ____, ____, ____ ), // MEDIA AND RGB (Fn3) [3] = LAYOUT_all( ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_MPRV,KC_MPLY, KC_MNXT, KC_DEL, ____, ____, ____, RGB_HUI, RGB_SAI,RGB_VAI,____, ____, ____, ____, ____, ____, ____, RGB_MOD, RGB_TOG, RGB_HUD, RGB_SAD,RGB_VAD,____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____ ), // UTIL (Fn1+Fn3) [4] = LAYOUT_all( ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_PSCR, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_PGUP,____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_HOME, KC_PGDN,KC_END, ____, RESET, ____, ____, ____, ____, ____, ____, ____ ), }; /** * Status LED layer indicators courtesy of jetpacktuxedo's firmware */ uint32_t layer_state_set_kb(uint32_t state) { // if we are on layer 1 if (state & (1<<1)){ // light num lock led PORTD |= (1 << PD0); } else{ PORTD &= ~(1 << PD0); } // if we are on layer 2 if (state & (1<<2)){ // light caps lock led PORTD |= (1 << PD1); } else{ PORTD &= ~(1 << PD1); } // if we are on layer 3 if (state & (1<<3)){ // light scroll lock led PORTD |= (1 << PD6); } else{ PORTD &= ~(1 << PD6); } /* // if we are on layer 4 if (state & (1<<4)){ // light all leds PORTD |= (1 << PD0); PORTD |= (1 << PD1); PORTD |= (1 << PD6); } else{ PORTD &= ~(1 << PD0); PORTD &= ~(1 << PD1); PORTD &= ~(1 << PD6); } */ return state; }